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Messages - dead718

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: August 10, 2004, 05:17:52 AM »
okay i made a mistake.

But nowhere in my post does it say,  "they were PSP biased."

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 23, 2004, 11:26:04 AM »
neither was i.

I guess they auctually found out that the DS had some auctual potential, and had second thoughts...  

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 23, 2004, 05:45:43 AM »
Quote

Originally posted by: KDR_11k
dead: I think in Gamespy's comparison, the DS won 5-3... Somehow they have now become pro-DS after being pro-PSP for a long time. Either they liked the E3 games so much or they're negotiating with Nintendo over something...

BTW, if anyone wants to compare consoles, use Soul Calibur 2 as an example.


no some one mentioned earlier that he saw the magazine. It was the EGM coverage of E3, i have it right here.

It states this:

"too early to pick the winner the winner? Of course...... But that didn't stop us from developing our own half-baked opinions..... and the EGM staff responded five to three in favor of the PSP. Here were their first impressions.

ds:

Mark: i get the feeling people are hyped on teh DS. What i want to know is, where are the games that really make use of the dual displays? They need to show why having a touchscreen is such a brilliant idea.

Shane: I'll admit that the functionality of the double screen and touch panel have not been fully fleshed out yet, but nearly every developer i spoke with can't wait to expiriment on it, and it's going to be cheaper than the PSP. Pllus, wanna bet that every first party game will be [fantastic]

Shoe: It's all about potential. The DS's design is fundamentally unique, which means it'll give us new gaming experiences we've never seen or even thought of before/

Demian, yeah, but touch screens aren't exactly new. How many good PDA games have you played? The really only new thing here is the twin screens, and though it is early, i haven't seen them used to any mind blowing effect yet.  So I don't have to press start to look at the map, thanks for that. (sarcasm is in the air) I am much more excited about Wi-fi so far.

Shoe: that is a horrible example-true career game designers are not busy thinking of ways to take advantage of a PDA's functions. But get a Ds in the hands of [the guy who makes boktai or the one who makes MArio] and we'll se some innovative magic.

Demian: ooh the dreaded miyomato (mario) card like a punch to the gut.

Mark: launch is just a few months away and everyone is still talking about potential and not auctualy games-that is a bad sign. Also ,Ds has no price, no release date (auctually it comes out novermber 30), barely any games-it doesn't even have a final hardware design. Anyone else think it will be delayed?

Shane: I think it will make it in time for Christmas. Nintendo is not afraid to launch a system with two games, see n64 (lol true.)

Shoe: looks like teh ps1. IT didn't laucnh with anything innovative but it had enough potential to make it on of the most succesful systems of all time. The Ds doesn't have to show its hand now. It has plenty of time before it is released, and has years after that to show us what it is made of.

Crispin: the DS sure looks clunky, though. Now the PSP-that is a sexy looking system.

Jen: you know nintendo made it clunky so a year after it comes out they can make us buy the sleeker DS-SP for only have the price (yeah sleeker and have an anlaog stick i hope)

End DS.

PSP impressions:

eh i dont wanna write all that. basically they said.

Wow music video, enuf to get me excited

you get excited with just that sounds like the ps1..... now we will see some games for vice city with wider audience.... umd to oddball of a format.... needs a da** cover.

anyhow I think the DS was better,  and how they said the ps1 didn't launch with anything innovative, that is kinda true. But how in the world does that compare to the DS. They dont call a touchpad, mike, and two screens innovative (for a game console anyways.)

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 22, 2004, 04:12:09 PM »
the psp won.

They voted five to three.

They didn't want a DS because  "It looks too gimmicky." (are you SURE you are not talking about the PSP?)

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 11:26:11 PM »
oh well um srry about that..... i will do that next time

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 11:04:22 PM »
Quote

Originally posted by: KDR_11k
Sony already stated the PSP will be somewhat fragile... I smell desaster...



WHY did they make the PSP FRAGILE.  a portable is supposed to be durable, because you are bound to drop it. i would wanna have a psp in my pocket,  not in some velvet briefcase so it wouldnt break  lol.

