Author Topic: SouthPeak Announces Mr. Slime for the DS  (Read 2455 times)

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Offline Kairon

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SouthPeak Announces Mr. Slime for the DS
« on: March 04, 2008, 08:30:38 AM »
The touchscreen side-scroller based on stretching its hero is due for an April release.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=15458

 SOUTHPEAK ANNOUNCES "MISTER SLIME" TO BE RELEASED IN NORTH AMERICA    


Slimy, Stretchy Adventure Coming To Nintendo DS™ in April 2008
   


Grapevine, Texas – March 4, 2008 - SouthPeak Games today announced that it will release the action adventure game, Mister Slime, in North America. The title, developed by Lexis NumĂ©rique, features clever "elastic" controls using Nintendo DS™'s unique features. Mister Slime will be available in April, 2008.    


"Fresh, tactile, fun, and addictive. That is what Mister Slime is all about," said Katie Morgan, Executive Vice President of SouthPeak Games. "The title’s creative features, imaginative characters, and great storyline make for a crazy, one-of-a-kind, can’t-put-it-down gameplay experience. Mister Slime is awesome right from the get-go."    


As the young but determined hero Mister Slime, players set off on an exhilarating adventure, trying to protect Slime Village from its evil enemies, the Axons. Using the touch screen and stylus, players must navigate the levels by dragging and stretching Mister Slime’s arms to grab hold of small anchor points scattered throughout the game. Mister Slime features inventive uses of characteristics specific to Nintendo DS, including sound and shape recognition. As an example, players are able to blow on Mister Slime to make him fly in the air or to help him breathe under water.    


"We wanted to take an old-school 2D side-scroller and update it with innovative features and gameplay specific to the platform," said Djamil Kemal, Development Director at Lexis NumĂ©rique.    


"The advanced physics engine combined with elasticity, and interaction with many different objects creates a very engaging gameplay experience. There is nothing else out there like it."    


Mister Slime will feature both single and multiplayer game modes with a huge variety of level design. All together, Mister Slime will keep gamers busy for hours trying to stretch and manipulate their way through the wonderful world of slime.    


In January, SouthPeak Interactive, LLC and Global Services Partners Acquisition Corp. (OTC Bulletin Board: GSPA, GSPAB, GSPAW, GSPAZ) jointly announced that they have agreed to a business combination resulting in a new publicly held entity that will be called SouthPeak Interactive Corporation. The transaction will allow SouthPeak to access the public markets to accelerate its growth strategy and take advantage of strong industry growth trends.

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Offline decoyman

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Re: SouthPeak Announces Mr. Slime for the DS
« Reply #1 on: March 05, 2008, 10:10:11 AM »
Heh, I read this as "Southpark announces Mr. Slime for DS."

But doesn't this sound like a total rip off of DQ: Rocket Slime, just in a different game genre?
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Offline Kairon

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Re: SouthPeak Announces Mr. Slime for the DS
« Reply #2 on: March 05, 2008, 01:19:10 PM »
Heh, I read this as "Southpark announces Mr. Slime for DS."

But doesn't this sound like a total rip off of DQ: Rocket Slime, just in a different game genre?

Not really. To me, it looks like mechanics from that Independent Games Festival game, Tower/World of Goo, but made as a platformer/action title instead of as a tower-builder.
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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline KDR_11k

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Re: SouthPeak Announces Mr. Slime for the DS
« Reply #3 on: March 05, 2008, 04:28:54 PM »
I've seen it in stores already but was reluctant because it's branded with a kids TV station. Well, okay, I still am reluctant because IMO microphone use is stupid.

Offline decoyman

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Re: SouthPeak Announces Mr. Slime for the DS
« Reply #4 on: March 05, 2008, 05:38:32 PM »
Ah, I should really read these things before I comment on them. I looked at a couple screens, and thought you could like launch the slime by dragging on him. So, yeah, the concept is different...

... and kind of interesting. Hmm...
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