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Messages - Aretak

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1
General Gaming / RE: Sega Rally for PS3
« on: September 22, 2007, 07:57:20 PM »
Sega Rally is way, way better than the awfully mediocre DiRT. I'm not sure how you're experiencing problems with the draw distance, because I've tried the demo on both my 360 and PS3, and have seen no such problems with either version. No tearing either, which is something that plagues DiRT on both formats. The handling is obviously incredibly arcade-oriented, but that's what's I want from Sega Rally. It's always been an arcade game, not a simulation. This latest incarnation retains a similar handling model to the previous entries, and that's just fine. The track deformation is also pretty impressive, and has a genuine effect on the handling. You can bed your wheels into the grooves cut into the surface by other cars, and that helps to keep a good line on corners.

I doubt I'll pay full price for it, as I've got plenty of other games to play first. However, I'd definetly consider it strongly when it hits the bargain bins.

2
The demo was about as fun as being on fire.

So certainly an accurate tribute to Pikmin.

3
General Gaming / RE:Ken Kutaragi "Retires"
« on: April 28, 2007, 01:48:35 AM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Aretak
Farewell, Father

Great article about the career of Kutaragi there. While he may have been a PR disaster, his overall positive contribution to the games industry as we know it cannot be questioned.
Oh wow, he created purty graphics hardware and turned the industry into a graphics over innovation race, I'm so impressed. His contribution to the gaming industry will be missed, he is easily above Miyamoto in creativity and revolutionizing the industry. I don't know what gaming will do without him? What will we do without all of Ken's innovations?
Nobody said he was comparable to Miyamoto in any way, apart from you. However, the fact is that it's extremely unlikely Sony would be in the videogames business today if it weren't for Kutaragi. I'm sure you'd probably see that as a good thing, but for anyone who doesn't sleep in Nintendo pajamas the competition Sony have brought to the market can only be seen as good thing. Sony's success has certainly pressed Nintendo into doing more than they likely would have had their only competition been from the incompetent Sega.

4
General Gaming / RE:Ken Kutaragi "Retires"
« on: April 27, 2007, 01:11:27 PM »
Farewell, Father

Great article about the career of Kutaragi there. While he may have been a PR disaster, his overall positive contribution to the games industry as we know it cannot be questioned.

5
Nintendo Gaming / RE:Xenosaga to be a Nintendo exclusive?
« on: April 27, 2007, 01:08:22 PM »
Quote

Originally posted by: KDR_11k
Isn't the story for the Xeno games finished?
Yep, Xenosaga is done and dusted. Namco probably own the IP anyway.

6
Nintendo Gaming / RE: Pokemon Tournament
« on: April 25, 2007, 04:45:06 PM »
The fact that there's an Action Replay available for the DS will rather spoil the online battling aspect I expect.

7
I'm thrilled that it doesn't have real-time combat. Can't stand it myself. Turn-based combat allows for a lot more strategy during battle.

8
Nintendo Gaming / RE: Meteos: Disney Magic
« on: October 25, 2006, 04:59:42 PM »
Seems a bit of a strange choice of game to slap the Disney licence on in my opinion, but I guess the marketing team smell a profit there. Being able to move Meteos horizontally is probably a move to lessen the game's difficulty and make it appeal more to children... I think it'll spoil the game mechanics somewhat, personally.

9
Nintendo Gaming / RE:Contact
« on: October 25, 2006, 04:52:00 PM »
Quote

Originally posted by: please let me in, please
The environments look great, and I heard the audio is good, but is it once again Style over gameplay? Is the battle system fun, what can it be compared to?
The battle system is very nice in my opinion, if a little simplistic. I've never experienced anything quite like it myself, but I've heard other people saying it's similar to the battle system used in EverQuest. Basically you just press B to lock onto the nearest enemy, move Terry in close and he'll start attacking it automatically. If you press B again he'll disengage his lock on the enemy, but the enemy will likely carry on attacking you (and unless you run for your life, there's no way to dodge their attacks other than to hope they miss). You can use special techniques by pressing Y during combat, which will pause proceedings and give you a list of the techniques available to you. There's a bit of strategy involved in when to use them, as they're governed by a meter which allows a maximum of five to be used (which can be replenished by defeating enemies without using techniques). There are a few other things to consider in combat, but those are the basics of it.

