Author Topic: Ubisoft Ships TMNT for Everything  (Read 3977 times)

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Offline Bloodworth

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Ubisoft Ships TMNT for Everything
« on: March 20, 2007, 10:06:30 AM »
Practice your Ninja moves on Wii, DS, GBA, or even GameCube.
http://www.nintendoworldreport.com/newsArt.cfm?artid=13175

Ubisoft’s TMNT(TM) Video Games Leap Onto Retail Store Shelves

   


New Video Games Based on First CGI TMNT Movie Feature Classic Turtle Humor and Over-the-Top Ninja Action

   


SAN FRANCISCO--Today Ubisoft, one of the world’s largest video game developers and publishers announced that its TMNT™ video game, based on the upcoming CGI feature-length film starring the Teenage Mutant Ninja Turtles®, is now available at video game retailers in North America. Developed by Ubisoft’s world-class Montreal and Quebec City studios, TMNT, the video game, is rated E10+ and is available for the Xbox 360™ video game and entertainment system from Microsoft, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) system, Windows® PC, Game Boy® Advance, Nintendo DS™, Nintendo GameCube™ and Wii™.

   


The new TMNT video game incorporates the same dark and dangerous environments and extends the adventurous themes featured in the new TMNT CGI film being developed by Imagi Animation Studios and Mirage Licensing and distributed by Warner Bros. The TMNT movie, which opens in U.S. theaters on March 23, 2007, takes place in a New York City plagued by secretive villains and strange, otherworldly creatures. Faced with these perils, the Turtles will experience their most trying time both as heroes and as a family, as Raphael, Donatello and Michelangelo lose their focus and struggle to maintain their unity and ninja discipline. In the movie and in the highly immersive video game adventure, it’s up to Leonardo and the faithful father figure Splinter to reunite the band of brothers and save New York City from a monstrous evil that lurks around every corner. Video game players will engage in over-the-top acrobatic navigation, collaborative combat and powerful fighting moves.

   


“Ubisoft is proud to be introducing everyone’s favorite Turtles to the next generation of video games," said Tony Key, vice president of marketing at Ubisoft. “Ubisoft has worked closely with the creators at Imagi and Mirage to develop an immersive gaming experience that gives players a chance to expand the adventures in the film by submerging themselves in the sewers and scaling the rooftops of New York City in true ninja style."

   


TMNT Video Game key features include:

   


Intense Ninja Fighting: Harness the power of Ninjitsu and become a master of combat. Leonardo, Raphael, Donatello and Michelangelo are playable and each have unique acrobatic moves, weapons and combat skills, such as Michelangelo’s fast nunchuck face slap and Raphael’s powerful Sai throw.

   


Unique Acrobatic Navigation: The Turtles jump from rooftop to rooftop, scale tall buildings, dive into sewers and race through every corner of the city to confront their enemies.

   


Powerful Tag-Team Moves: Together the Turtles can team up to reach locations unattainable alone or defeat the enemy.

   


Diverse Enemies and Bosses: Features characters from the movie and the original comic book series – including the Purple Dragon Street Gang and the infamous Foot Clan – and a whole new group of enemies creep out of the shadows to face the Turtles.

   


Nine Wii Mini-Games: The Wii version features nine exclusive mini-games and each character has different movements and challenges. For example, Leonardo is forced to take action in a crime-ridden hotspot and in a game called “Shooting Alley" as he throws his Shuriken to keep enemies at bay.

   


Ubisoft’s TMNT video game is being created under a licensing agreement with Mirage Licensing, Inc. The Teenage Mutant Ninja Turtles are represented for merchandising by 4Kids Entertainment. Please visit www.tmntgame.com to access the official game Web site and www.tmnt.com for the latest news and information on the new CGI movie.

Daniel Bloodworth
Managing Editor
GameTrailers

Offline Ceric

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RE: Ubisoft Ships TMNT for Everything
« Reply #1 on: March 20, 2007, 10:29:23 AM »
What about Mac, Windows Mobile, Palm, Symbian OS, Cellphones in general, and NGage?
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline Bloodworth

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RE: Ubisoft Ships TMNT for Everything
« Reply #2 on: March 20, 2007, 10:36:45 AM »
I wouldn't be surprised if they're out in a week.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline ShyGuy

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RE: Ubisoft Ships TMNT for Everything
« Reply #3 on: March 20, 2007, 11:00:27 AM »
Waiting for the OS/2 version

Offline WuTangTurtle

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RE: Ubisoft Ships TMNT for Everything
« Reply #4 on: March 20, 2007, 12:54:39 PM »
The GBA TMNT game is the only worth while one, I'll be picking it up sooner or later.

Offline that Baby guy

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RE: Ubisoft Ships TMNT for Everything
« Reply #5 on: March 20, 2007, 01:11:38 PM »
I expect a single, massive review, comparing all of the games with each other, and all past TMNT games.

Offline Ceric

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RE: Ubisoft Ships TMNT for Everything
« Reply #6 on: March 20, 2007, 01:59:36 PM »
...Plus the BeOS and Plan9 versions.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline MarioAllStar

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RE:Ubisoft Ships TMNT for Everything
« Reply #7 on: March 20, 2007, 04:30:17 PM »
NetBSD plz. (And a sound card driver for my Sound Blaster Audigy 2 Value, thx)  
Thanks for listening.

Offline NWR_pap64

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RE: Ubisoft Ships TMNT for Everything
« Reply #8 on: March 20, 2007, 04:31:29 PM »
Multi console much?

I want to see how NWR bashes the Wii version because of poor controls.
Pedro Hernandez
NWR Staff Writer

Offline Bloodworth

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RE: Ubisoft Ships TMNT for Everything
« Reply #9 on: March 20, 2007, 04:57:47 PM »
Actually we're planning to bash it because it's single player only.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline MarioAllStar

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RE: Ubisoft Ships TMNT for Everything
« Reply #10 on: March 20, 2007, 05:49:44 PM »
Forum-goers get (one sentence) game previews before they even hit the front page. Awesome.
Thanks for listening.

Offline KDR_11k

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RE: Ubisoft Ships TMNT for Everything
« Reply #11 on: March 20, 2007, 11:27:31 PM »
I'm waiting for the Emacs plugin.

Offline Shift Key

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RE:Ubisoft Ships TMNT for Everything
« Reply #12 on: March 20, 2007, 11:32:13 PM »
Quote

Originally posted by: Bloodworth
Actually we're planning to bash it because it's single player only.


Wow, how disappointing. Guess no-one wants to top the TMNT arcade games and their 4 player madness. Those were the days!