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Messages - Giolon

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1
Nintendo Gaming / RE:Pokemon Battle Revolution--is it worth it?!
« on: June 29, 2007, 01:41:55 PM »
Quote

Originally posted by: retledge
You can transfer specific things back. TMs, Prizes, a special Pokemon from winning.

It's fun for me - I finished the game, what's left? Why EV train? Why IV train? Compete. It's fun to beat up your friends, but it's also fun to compete online.


Oh really?  There's nothing I saw in the manual or in the tutorials that indicated that this was the case.  I'll believe you, but they didn't do a very good job of selling the game on its own merits.

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Nintendo Gaming / RE:Pokemon Battle Revolution--is it worth it?!
« on: June 29, 2007, 12:57:54 PM »
Unless you're absolutely dying to have battles with random people online, I'd say this game is not worth it.

I bought this game the day it came out, and I seriously feel like I was hoodwinked by Nintendo.  It's lacking features that even the original Stadium had.

I was a big fan of Pokemon Stadium b/c of the mode that let you play the R/B/Y games in triple speed.

Stadium 2 was great b/c it had all those minigames, and again the gameboy player.

Coliseum had the pokemon that you couldn't catch in the GBA games so you could transfer them back to your GBA cart, as well as the single player story and questline.

Now, in Battle Revolution, you get none of that.  You can copy your pokemon to your wii and battle with them there, but that's it.  Nothing transfers back to or affects your DS game in any way.  You can't earn XP and move them back, your battle record on the DS is completely separate, and there are no pokemon to catch on BR to take back to your DS game.  In short, PBR has very little to offer other than making yourself a semi-customizable avatar and playing random wi-fi battles.

Just my $.02.

3
TalkBack / RE:EA Comments on Revolution Development
« on: April 26, 2006, 12:35:17 PM »
I am one of the Xbox 360 owners who DOES have an HDTV.  In fact, all my of my friends that have 360's DO have HDTV.  My decision to get one was largely based on the fact that all the games do play in HD.  Just because EA can't make good use of the graphics to go with good gameplay, but other developers can.  Oblivion isn't an absolute blast to play simply because it has super pretty hi-res graphics, but they sure don't hurt.  Perfect Dark Zero looks pretty amazing to me in HD too.  It's got the great classic Perfect Dark gameplay with new shiny graphics, thus I'm super pleased with it (so are my eyes.  If I go back today to play PD, the low framerate destroys my retinas.  Polycounts/textures don't bother me, but framerate does.  It's really bad, but the gameplay is ooooh sooo good. ).  Heck, for a PD sequel I would've been happy for a Gamecube sequel, as long as the framerate was greater than 10.

However, I will still be getting a Revolution.  Why?  Because I am confident that Nintendo can and will provide games that live up to their new controller's potential.  I can't live without Zelda, Mario, Metroid, etc.  Nintendo still makes great games.  But those denying the fact that HD can make games much more appealing, or even provide better experiences as in the RTS example, are simply kidding themselves.  It's not going to make your game, but it certainly can make your game better.

4
TalkBack / RE:REVIEWS: Metroid Prime: Hunters
« on: March 30, 2006, 02:35:17 PM »
I am a longtime Metroid fan, and I disagree with the review of the single player portion of Metroid Prime Hunters.  When I was playing it, I felt just as much like I was playing Samus as any other Metroid game.  The fact that I was not reduced to naught and forced to find incremental upgrades over the course of the game did not reduce the Metroid feeling for me.

The additional weapons, in my opnion, are not simply interchangeable throw aways.  The Battlehammer functions as a nice intermediary between the uncharged and charged Power Beam.  The Magmaul makes a nice heavy hit comparable to missles if you're out of missles ammo.  The bouncing and shotgun spread of the Judicator gives you a bit more leeway in your aiming.  I could go on about the other weapons too, like how we have the first ever sniping weapon in a Metroid game (which is put to good use for puzzles).  I found the inclusion of the other Hunters in the single player game to contribute greatly to expanding the Metroid Universe and make it feel more like a living breathing world.  Now, finally, Samus has some competition!

I only have two complaints about the game.  The first is not being able to view your scan log anywhere but in your ship (ARG!!), and the second is the generally simplistic nature of the environment puzzles.  I can chalk these up to this being a handheld game, but by no means did I find it to be bad or un-Metroid-like.  I even appreciated the fact for the first time in 4 Metroid games (Prime, Prime 2, Zero Mission, and Fusion) there was no stupid auto-help mechanism either optionally, or worse, forced on.  I had to use my noggin a couple times.

Just because there is no lock-on and the gameplay mechanics are a little more straightforward of a first-person shooter type of game, doesn't negate the fact that this game felt completely like I was playing Samus in the Metroid universe to me.