Like I said, it's pretty simplistic compared to most RPG battle systems, but in my opinion it's fun to use and gets the job done nicely.

10
Nintendo Gaming / RE:Contact
« on: October 25, 2006, 01:00:54 PM »
Quote

Originally posted by: 31 Flavas
Can anyone confirm the jab at Sony in Contact? I've only noticed a phrase the professor says occasionally on the top screen, "Try its weakness! Do we know its weakness?", so far...
There's a video here...

http://youtube.com/watch?v=Ae1o1ng2ytk

Shame about the moron doing a voiceover.

11
Nintendo Gaming / RE: Contact
« on: October 25, 2006, 10:25:12 AM »
Despite my reservations about how much I'd enjoy it (I'd actually intended to cancel my pre-order), I'm having a lot of fun with this so far. It has a good sense of humour, the graphics, while not exactly taxing the DS, are very pretty, and the combat isn't as random as I'd been lead to believe... you actually have a pretty decent level of control over what happens. I've only spent a couple of hours with it so far, but I'm glad I forgot to cancel that pre-order judging by what I've seen so far.

12
Nintendo Gaming / RE: Out of print DS games
« on: January 25, 2006, 02:24:28 PM »
No wonder I haven't been able to find Phoenix Wright anywhere. Guess I'll just wait for the UK release.

13
Seriously, what's up with the topic title? Stupid beyond belief.

14
Nintendo Gaming / RE: Burnout Legends, Marvel Nemesis
« on: June 12, 2005, 04:07:23 AM »
Somehow I just don't see them pulling off the crash physics to an acceptable level on the DS.

15
Nintendo Gaming / RE: Sonic Rush video.... O_O
« on: May 24, 2005, 01:46:56 AM »
Hmm... can't seem to download it. I just get a 404 error.

16
Nintendo Gaming / RE: GBA vs. DS
« on: May 24, 2005, 01:42:50 AM »
I don't think the DS has anything like as good a library as the GBA as yet. The potential is there, but until the highly anticipated games for it are released you can't really say it has a better line-up.

17
Nintendo Gaming / RE: Snowboard Kids Sells its Soul
« on: April 01, 2005, 06:09:14 AM »
EA did make a 3D version of SSX on the GBA though, so I think a DS version is at least a possibility.

18
Nintendo Gaming / RE: my DS is a hoss
« on: March 30, 2005, 01:33:34 PM »
I can't believe people treat their DS's in this way... heck, I don't even rub the screen too hard for fear of scratching it.

19
Nintendo Gaming / RE: Snowboard Kids Sells its Soul
« on: March 30, 2005, 01:30:06 PM »
1080 pounded Snowboard Kids into the ground... and then SSX came along as usurped them both.

I'd like to see a DS version of either 1080 or SSX...

20
Nintendo Gaming / RE: Splinter Cell:Chaos Theory for DS A NO? NO?
« on: March 30, 2005, 05:12:32 AM »
The N-Gage version has a terrible framerate, but it's still an awesome technical achievement. It'll be a shame if they don't even try with the DS version, and just port one of the rubbish GBA games.

21
Nintendo Gaming / RE: Snowboard Kids Sells its Soul
« on: March 29, 2005, 08:50:43 AM »
The breasts are bigger now... which is strange, considering it's called Snowboard Kids.

22
Nintendo Gaming / RE: PSP vs. DS - IGN's take
« on: March 29, 2005, 08:47:02 AM »
Wow... people have opinions. Who knew?

23
Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: November 01, 2004, 03:40:52 AM »
Quote

Originally posted by: Zero_Plague
Although there is a lot of news about RE4 going onto the PS2 and that it's official, I still believe that it'll only be released for the Gamecube.  I've just got a gut feeling that it's not going to be released for PS2.

This children, is what we call 'being in denial'.

24
Nintendo Gaming / RE: Resident Evil 4 Discussion
« on: October 31, 2004, 05:07:01 PM »
Long live The Capcom 1.

25
Nintendo Gaming / RE: New Square game
« on: September 08, 2004, 04:36:59 PM »
The last one, Unlimited SaGa, is one of the worst games that I've ever played.

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