Dress up like Jon Lindemann.
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Miyamoto asks a simple question, "How old were you when you first heard the term, “Nintendo," and what does the name mean to you now?" Anyone with a Yahoo! account can answer him from now until April 2nd. Now is your chance to add your own voice to the tens of thousands of responses he is sure to receive.
QuoteOriginally posted by: DeadlyDI dislike how people are being comment nazi's, alot of replys are hidden and have alot of down thumb'sIts like digg :/
QuoteHow old were you when you first heard the term, “Nintendo?” I was 6 years old when I first heard of "Nintendo."What does the name mean to you now?Quality games, willing to do unique innovation, slow on the uptake of industry standards in hardware and online functionality, trying to please everyone while not pleasing anyone at all with some of their fundamental decisions, great customer service if something goes wrong with your hardware, and durable consoles.Also more specific the main headquarters are more than somewhat controlling limiting the other divisions. Especially NoA. Also while I'm on the topic of NoA the reward program is terrible and they give the image that if you are not the mainstream press we don't care about you.Also Nintendo does not listen/address overwhelming consumer feedback on any of their decisions. Good example Friends Codes. Gamespy states that Nintendo will still do per game list for the Wii. The Fandom, in general, is up in arms because of the series of stupid decisions that Nintendo have made in the past the worst is assumed, aka every game having an individual friend code rather then using are already approved friends in the address book and adding them to the list.Another thing, upon writing this, is the overwhelming milking of mascots that has been going on through the Cubes life. New mascots and directions must be made. Sometime you need a new character to truly innovate a games core gameplay. Step seems to be taken to this direction, though.Also here in the States, Censorship of games (aka decency policing). I personally believe that a game should reflect the intention of the person who made it. What if Mario, when it came to the states, replaced all the Mushrooms with different varieties of Coca-Cola because Mushrooms are considered here a Drug Reference? The game probably would have been seen as a marketing effort only and not become the hit that it is. Then their was the whole Birdo gender thing. Not to mention some name changes that have mostly been consolidated now but sort of fracture the timeline.Also the right hand of Nintendo doesn't know what the left hand is doing. Prior to the release of the Wii Perrin Kaplan stated that the Wii would be region free. Their was a lot of rejoicing. NoE had a tissy fit and all the Wiis got locked down not just NoE's. This is just one of the most public examples. It happens a lot of the time. You can't trust Nintendo press fully. In the end that might be what it boils down to. Trust. Their isn't much anymore. Not using the Network adapter in the Cube. Never receiving the digi-adapter. Announcements made but not followed through. Unexplained Delay of games. All these whittle away the trust of the core following and once the core is eroded it does not take much to make a tree fall. Also without trust you can't have faith. Without faith you have pessimism and anxiety.
QuoteLegendary game designer seeks to understand how people perceive Nintendo.
QuoteOriginally posted by: KnowsNothingFind: theirReplace: there
QuoteOriginally posted by: Ian SaneYou know I honestly can't think of when I first heard about Nintendo. The NES came out when I was four. I remember very little of my life before that and what I can remember is just isolated events. Asking when I first heard about Nintendo is like asking me when I first heard about Bugs Bunny or Sesame Street or Charlie Brown or Superman. I just always knew about them.