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TalkBack / RE:GameCube Microphone Revealed
« on: September 09, 2004, 11:35:43 AM »
It looks like a tampon.

6
Nintendo Gaming / RE:decided to buy a GC what am I missing
« on: August 15, 2003, 03:44:04 PM »
Super Smash Bros. Melee -- Excellent choice.  I got this the day it came out and my friends and I still play it fairly often.

Metroid Prime -- #1 Game on Gamecube

Resident Evil -- Scary as Hell!  If you like hard games that scare the crap out of you at the same time, go for it.

Resident Evil Zero  -- Uhm....this one was a little ho-hum and kind of "going through the motions" for me.  Stick to RE

Super Mario Sunshine -- I like it.  It's not revolutionary, but if you are looking for more Mario 64, this game is great.

Animal Crossing (your wife would like) -- I was freaking addicted to this game for like 3 months.  Now...I just play it when I remember it and get hooked for a couple days at a time.  This game is pointless, but strangely fun.  If you like to collect things, this is the game for you.

StarFox Adventures -- I thought this game was pretty good!  People bash it, because it has almost nothing to do w/ Star Fox.  Well, I thought the Star Fox characters fit in well for the most part.  The adventure is largely generic however, but the eye candy is something to be seen.  You could beat it w/ some effort in a 5-day rental.

WWE Wrestlmania X8 -- I don't do wrestling.

The Legend Of Zelda: The Wind Waker -- #2 Game on Gamecube.  Sailing can get a little old after a while, so can playing the Command Song over and over to take control of other characters.

Eternal Darkness -- #3 game on gamecube.  Get it.  Buy 2 copies of it.  Buy it for your best friend too.

Ikaruga -- Haven't played, but looks fun.  I am a little put off by it only having 5 levels though...

Luigis Mansion -- Um, give it a rent.  it was worth the purchase when it was only one of two games available for Gamecube, but not anymore.  It's very short.

Skies of Arcadia Legends -- Haven't played it but heard mostly good things.

-----------------------------------------

Games you are missing:

Star Wars Rogue Squadron 2: Rogue Leader -- If you like Star Wars and arcade action, you will like this game.

Timesplitters 2 -- "Heir to Goldeneye" isn't quite accurate.  There's some wonky things in this game  and it's style is rather cartoony.  It won't win over your Halo friends but if you're looking for some respectable FPS action on Gamecube, this is your only hope.

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Nintendo Gaming / RE:Zelda Series Time Line Explanation
« on: August 14, 2003, 08:51:52 PM »
I'm a believer in this theory for the timeline:

(in chronological order)

1st Link --

Ocarina of Time
Majora's Mask

2nd Link --

Wind Waker

3rd Link --
Legend of Zelda
Adventures of Link

4th Link --
Ocarina of Seasons/Ages

5th Link --
A Link to the Past
Link's Awakening

Here's why... in each of the following games, Link meets Zelda for the first time: OoT, WW, LoZ, OoS/OoA, LttP.  Thusly, there must be 5 different Links.  As for the ordering, well, OoT is clearly the first and MM is a sort of continuation of that.  We know Wind Waker comes a hundred or several hundred years after OoT.  I place the LttP set last because it does say that Master Sword sleeps forever and it talks about how thousands of years ago Ganon was sealed away in the Seven Years War by the Seven Sages (This is OoT).  As for OoS/OoA occuring before or after LoZ, I don't really know.  All I know is it's a separate Link.

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Nintendo Gaming / RE:gcn disk drive burnout???????????
« on: August 04, 2003, 02:34:43 PM »
Mine burnt out  I think it was from playing three people taking turns playing Zelda 24/7.

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Nintendo Gaming / RE:Official Game Boy Player Discussion
« on: August 03, 2003, 12:51:44 PM »
Mojo, according to the little manual book thingy that came with the player, the different filter settings are just to stop "flickering" and other graphical oddities that may appear in some games.  For example, if you use the "Sharp" filter on Golden Sun: The Lost Age, the overworld map will sort of flicker or shimmer while you're walking around on it outside.  Switching to the "Soft" or "Normal" filter alleviates this problem.

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NWR Feedback / RE:No Golden Sun: The Lost Age Review?
« on: July 30, 2003, 09:15:07 PM »
I hear ya!  Take your time.  I can wait for a long time now that I know it's coming.

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NWR Feedback / No Golden Sun: The Lost Age Review?
« on: July 29, 2003, 11:05:12 PM »
Hey guys,

I noticed that Golden Sun: The Lost Age never got a review.  It's been out since April.  Will it ever get one?

