Author Topic: The Capcom 2  (Read 8952 times)

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Offline Infernal Monkey

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RE: The Capcom 2
« Reply #25 on: July 12, 2006, 04:56:40 PM »
Sometimes I wish Capcom would have ported Gotcha Force to PS2 or something, if only because I haven't been able to find the GC version ANYWHERE for YEARS.

Offline KDR_11k

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RE: The Capcom 2
« Reply #26 on: July 13, 2006, 04:26:01 AM »
Yep, I got lucky on that one and found it for eight Euros in a bargain bin once.

Offline Neodymium

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RE: The Capcom 2
« Reply #27 on: July 20, 2006, 07:53:37 AM »
I paid 10 bucks for PN03, and it was absolutely worth it. It's a niche title, by all means, by I like its old-style mentality and its sound and graphics are also quality.

I played it until I unlocked the Papillion, then realized that it's nigh impossible to beat the game without ever getting hit. Too bad we'll never see a swiiquel.
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Offline Hocotate

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RE:The Capcom 2
« Reply #28 on: July 24, 2006, 05:23:56 AM »
I bought P.N.03 right around it's US launch so I payed full price for it. I think it was worth it though. It would be nice to see Vanessa in SSBB but I know it will never happen... ever. I've never played Killer7 but I'm tempted to after seeing the Heroes vid.
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Offline KDR_11k

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RE: The Capcom 2
« Reply #29 on: July 24, 2006, 06:55:52 AM »
I want K7 but the GC version (since I've heard the PS2 one is pretty crappy). Unfortunately that didn' see any price drops, started at 45€ and remained there. I think the GC version is no longer available in stores... The PS2 version is at 20€ right now IIRC.

Offline vudu

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RE: The Capcom 2
« Reply #30 on: July 24, 2006, 09:30:33 AM »
From what I've read the PS2 version isn't that bad.  The load times are longer, there's some slight lag at certain parts of the game and the controls are less-than-ideal.  However, none of those issues completely break the game.  PS2 Killer7 is better than no Killer7 at all.  
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Offline NinGurl69 *huggles

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RE: The Capcom 2
« Reply #31 on: July 24, 2006, 08:26:52 PM »
Killer7 PS2's cutscenes are completely FMV, no joke.  Basically you're playing the illusion of a GameCube game called Killer7.

Like, I just handed you a copy of TMNT the CG Movie so you can watch it.  On VHS.  Made by a guy who snuck his camcorder into a theater.  The makers put a lot of work in taking advantage of the medium, yet you view it through muddy contact lenses.
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Offline Mario

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RE: The Capcom 2
« Reply #32 on: July 24, 2006, 08:34:19 PM »
Killer 7 on PS2 was actually ported there by another team, probably because the original development team wanted nothing to do with PS2 but Capcom made it happen anyway.

Offline Urkel

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RE:The Capcom 2
« Reply #33 on: July 24, 2006, 08:54:50 PM »
I heard that the load times in the PS2 version are around 11 seconds for each room. That sounds like it could get infuriating real fast.

Although I can understand this game not being someone's cup of tea, I'd bet the main reason it fared so badly in reviews was because they only played the PS2 version and assumed the Cube version was identical. Like they always do.
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Offline Renny

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RE: The Capcom 2
« Reply #34 on: July 25, 2006, 07:37:52 AM »
They assumed the GameCube version was a port of the PS2 version, which itself was a port of the original version in Suda 51's brain.
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Offline Smash_Brother

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RE: The Capcom 2
« Reply #35 on: July 25, 2006, 12:31:41 PM »
I live with and around far too many people to ever be able to play PN3.

You can get Killer7 for $10.
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