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:56:53 PM »
Quote

Originally posted by: ShaolinKilla
I was just stating what the sony rep told me, plus ive heard the same at some other sites.

On the other hand now that u mention it, that doesn't seem right at all.  Even if u can listen to Mp3's for 10hrs that is kinda short for a Mp3 player and if that is short for an Mp3 player then the gameplay surely will suck alot more battery.

It really doesn't make any sense at all, I'm gonna laugh if the PSP only last 4-6hrs for gameplay, if the DS had anything near that i wouldn't buy it at all either.  I wouldn't care how bad ass the system was if i could only use it for 4-6hrs!  Even if the beautiful graphics could give me an mental orgasm of joy i wouldn't buy it if the batteries lasted 4-6hrs!!!!!!!!!!!!



AGREED,  i live overseas,  and i travel alot to see my family back in the states.  THAT IS 24 WHOLE HOURS OF TRAVELING. if my PSP only had 4 hours of battery life, it would suck. The longest flight is 14 hours so i would run out quick.

The DS on the other hand has about 10 hours of gameplay.  That would last me the first flight, i could recharge it in the airports, and be able to play alot.

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:52:58 PM »
Quote

Originally posted by: BlackNMild2k1
First off you are not gonna be playing mp3's off f any UMD unless you want Sony picking your songs for you and you paying for random mixes, UMD is not gonna be writable, you would be using the memory stick.  Since the memory stick has no moving parts and you only need the screen temporarily to see what song you are currently picking/playing then you should use the least amount of power while playing music (how much processing power does it take to decode mp3's?)

The numbers I have heard for the PSP are:

2.5 hrs. - movies  (disc is always spinning)
4-6 hrs. - games  (depends on how much streaming is used in game)
10 hrs.  - music    (no disc use at all & very low processor usage)


yeah that is about right  but i think the 10 hrs. is a bit high  because it would be like sony to add a few hours to stuff like that



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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:51:26 PM »
Quote

Originally posted by: Blackknight131
Quote

Eh, Shaolin, I doubt you can get more game than MP3 time unless the game consisted only of a black screen.


Ive been thinking about that too...I just instinctively figured that game applications would surely suck more juice overall than music apps...I mean, you got the big, bright n' beautiful screen, you have to power the UMD drive, and ya have to feed da need for the monster processor.
I think that if playing music off a UMD then certainly the drive would be used more than in say, most games....however does that alone equate to more juice drained?
Can anyone with some kind of experience or knowledge enlighten me on this?

And I wonder if SONY is frantically working on augmenting the battery in some way. It seems to be one of the top two fallacies of the PSP.
The other, of course, being that it perhaps mimicks the PS2 a little TOO closely...


-Blackknight131



my estimate on the battery life is this

2.5 hours movies
3-6 hours gameplay (six would be for crap games that dont suck much juice, the games people wont buy)
8 hours music


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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:32:31 PM »
Quote

Originally posted by: joeamis
Another reason I think Nintendo held back was because of development time and costs required for portable games.  They are really the only company that has successfully supported both a console and portable (Sega to a much lesser degree), so they had to make it as easy as possible for them.  Sure Nintendo could have released a portable more powerful than the GBA when it released at the time and still had the batteries be reasonable, especially if they included rechargeables like SP but making it comparable to SNES quality was the best decision because they were already familiar with developing for hardware at those specs and they could do remakes and ports of SNES titles as they have.  I think that's the reason why everyone of their portables (minus the doomed Vboy) has basically had equivalent specs to everyone of their home consoles.  It's really smart of them.


i think i know what nintendo held back for.  and if they did it was increddibly smart.

This is what i think i just stumbled across.