Thanks,

Eric

12
Nintendo Gaming / RE:Official Game Boy Player Discussion
« on: July 29, 2003, 11:01:22 PM »
I bought a Gameboy Player 2 weeks ago to get my through my shoulder surgery (I couldn't move the Gameboy around to get light, but I could hold a Gamecube controller) and I am extremely pleased with my purchase.  I've been playing mostly on the little 13" TV in my room (although it's quite a bit bigger than the GBA), but I have had some time on a nice 29" TV too.  Here's how the games I own faired on the GBP:

Metroid Fusion -- This game looks and plays great on the GBP.  It's almost like playing Super Metroid again.  The sound is spot on as well.

Mario Kart: Super Circuit -- Ugh!  This game looks BAD.  It's not such a biggie if you don't use full screen mode but those jagged edges on the rendered 3D models are horrible and you notice how low res the game really is.  The game controls, plays, and sounds just fine though.

The Legend of Zelda: A Link to the Past -- The game looks and plays fine, but I'm sorry guys, I can't play this one on the TV.  Why?  Because the sound is all wrong!  After years of playing LttP on the SNES, I know what the game should sound like and everything is too hollow, high pitched, and tinny compared to the sound from the original version.

Super Mario Advance 2: Super Mario World -- Exactly the same comments as Zelda.

Megaman Zero -- Gorgeous.  Sounds and plays well too

Golden Sun & Golden Sun: The Lost Age -- OH    MY    GOD!  These games were made for the big screen!  They look and sound absolutely fantastic!  My little stereo system nicely pulls the bass right out of the midi line and pumps it into my room, nice and full.  The top notch music is great to hear with a niced balanced orchestration.   And FINALLY!!!! I can see the excellent artwork that makes up the summons in this game without having to squint and get closer to my GBA.  The artwork in the game really shines on a television screen and the sound is there to back it up.  The only place that is not quite so nice is the overworld, but it never looked that great on the GBA in all it's Mode 7 scrolling glory.


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General Chat / RE:Free Game-Pro Magazine Subscription
« on: July 29, 2003, 10:45:30 PM »
Gamepro is one of the worst gaming magazine I've come across.  It's writing is juvenile, I dislike the white text on black paper, and it's organization is practically non-existent.  I have a free subscription that just materialized out of nowhere.

Another contender for worst gaming magazine is EGM.  Around the June issue (which is when I let my subscription lapse) they did a makeover on the magazine, and by god, it's nearly as bad as Gamepro.  Where the previews and reviews used to be organized by console, they're now just thrown into the magazine in any random order they feel like.  Also, every page is at least 3 different colors.  Whatever happened to black text on white pages?  Is that too boring for them?  Maybe they never figured out it's easier to read that way.

Just to show I'm not all negative:  The best magazine out there by far is Computer Games Magazine.  If there were a console magazine like that...man I'd be a subscriber in 2 seconds.

14
Nintendo Gaming / Just a few questions (stealth & RPG related)
« on: July 06, 2003, 03:16:31 PM »
I like Hitman 2 better than Splinter Cell.  I've played Splinter Cell on PC and GCN, but Hitman 2 only on PC.  Assuming it is just as good on GCN, I would definitely pick that over Splinter Cell.

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Nintendo Gaming / Zelda OoT/OoT Master Quest questions...
« on: May 07, 2003, 03:50:55 PM »
The graphics are not "Gamecube quality" because the game is an N64 port.  The only differences between OoT for Gamecube and OoT for Nintendo 64 are (on the Gamecube): longer save times, longer menu access time, and higher resolution of the polygons.  Other than that, the game is exactly the same as the N64 version.  The graphics are N64 quality.  The controls, while they work on the GC controller, worked better on the N64 (especially for playing songs on the Ocarina).  The gameplay, compared to Wind Waker, seems a bit less interesting and less diverse; however, this is understandable considering WW takes everything that was great about OoT's gameplay and built upon it.  Anything that was fun in OoT was made at least twice as fun in WW, whether doing so was by adding different animations, slight tweaking of systems, or adding different types of attacks.

All that said, OoT is still a great game.  Is it perfect? No, not by any means.  It does represent the pinnacle of gaming for the last generation of consoles.  The dungeon puzzles are ingenious and often fiendishly difficult.  There are two dungeons in particular which are infamous (at least one of them is, and the other I personally consider its peer) for their difficulty.  But don't let that stop you.  The game is a great challenge.

I would say pick up OoT for Gamecube if you can for $20 or less.  As for Master Quest, it's just OoT with the puzzles in the dungeons altered to be harder/more tedious/more annoying.

Edit: The game is all English.  There is no Japanese to be found.

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TalkBack / First Rogue Squadron III Details, Screens
« on: April 22, 2003, 05:37:04 PM »
Meh, they don't really impress me much.  In fact I think I was more excited before I saw them.  I was hoping for the game to be set in the NJO.  Frankly, I'm tired of roping AT-ATs on Hoth and blowing up Death Stars.  I want to start fighting some Coralskippers and Cruiser Analogs.  I want to see some dovin basal shielding action.  The "Classic" era is way overplayed.

