Author Topic: REVIEWS: Build A Bear  (Read 8681 times)

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Offline Deguello

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REVIEWS: Build A Bear
« on: January 22, 2008, 05:35:04 AM »
It starts with this game and having a teddy bear, and the next thing you know, you're that guy on Grizzly Man.
 http://www.nintendoworldreport.com/reviewArt.cfm?artid=15156

 One... Two... Three... Four!  Four logos!  My future award-winning game quality algorithm is nearly finished!  I'm sure you are familiar with it, yes?  If not, please peruse my body of reviews on this site.  You will see that I have noticed a pattern among handheld video games: the more logos before the start screen of any particular game, the less likely that particular game will provide a worthwhile experience.  Considering Build-A-Bear Workshop, a custom Teddy Bear outlet, is not the typical license for a video game, perhaps the formula may have a hitch in its conception.  Perhaps.    


Well, as you might imagine, before playing with my bear I had to make a bear.  Or rather, I should say I had to make a stuffed animal, since the bear is only one of the stuffed animals that Build-A-Bear Workshop makes.  Jeez I'm starting to sound like a commercial.  Anyway, I chose a black bear.  I mean, it is Build-a-Bear, right?  They had cat, bunny, frog, and dog models, too, but I imagine naming the franchise "Build-a-Bunny" or "Create-a-Kitty" or "F-... Fabricate-a-Frog" wouldn't do for a national brand, phonetic link or not.  Or "Procreate-a-Pooch", either.  That kinda sounds cheeky.    


Anyway, I began making my black bear.  The workshop in the game has several stations.  After picking out a model, the next station  asked me to pick a sound.  Oh I get it.  Like "Mama," right?  I mean "Papa!" I meant "Papa." (Whew, nice save.)  Anyway, the array of sounds I could choose from was quite ridiculous:    


Sound #1: A Cow mooing.  Alright...
 Sound #2: Cat meowing.  I hadn't heard a bear meow since that time at the bar...  (I forget what was in that cup.)
 Sound #3: Frog croaking.  No.
 Sound #4: Monkey.  Nope.
 Sound #5: Dog barking.  No!
 Sound #6: "I love you," in the most grainy, mechanized voice possible.
   


I settled on Sound #6.  Next I had to ensure how "huggable" my bear friend would be by stuffing him.  I'm starting to get a cavity here from this saccharine exercise.  OK, I touched the foot pedal to stuff the bear.  Then I had to make a wish.  This is starting to get a little peculiar.  To activate this "wish," I had to rub hearts on the screen and whisper a secret into the DS.  I told my bear that his citizenship and loyalties to the U.S. were still in question.  He responded with, "I love you."  Typical furry immigrant—appeal to the heartstrings. Next was stitching him up: zigzag the stylus through the holes, and that's that.  Then I had to "fluff" him.  US decency laws prohibit me from describing this part in detail, but it involves a hot, steamy shower and questionable electronic devices.  It's better left unsaid.    


In case you are wondering, throughout the creation process I was guided by a talking Teddy named Bearemy.  If you think that pun is funny, then the game's humor will strike a chord with you.  Everyone else is left to endure such awful punnery as "furbulous," "bearific" and "100% pawesome."  (My word processor is screaming in terror right now.)    


But back to my bear. All stuffed and fluffed, the next step was to dress him in some kind of clothing.  What is this?  My teddy bears never had clothes!  What is with this modern wo—Uhh... I never owned teddy bears!  I played with lighter fluid and shaving cream and other manly things growing up.  No bears here, no sirree.    


I should make a note here that, strangely, the teddy bears in this game have no gender assigned to them.  That is to say, if you want to dress your bundle of joy in a T-shirt and jeans, like a manly man, fine.  You'd prefer that personality shirt that says "Diva", "Hottie", or "Butter Troll"?  Sure thing!  Hopefully the parents who buy this game for their kids will explain that it really isn't that simple, and that your sex won't change just because you wear other gendered clothing.  Hopefully.    