Nintendo obviously knew for some time now that a real competitor would come. So they would hold back with their consoles until something like teh PSP came. Since every other company failed in their attempts to defeat the GBA,  The only companies taht would be confident to step into the arena would be Sony or microsoft. Since they never made a handheld before, they wouldnt support it way too much in case they failed. So they tryed to make their system Just good enough to defeat the next nintendo handheld. As soon as Sony took the bait,  Nintendo went full force at the PSP.  Sony didn't expect the next system to be so upgraded,  with me here?

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:16:04 PM »
Quote

Originally posted by: Ian Sane
"If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?"

This reminds me a lot of the current situation with arcades and I think this situation will eventually render the concept of a seperate portable game system obsolete.  Arcades used to be huge as they should have been because they provided a gaming experience that couldn't be replicated at home.  However eventually the home console hardware caught up to the arcades and there was little reason to spend money at the arcade when you could own your own copy of a perfect arcade port.

Portable gaming is going to go the same way though in this case the portable hardware catching up is going to render portables obsolete.  It made sense for the Gameboy to have a different format than the NES and SNES because you couldn't accurately play NES and SNES games on a Gameboy.  Instead they had to make non-colour games with less detailed graphics.  We all accepted it though because it was worth playing these games because they were portable.  However if the portable hardware is able to match the home console hardware and play the exact same games then a seperate portable hardware is not needed.  Realistically they could just make a portable that plays the exact same games as the home console.

That's where the future is headed.  Ten years from now Nintendo will uses a physically small form of media for it's games (like it's doing with the Cube) and will offer two models of the same hardware that play the same games.  There will be the home version that connects to your TV and the portable version.  All games will work on both machines and the really smart developers will incorporate features that allow you to increase the text size for when played on the portable and allow for both split screen multiplayer and the ability to hook up multiple systems (LAN basically).

In this future Sony's portable design is obsolete.  Nintendo on the other hand has managed to create something that can't be accurately recreated on a home console and thus still has a reason to exist.  The DS is like DDR in that it's a dated concept that is taken in a new direction that gives it a reason to exist.  Nintendo has adapted to the future of portable gaming, Sony has not.




now that i think about it  you have a point,   the PSP doesn't need to exist,  but the Ds does because it is different,  it is a very accurate way of looking at it.

But there is a statement i would like to make.

The PSP may sell better for this reason:

most people dont go online and spend weeks looking at the DS vs. PSP.  What most people do is see a commercial. In a commericial you dont know about battery life innovative gameplay and being fragile.  you see two things:

looks and graphics.   Since the PSP looks so darn sexy and has such good graphix they may buy it over the PSP


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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 10:03:02 PM »
Quote

Originally posted by: PaleZer0
They are dirt cheap now.  A good Linksys 802.11b wireless router can be had for 50 bucks.



HANG ON hang on hang on hang on hang on HHHHHHHHAAAAAAAAAANNNNNNNNNNNNNNNNGGGGGGGGGGGGGG OOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNN.

i dont wanna be paying no fifty bucks to get Wlan connection i thought you could do this for free

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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 09:49:20 PM »
Quote

Originally posted by: Smadte
I'm more interested in the PSP. The screens on the DS are too small and the touchscreen is just a hassle. I really don't want to play games with my hand constantly in the way of the screen. I'll stick to buttons, thankyouverymuch. The screen on the PSP is massive, and I really like that aspect. And the PSP blows DS out of the water when it comes down to graphics capabilities    

LOL blow out of the water  DS= dreamcast    PSP = PS2   i do not consider that being BLOWN out of the water      

. Niether of the handhelds have any games I'm currently interested in, really, but I still prefer the idea of having a PSP over the DS.

no games your are interested in,  well stfu and dont get one if that is the case

I don't want any fanboy bashing, this is just my view on things. I still love Nintendo games,

if this is true, how come none of the games interest you.

I just think this DS thing is a mistake.  

how


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Nintendo Gaming / RE:The inevitable DS vs PSP debate.
« on: July 06, 2004, 09:37:17 PM »
okay, i will say this now DO NOT BE FOOLED BY THE METAL GEAR ACID. Games like Metal gear: solid rocked, but this  IS A CARD game. Still want metal gear acid?

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