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Nintendo Gaming / Where can I buy component video cables for GC?
« on: April 20, 2003, 08:58:56 PM »
http://www.nintendostore.com

for the uninitiated.

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Nintendo Gaming / Wind Waker Disc Error
« on: April 14, 2003, 10:36:09 PM »
Damn dude.  I just had the same problem.  My disc drive died I guess from having it play Wind Waker 10+ hours a day non-stop since the game came out.  I've been letting all my friends play it.  Then I got MKA and damn...even more game time.

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Nintendo Gaming / BAD A$$ MO FO (SPOILERS WITHIN)
« on: April 02, 2003, 10:44:33 PM »
*OoT Spoiler Warning*

Zelda did help in OoT, she blasted Ganon's arse for you and held him down so you could give him the final whack.

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Nintendo Gaming / More clichés (spoilers)
« on: April 02, 2003, 10:43:27 PM »
I'd call it a cliché.  Both me and my friend groaned when we saw that boss (separately) on our own playthroughs of the game.  The floating hand and head boss is so overdone it's not even a challenge the think of how to beat it.  The same thing with the room with a lit torch, one or more unlit torches, and a stick.

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Nintendo Gaming / what does everyone think of the tingle tuner?
« on: April 02, 2003, 10:40:37 PM »
Hey Grey Ninja, if you are talking about the GBA-GCN link cable you won't find it in stores.  It can only be bought from Nintendo's online store over at www.nintendo.com.  Same thing goes for the GCN Component Cables and the GBA SP Headphone Adapter.

As for the Tingle Tuner, yeah it's fun.  I played with it with my brother.  Although, only being able to move on a horizontal plane is annoying.

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Nintendo Gaming / BAD A$$ MO FO (SPOILERS WITHIN)
« on: April 02, 2003, 05:12:42 PM »
Miss Tetra is my favorite character of all time in Zelda.  Medli, the Battleship game man, the picture man, and Orca are my other favs.

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*Possible spoilers*

"The original had 9 dungeons if Im not mistaken and even OoT sported 8 plus Ganon's Castle. What happened."

There is Forsaken Fortress + Dragon Roost + Forbidden Woods + Tower of the Gods + Forsaken Fortress Redux (doesn't really count, but it's there) + Wind Temple + Earth Temple + Ganon's Castle = 7 Dungeons (Didn't double count FF) PLUS all the extra mini-dungeons, Treasure Hunting, and 42 other islands full of stuff to do.  That's quite a lot.  Majora's Mask only had 4 dungeons!

"Thats like OoT having a character just give you a medallion out of the goodness of their heart"

Hey, remember Rauru just giving you his medallion in OoT?  Oh yeah.

" And Im sorry... you just cant go from the overly opulant great fairies in OoT to the rather bland great fairies in WW. That was one part of the game me and my friends really looked forward too. What the hell were they going to do to top the great fairies in OoT."

I liked these fairies a lot better.  The four armed, sort of Buddha Goddess look was a good move to me.  I always thought the Great Fairies in OoT and MM looked like cheap hookers.  I never liked them, so I guess that is a point of pure taste and the same goes for the WW fairies.

"Money means absolutely nothing in the game. Its too easy to come by and there really is nothing to buy except bait and getting your maps read by tingle."

Money isn't any problem in OoT, Majora's Mask, or LttP either.  LttP had that little room with the thief in it under a rock that you could enter as many times as you desired to fill your rupees.  Oh yeah, how short our memories are.

Other than those these, I can see where the rest of your comlaints come from but I respectfully disagree.  WW is great.  Just because a game is "easy" doesn't mean that it's bad, a bad game in the series, or not enjoyable.  I don't feel that Ocarina of Time was much harder, and Majora's Mask was mostly only difficult from the time element.

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Nintendo Gaming / majora's mask
« on: April 02, 2003, 04:55:54 PM »
Yeah, with the slowing down of time, I never had a problem completing a dungeon before time ran out.

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Nintendo Gaming / majora's mask
« on: April 01, 2003, 08:59:45 AM »
I loved Majora's Mask.  I throughly enjoyed collecting masks, and the increased focus on the characters in the world instead of just rushing off to complete a hundred dungeons.  For this reason, I found Majora's Mask to be much more emotionally compelling than OoT.  Who can forget the tragic story of Anju and Kafei?  Or how about the plight of Cremia and Romani?  The Deku Princess?  The postman?  The mayor?  The Bombers?  Majora's Mask was much more character driven than any previous Zelda game, and as anyone who's played it can see, has had A LOT of influence on Wind Waker.

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