Finally I got to name it.  I named it Terry: because of all the gender-confusion, it's best to keep my options open.  So I was finally given a birth certificate that proves I am the guardian of this genderless lump of fluff, and the real fun began.  Or maybe I should say that's where the fun ended.  After finishing your bear, the game basically stops.  It prompts for a house to be painted, and once that's done  it turns into some kind of button-collecting exercise.  These buttons buy stuff like sex change operations—uh I mean clothes—should you strive to leave your gender again.  To earn these buttons you must play awful mini-games which I will also list as thus:    


Mini-game #1: Musical chairs. No, really.  Grab a seat when the music stops by tapping a chair.  That's it.  Controls in this one are bad, though that doesn't stop it from being a cakewalk.
 Mini-game #2: Catch honey being dropped by moving your bear under the falling drops.  This one is also bad.  The controls are spotty and the hit detection is atrocious... although this game does have the humorous, unexplained cloning of your animal to help collect this honey.
 Mini-game #3: Some kind of dancing game where you scribble shapes to trigger dance moves.
 Mini-game #4: A playing-in-the-park thing ripped right out of Nintendogs. One particularly puzzling part has you pushing your animal on a swing set with a soccer ball in his/her/its legs and trying to throw—kick--whatever the ball through football goalposts.
 Mini-game #5:  A really terrible cooking game.
 Mini-game #6: Helping your animal brush his teeth and comb his hair.  Man, this animal's existence is mundane.
   


And that's all.  Seriously.  That's all of it.  What a huge build-up for a whole lot of nothing.    


As for the ancillary qualities, the graphics are 3-D and adequate for the game, despite some unusual frame rate hiccups in the park.  The music is forgettable at best, and the sound effects are... lacking, to say the least.  There are multiplayer options, should you find another person who owns a copy of the game, although I can't imagine anybody playing the game's multiplayer, since mini-games are decidedly boring alone.  You can also trade photographs taken in the game with each other, which is about as fun as it sounds.    


I applaud the concept behind this license.  A customized stuffed animal is probably the best gift you can give a small child, because you'll create a unique figure in his life with which he can formulate exclusive memories.  The same can't be said of an off-the-shelf Elmo.  Build-A-Bear is a fantastic idea, but that idea best left in the real world. This virtual version of it is a wasted effort.

Pros:
       

  • The game might inspire you to actually go to one of those great Build-A-Bear places.  
  • ...Not that I've ever been to one.  
  • I mean, at least I hear it's great.

           Cons:
           
  • The game ends right as it starts.  
  • The puns are bad.  Really bad.  Beary bad, even.

                   Graphics:  6.0
           The graphics show an interesting level of competency, despite unexplainable slowdown at points.

                   Sound:  3.0
           The one song that loops through most of the game is quite annoying.  Not that the other tracks are any better.  Most of the tracks are just forgettable and of inexplicably low quality.

                   Control:  6.0
           Usually DS games have impeccable control—even these licensed games—but I guess there's a first time for everything.  The mini-games feature spotty controls that are unresponsive and annoying.

                          Gameplay:  2.0
           After a grueling character creation process, you are dumped into an empty game.  That's almost criminal, especially considering just how unentertaining the mini-games are.

     


           Lastability:  2.0
           An actual stuffed animal would last for quite a long time. This game will last as long as it takes to complete the animal.

     


           Final:  2.5
           There's just not much good, and plenty of bad, to talk about.  I understand why this game exists, but Build-A-Bear might want to try different venues of promoting their brand so as to spare the poor DS any more torment.      

  • It's time you saw the future while you still have human eyes.

    ... and those eyes see a 3DS system code : 2750-1598-3807

    Offline Kairon

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    RE:REVIEWS: Build A Bear
    « Reply #1 on: January 22, 2008, 06:08:49 AM »
    Awesome review. I'm gonna come back and reread this when I'm feeling down.
    Carmine Red, Associate Editor

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    Some shall be pardon'd, and some punished:
    For never was a story of more woe
    Than this of Sega and her Mashiro.

    Offline vudu

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    RE: REVIEWS: Build A Bear
    « Reply #2 on: January 22, 2008, 06:17:35 AM »
    Quote

    It starts with this game and having a teddy bear and the next thing you know you're that guy on Grizzly Man.
    Classic.  I actually saw part of this on Animal Planet the other night.  It's about some dumb ass who went to go live with bears because he felt they needed his protection.  His life ended when he was eaten by a bear.

