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A year later Sega has worked through their entire library while Nintendo is still releasing heavy hitters.
Why defend this action? You're saying that it's a bad idea for Sega to get as many good games out there as possible - why? Only Nintendo would think that having less good games out at once is a bad idea. While ToeJam and Earl will continue to sell from Christmas of 06 on into the future (proportionate to the increase in Wii owners over the next few years), there will be ZERO sales on LTTP, DKC, Super Metroid, etc etc until Nintendo makes them freaking available. There's no development time, marketing, licensing issues that mandate a delay, only Nintendo's desire to stagger releases strategically. Sega, on the other hand, will get high sales for their good games and low sales for their bad games. If there are niche titles that no one understands or knows about, the key to selling it is to EDUCATE, not drop it in a desert and expect the thirsty fiends to wrestle for it. It's idiotic to support a "less games now" philosophy, if that means we won't get something amazing like Mischief Makers or Buck Bumble until 2008. I will buy these games NOW if available, and I would've bought Gunstar Heroes whether it was released on launch day or yesterday.