Author Topic: Epic Mickey Gets a Release Date  (Read 1828 times)

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Offline NWR_Neal

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Epic Mickey Gets a Release Date
« on: September 15, 2010, 04:30:47 PM »

You'll be playing Warren Spector's new game later this year.

http://www.nintendoworldreport.com/news/24055

Disney Epic Mickey is hitting stores in North America on November 30, according to an article on Entertainment Weekly, which also features a new trailer.

The game, developed by Warren Spector-led Junction Point Studios, puts Mickey in a world of forgotten Disney characters that is being tormented by Oswald the Lucky Rabbit (Disney's first creation), the Phantom Blot, and the Mad Doctor. It features levels that are distorted versions of Disneyland sections.

You can read out E3 2010 impressions for more information.

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Offline broodwars

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Re: Epic Mickey Gets a Release Date
« Reply #1 on: September 15, 2010, 04:38:32 PM »
I'll be waiting for the reviews (or Christmas) on this one.  I had really been looking forward to this game, but the gameplay impressions I've been reading haven't been encouraging and the game seems to have drifted a bit from the interesting Oswald vs. Mickey story the game was hyped as having a while back.
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Offline NWR_Neal

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Re: Epic Mickey Gets a Release Date
« Reply #2 on: September 15, 2010, 04:59:21 PM »
As a note, Jared and I are checking this and the new Tron Wii game out tomorrow.
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Offline xcwarrior

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Re: Epic Mickey Gets a Release Date
« Reply #3 on: September 15, 2010, 11:12:11 PM »
I'm with BroodWars on this. I hope they don't put an embargo on it until after the release date for reviews. If I see great reviews, I could preorder it for that special edition. But its lots that "grown up" side to it. But glad we have a release date now.
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Offline Killer_Man_Jaro

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Re: Epic Mickey Gets a Release Date
« Reply #4 on: September 16, 2010, 02:54:07 AM »
The whole "Playstyle Matters" spiel that Warren Spector has been hyping since E3 is the deciding factor. For someone like me who is mildly interested in Disney but won't get a lot of the references, it's vital that the paintbrush, the main hook of the game, has some significant consequences depending on what you do. If it turns out to be a glorified key and is ultimately frivolous, then we will be left with what seems to be a fairly ordinary platformer. I'll give Spector the benefit of the doubt for now.
Tom Malina
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