    How long does it take before you get your animal's birth certificate?  Are we talking an hour or are we talking ten minutes?
    Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

    Offline Deguello

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    RE: REVIEWS: Build A Bear
    « Reply #3 on: January 22, 2008, 08:22:39 AM »
    Somewhere around 10 minutes.
    It's time you saw the future while you still have human eyes.

    ... and those eyes see a 3DS system code : 2750-1598-3807

    Offline ShyGuy

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    RE: REVIEWS: Build A Bear
    « Reply #4 on: January 22, 2008, 08:37:06 AM »
    Quote

    I told my bear that his citizenship and loyalties to the U.S. were still in question.


    Quote of the year.

    Offline Bill Aurion

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #5 on: January 22, 2008, 10:40:50 AM »
    You didn't want to give your bear a monkey sound?  Pffff, traditionalists!
    ~Former Resident Zelda Aficionado and Nintendo Fan~

    Offline EasyCure

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    RE:REVIEWS: Build-A-Bear Workshop
    « Reply #6 on: January 22, 2008, 11:12:20 AM »
    That was the best review i've ever red, anywhere.

    i was sure it was from Kairon though.  
    February 07, 2003, 02:35:52 PM
    EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

    Offline GoldenPhoenix

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    RE:REVIEWS: Build-A-Bear Workshop
    « Reply #7 on: January 22, 2008, 11:22:52 AM »
    Quote

    Originally posted by: EasyCure

    i was sure it was from Kairon though.


    Didn't the 2.5 give it away that it wasn't?
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    Offline TheYoungerPlumber

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #8 on: January 22, 2008, 12:50:21 PM »
    I enjoyed editing this one.
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    Offline Bill Aurion

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #9 on: January 22, 2008, 02:48:36 PM »
    What's next on the editing agenda, TYP?  The Mona Lisa?  The Statue of David!?
    ~Former Resident Zelda Aficionado and Nintendo Fan~

    Offline that Baby guy

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #10 on: January 22, 2008, 03:08:48 PM »
    Alright, there's too many spoilers there.  Reviews aren't supposed to spoil the game.  I knew you got to build a bear, but unlockable animals?  And listing the animals, too?

    Offline EasyCure

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    RE:REVIEWS: Build-A-Bear Workshop
    « Reply #11 on: January 23, 2008, 08:09:42 AM »
    Quote

    Originally posted by: GoldenPhoenix
    Quote

    Originally posted by: EasyCure


    i was sure it was from Kairon though.




    Didn't the 2.5 give it away that it wasn't?


    I ignore the scores until the end of the review, and when i was finished reading this one i was crying too hard from laughter to notice it. i thought it got a 25! i mean, why would a build-a-bear game get lower than that?
    February 07, 2003, 02:35:52 PM
    EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

    Offline NinGurl69 *huggles

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #12 on: January 23, 2008, 01:49:55 PM »
    I've been to one of these stores and built a bear.
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    Offline that Baby guy

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #13 on: January 23, 2008, 02:27:20 PM »
    To me, this would be like a game about Disney World, where you to go Disney World, wait in line, then ride rides.  Of course, since this is all in the game, you just kind of watch it happen.

    Offline KDR_11k

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    RE: REVIEWS: Build-A-Bear Workshop
    « Reply #14 on: January 23, 2008, 09:15:48 PM »
    Can you attach the bear to a fishing rod to lure some lolis?

    Seriously, this sounds like it should've been a promotional flash game on the company website instead of something that gets sold. But then again the DS section at a local retailer has big signs saying "The Yu-Gi-Oh Card Almanac DS is a card reference, NOT a game!"...

    BTW, I think 4 logos isn't that uncommon considering how many you already get from licensing some toolkits (e.g. that video thingie for the DS).

    Offline ShyGuy

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    RE:REVIEWS: Build-A-Bear Workshop
    « Reply #15 on: January 24, 2008, 03:52:12 AM »
    Quote

    Originally posted by: Professional 666
    I've been to one of these stores and built a bear.


    ...That's not hardtime and longcore.