Author Topic: SPECIALS: Making the Jump  (Read 4386 times)

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Offline WindyMan

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SPECIALS: Making the Jump
« on: June 06, 2007, 02:34:05 PM »
This is the talkback thread for the Nintendo World Report feature, Making the Jump.  Feel free to comment on the special here, as well as talk about the games you'd like to see make the jump!
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Offline Kairon

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RE:SPECIALS: Making the Jump
« Reply #1 on: June 06, 2007, 04:57:39 PM »
I clicked over reminiscing over the transitions of Trauma Center and Cooking Mama, but you guys are missing the big picture! All games either Nintendo first party or second party. Way to go Nintendo fan-boi-site!

... but you DO get bonus points for NOT suggesting a Pokemon MMO. Thank you Mike Gamin. Thank you.

But how about a Phoenix Wright making a jump to Wii Ware? It could be Wii Ware and use microtransactions to download new episodes (read: cases) to the Wii to play!

Also, isn't it time for Megaman to make his triumphant return to consoles? He's been on a handheld vacation long enough, and with an arm blaster to match Samus, it could be Metroid Prime - lite! ... or maybe even 2D!!!
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Offline ShyGuy

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RE: SPECIALS: Making the Jump
« Reply #2 on: June 06, 2007, 04:59:07 PM »
Hotel Dusk on the Wii = Waggle flavored awesome.

Offline MegaByte

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RE:SPECIALS: Making the Jump
« Reply #3 on: June 06, 2007, 05:21:01 PM »
Quote

Originally posted by: Kairon
Also, isn't it time for Megaman to make his triumphant return to consoles? He's been on a handheld vacation long enough, and with an arm blaster to match Samus, it could be Metroid Prime - lite! ... or maybe even 2D!!!


There have been tons of Mega Man games on consoles... just not as many on Nintendo.  Therefore, that's not a valid franchise for consideration.  The lack of third party games wasn't intentional; many franchises have been on both handheld and console platforms, just not necessarily Nintendo's.  When we were thinking of games for this special, there were a few third party games in discussion, but I guess none of them really benefitted from a platform transition.  
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Offline TrueNerd

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RE: SPECIALS: Making the Jump
« Reply #4 on: June 06, 2007, 06:03:39 PM »
I think more 2D games should make the jump back to consoles.

And DS virtual console needs to happen.  

Offline Kharon Alpha

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RE: SPECIALS: Making the Jump
« Reply #5 on: June 06, 2007, 09:35:28 PM »
"Ace Attorney: Continuing Stories" or something like that with a light price tag on each added chapter... that could work very well. It may require a headset, or maybe it could do a more complete DS interface and allow partial control from the DS. The DS could act like your case files and you could check it at anytime...

I have to agree about 10000% on the Pokemon game for a console. We want a real Pokemon experience, not a gimmick story to catch a few Pokemon with. MMO or not, I want a full Pokemon game on Wii, especially if Friend Codes can allow more interactive play.

If they add a real keyboard, old-style adventure games could become very fun as well. Sure, Trace Memory and Hotel Dusk could work with the Wiimote, but a keyboard peripheral (or just USB keyboard support) could bring a more intellectually stimulating type of gaming to consoles.

Megaman needs to go back to both consoles and roots. Megaman X7, X8 and Command Misison were shoddy games with shoddy stories that tried, poorly, to utilize 3D platform-style gameplay. Legends was good because it was action-adventure in 3D with fairly limited platforming elements (jumping puzzles, breaking blocks, etc.). If Capcom is going to give us a 3D Megaman, keep it true to the roots as action adventure rather than overdoing the platforming. I'd prefer Network Transmission style graphics, with an old-school gameplay, though. It's a shame all the good 2D platformers are now relegated to portables, too, because...

Castlevania needs to make a proper return to consoles. The recent 3D games have been interesting, but felt gimmicky to me. I've far prefered all of the GBA games and Dawn of Sorrows (still waiting for my new TV before I get Portrait of Ruin) to the two 3D console games. And I'd like to play a solid 2D Castlevania game with crisp console graphics a la Super Paper Mario.

Offline King of Twitch

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RE: SPECIALS: Making the Jump
« Reply #6 on: June 07, 2007, 12:18:53 AM »
DS screen is too small for Pikmin, only game that should be on there is Clubhouse Games  
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Offline that Baby guy

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RE: SPECIALS: Making the Jump
« Reply #7 on: June 07, 2007, 03:54:41 PM »
I like the picture and the name of this feature.  It's very nice.  Whoever came up with the combo deserves accolades.

And yes, I'd like to see a lot of this stuff happen.  Except maybe Smash Bros.  I don't want anything watered down for that, and if taking the game onto a handheld does that, I don't want it to happen.  If they can port the original, or something like that, and not change things for the worse, I'm all for it, but I don't want game play to flutter one bit.  You don't want to let a game like that to even risk taking a downward swipe in quality, just to be sure it doesn't poison all other sequels.

Offline JonLeung

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RE:SPECIALS: Making the Jump
« Reply #8 on: June 08, 2007, 01:04:03 PM »
I'm not a huge rhythm gamer, but I did enjoy Elite Beat Agents.  But from what I hear, it didn't sell very much.

Perhaps a console version would be a nice way to give it another shot?

Offline TheYoungerPlumber

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RE: SPECIALS: Making the Jump
« Reply #9 on: June 08, 2007, 01:06:25 PM »
If Brawl can pull off Wiimote-only controls + online, DS Smash Bros. is a must.
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Offline MegaByte

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RE: SPECIALS: Making the Jump
« Reply #10 on: June 08, 2007, 02:32:04 PM »
EBA sold quite a bit, considering it was a new franchise.
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Offline Kairon

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RE:SPECIALS: Making the Jump
« Reply #11 on: June 09, 2007, 03:16:25 PM »
Yeah, I'm not ready to write off EBA yet. Games for the non-gamer audience are naturally real slow starters, but long sales legs and the slow burn of word - of -mouth are where they earn their sales.
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Offline Mario

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RE: SPECIALS: Making the Jump
« Reply #12 on: June 09, 2007, 10:40:32 PM »
Quote

I have to agree about 10000% on the Pokemon game for a console. We want a real Pokemon experience, not a gimmick story to catch a few Pokemon with. MMO or not, I want a full Pokemon game on Wii, especially if Friend Codes can allow more interactive play.

The 10 million people who like the current games on handhelds far outweigh the 12 people scattered on forums who feign interest in the series just to make these stupid demands and turn it into a game it's not. So it's never going to happen.

Offline Shift Key

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RE:SPECIALS: Making the Jump
« Reply #13 on: June 09, 2007, 11:44:48 PM »
Quote

Originally posted by: Mario
The 10 million people who like the current games on handhelds far outweigh the 12 people scattered on forums who feign interest in the series just to make these stupid demands and turn it into a game it's not.


So you haven't smelled a rehashed series at all? Maybe its just me.

Offline Ceric

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RE:SPECIALS: Making the Jump
« Reply #14 on: June 10, 2007, 05:59:03 AM »
Quote

Originally posted by: Mario
Quote

I have to agree about 10000% on the Pokemon game for a console. We want a real Pokemon experience, not a gimmick story to catch a few Pokemon with. MMO or not, I want a full Pokemon game on Wii, especially if Friend Codes can allow more interactive play.

The 10 million people who like the current games on handhelds far outweigh the 12 people scattered on forums who feign interest in the series just to make these stupid demands and turn it into a game it's not. So it's never going to happen.


Most people I've talked to would be interested in such a game.  Hence why the Colissuems and Stadiums still sell well.
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