Well I got around to playing the demo of this particular game and can't say I'm terribly impressed. It is too bad , because it borrows a lot of the ideas behind Geist. For those that do not know, you control a squad and the ghost of the fallen captain can possess each member (You are the ghost) to utilize their abilities. Basically think Geist meets Ghost Recon. Each character has unique abilities from telekinetic powers that move obstacles, to a mystical sniper rifle that can shoot enemies through walls, to a woman that can set a room on fire.
Sounds interesting right? Well if the demo is any indication it appears they dropped the ball, the level design seems horribly linear and the enemy design is pretty sad, with very generic fights. Maybe this changes in the final game, but so far I am leaning towards not buying the game because of what looks like to be, once again, a good idea but with less than stellar results. One odd thing is that really the demo wasn't that scary, the monster designs are so blah and even they "pop" out it is not even startling.