Author Topic: Namco Bandai announces The Munchables  (Read 4529 times)

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Offline Flames_of_chaos

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Namco Bandai announces The Munchables
« on: March 03, 2009, 08:49:38 PM »
Players must defeat Don Onion as the hungry Munchables in this brand new title.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=17866

 Today Namco Bandai unveiled a new game for the Wii called The Munchables. The game is about a band of evil food-based space pirates, led by the vile Don Onion, invading the home planet of The Munchables, with the only hope for The Munchables being to eat the vile space pirates to conquer hunger and restore peace to their planet.    


   The Munchables features over 150 different enemies, vibrant worlds, and protagonists that grow when they eat their foes.  It also has a mirror mode that lets you play levels in reverse.    


The Munchables is set to be released in May.    


  Namco Bandai Dishes up The Munchables    


Gut busting fun chomps its way onto Nintendo Wii.
   


SANTA CLARA, Calif., (March 3, 2009) - Leading video games publisher and developer NAMCO BANDAI Games America Inc., today announced The Munchables an entertaining romp into a colorful and delicious action adventure for Wii. Exploring rich and vibrant environments, players will devour delectable enemies as they guide their quirky heroes in this zany alien munching mash-up filled with fun and addictive gameplay. The Munchables will chomp its way to stores this May.    


"NAMCO BANDAI Games is thrilled to provide such a fun and exciting addition to the vast library of quality Wii titles," said Todd Thorson, director of marketing and public relations for NAMCO BANDAI Games America Inc. "With colorful characters and eye-popping worlds, The Munchables will delight players of all ages."    


The home planet of the hungry Munchables is at stake when it is invaded by the evil Don Onion and his vicious band of space pirates. As their lively planet has been usurped, the embattled Munchables have only one hope; to devour their food enemies to grow large enough to defeat Don Onion and inevitably return peace to their captive land.    


In The Munchables, players are called upon to eat and defeat over 150 insidious enemies who have taken over the planet including Eggplanter, Space Shroom and Rice Baller. With each fallen foe, the daring omnivorous Munchables grow in size and power in their brave struggle. In this tantalizingly addictive game, players can also enjoy Mirror Mode, where stages are in reverse order and they must beat the clock in order to save the world. Eating your way to take on Don Onion and his delicious minions, The Munchables will leave you hungry for more!

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Offline NWR_Neal

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Re: Namco Bandai announces The Munchables
« Reply #1 on: March 03, 2009, 09:21:02 PM »
This actually looks like it might be kind of fun.
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Offline Penguin_Of_Thyme

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Re: Namco Bandai announces The Munchables
« Reply #2 on: March 03, 2009, 09:22:36 PM »
Welcome to the staff, Mr. Flames of Chaos.

Any game with a villain named Don Onion has a lot of potential.
Jared Rosenberg
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Offline NWR_Lindy

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Re: Namco Bandai announces The Munchables
« Reply #3 on: March 03, 2009, 09:25:39 PM »
Yup, Flames just up and done joined the Dark Side.  Welcome!
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Offline Flames_of_chaos

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Re: Namco Bandai announces The Munchables
« Reply #4 on: March 03, 2009, 09:46:57 PM »
Graphically the game looks gorgeous but the plot is just a little lame in my opinion, then again a lot of great videogames have bad or corny plots.
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Offline Kairon

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Re: Namco Bandai announces The Munchables
« Reply #5 on: March 03, 2009, 11:57:01 PM »
Woah... is this... a platformer?
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Offline NWR_pap64

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Re: Namco Bandai announces The Munchables
« Reply #6 on: March 04, 2009, 12:18:19 AM »
Is this going to be an ironic game? Like, it looks cute but has some dark humor?
Pedro Hernandez
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Offline Flames_of_chaos

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Re: Namco Bandai announces The Munchables
« Reply #7 on: March 04, 2009, 01:01:00 AM »
Woah... is this... a platformer?

You eat enemies and you grow bigger, IGN actually posted some screens if anyone is interested. But by the sound of the gameplay mechanics it seems like it's a mixture of Katamari and Noby Noby Boy except it looks weirder oddly enough. But graphically it looks pretty nice and clean. In a way I'm hoping the game will be a good game since I like Noby Noby Boy and Katamari Damacy(with an exception to Beautiful Katamari).
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Offline KDR_11k

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Re: Namco Bandai announces The Munchables
« Reply #8 on: March 04, 2009, 07:42:35 AM »
Graphically the game looks gorgeous but the plot is just a little lame in my opinion, then again a lot of great videogames have bad or corny plots.

Where did you see pictures?

Offline Flames_of_chaos

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Re: Namco Bandai announces The Munchables
« Reply #9 on: March 04, 2009, 07:55:22 AM »
Edit: I just wanted to let you guys know that I uploaded some screenshots :) Check them out!
« Last Edit: March 04, 2009, 10:58:02 AM by Flames_of_chaos »
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Offline UltimatePartyBear

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Re: Namco Bandai announces The Munchables
« Reply #10 on: March 04, 2009, 12:31:13 PM »
Congratulations, Flames.  I could swear I saw the name Lukasz in the staff list a while back, though.

This game's plot reminds me of an episode of the Powerpuff Girls.

Offline ShyGuy

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Re: Namco Bandai announces The Munchables
« Reply #11 on: March 04, 2009, 02:06:30 PM »
Geez, why can't the Wii find balance?

It's either Elebits or Manhunt 2.
Dewy's Adventure or No More Heroes.
The Muncheables or Madworld.

Rated T for teen is a sadly neglected ESRB rating on the Wii. ;)

Offline IceCold

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Re: Namco Bandai announces The Munchables
« Reply #12 on: March 05, 2009, 01:37:16 AM »
Looks very Mario-ey.
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Offline Flames_of_chaos

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Re: Namco Bandai announces The Munchables
« Reply #13 on: April 06, 2009, 03:21:08 PM »
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Offline Caliban

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Re: Namco Bandai announces The Munchables
« Reply #14 on: May 28, 2009, 10:03:41 PM »
I'm playing this game right now.
I'm loving the paper-cut animations, like OMG they are so awesome. The intro and prologue are nothing but spectacular.
So far in terms of gameplay it is quite simple. All I do is move around, eat, jump, attack, lock-on, and level up as I evolve.