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Messages - FlameDangerJames

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1
Nintendo Gaming / RE:Wind Waker 2
« on: December 30, 2003, 10:03:42 AM »
That's a good idea, maybe when Link appears naked he may have to do the trials like I said before which lead to the creation of the master sword.

2
Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 30, 2003, 10:00:36 AM »
That would be good but that brings me to my next point. I know Zelda is about sword combat but the c-stick should be used to do more sword moves (offensive and defensive) that would kick ass.

3
Nintendo Gaming / RE:Wind Waker 2
« on: December 30, 2003, 01:21:52 AM »
I was thinking that toward the end of the game there would be a special fountain that was very very hidden, sort of like the one that required the super bomb in LTTP, where you toss in items and get their final upgrades. Anyway if you scoop up water from this one fountain and drink it, you return all the way back to Link's youngest state. It would be a huge secret, maybe a town's person would tell you about this "fountain of youth" if you did something special for him.

Anyway say you start the quest as a 10 year old, and after the first 3 dungeons you are 13 years old, and are at last old enough to wield the Master Sword.

Then you must complete The Hero's 4 Trials, each involving a dungeon. (Trial of Strength, Trial of Knowledge, Trial of Magic, Trial of Illusion) Link would grow one year with each dungeon's completion, and having completed all of them, would be 17 and the worthy of the hero of time and breaking the barrier on Ganon's castle.

After defeating Ganon, a light breaks through the ceiling and lifts him up, igniting him with power. Ganon levitates Link with his magic and chucks him out the window... as Link falls to the sea below, he sees Ganon's castle rise high into the sky, glowing with magic.

After returning to the Temple of Time, Link sees an egg where the Master Sword had been pulled - the sages tell Link he must hatch the egg by undergoing the final test: The Four Trials of Legend: Trial of Time, Trial of Temptation, Trial of the Fallen, Trial of the Gods. One of these trials would involve a dungeon in which running away from enemies caused them to become stronger. Another trial would involve a viscous fight with an empowered being of the past: OniShadow Link!

Having completed the four more difficult trials Link will earn the status of legend and return to the temple of time. The sages would be surrounding the egg as it hatched, into... a dragon! Link would have this dragon to ride for the rest of the game, and could fly it wherever he wanted, seeking out breath attacks such as fire, ice, light, and shadow breaths. When ready, the player would fly the dragon to Ganon's floating kingdom and engage in the final dungeon of the game...  

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More Detail of these 12 dungeons
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Four Trials of the Hero

Trial of Strength: Link will traverse a network of caves below the desert floor to find an ancient palace, home to the powerful Collosus of Gerudo. Many enemies within the palace are made of sand or mud, and have a weakness for water... bombing certain walls, pushing certain statues may reveal a supply...

Item found: Gerudo Spear - use while running to poll-vault over chasms. When standing still, Link will poll-vault in place, preventing floor obstacles from damaging him until he tips over.

Trial of Wisdom: In the cold plains of northern Hyrule lies a city made of stone, abandoned for centuries. Within it are statues littered everywhere, petrified by a Basilisk who has covered the area with magic runes which must be deciphered using knowledge.

Item found: Mirror shield - will protect Link from the Basilisk's petrifying sight. By reflecting light through lenses, the Mirror Shield can also generate large amounts of heat to ignite flamable vegetation or explosives.

Trial of Magic: There is a lake in heart of the Lost Woods which only appears under starlight - however there are trees above it's surface (hint: use mirror shield to redirect star light to the surface). A shrine for the spirtis lies at its depth, protected by magic-wielding enemies and barriers... it is guarded by a headless horseman with a shape-shifting magic sword that can take the form of any conventional weapon...

Item found: Magic Hammer - can shatter magic barriers. It's shockwaves damage spiritual enemies immune to physical weapons.

Trial of Illusion A tall mountain in eastern Hyrule has been called too dangerous to explore. While the mountain is said to hold vast treasures, many have died trying to collect them, as they are not all real. The mountain is filled with magma-ridden caverns... there are said to be unseen paths within the lava.
A very large demon hides in the lave, yet no one has ever seen its face.

Item Found - Power Bracelet: Link will commonly have to throw stones into the lava to see whether they splash or break in mid air, to see where the illusionary path across lies.

Four Trials of Legend Coming soon!

There are three introductory dungeons, each containing a piece of the broken Master Sword. Link returns to the Temple of Time where the seven sages tell him to repair the sword, he must undergo the Four Trials of the Hero. By completing the trials, the Hero of Time will be summoned to complete the blade. Until he has passed the four trials, the sage's bestow onto Link the white sword. The sages tell Link that this sword once served a similar purpose as the Master Sword in whiping out evil.

When Link completes the Four Trials of the Hero, he returns to the Temple of Time where a large cutscene shows the Hero of Time appear from the past, to complete the broken sword. Link then grabs the Master Sword and heads to Ganon's castle. As I described before, after a brief fight with Ganon, the evil wizard tosses Link effortlessly out the window. As Link falls through the air, he see's Ganon's castle rise from the ground, floating up into the sky within a field of magic.

Crawling back to the Temple of Time with the Master Sword in his hand, the sages tell Link he must undergo the final test of his virtue: The Four Trials of Legend. By becoming a Legend, Link will awake The Wings of the Gods. The Hero of Time appears once more, leaving in his place a large golden egg with the triforce's marking on the side.

Link completes the four trials of Legend (the final four dungeons of the game) and returns back to the Temple of Time. The egg hatches into the gold dragon which Link can now ride up into the sky to reach Ganon's floating kingdom. The 12th and final dungeon of the game.

There are three introductory dungeons, each containing a piece of the broken Master Sword. Link returns to the Temple of Time where the seven sages tell him to repair the sword, he must undergo the Four Trials of the Hero. By completing the trials, the Hero of Time will be summoned to complete the blade. Until he has passed the four trials, the sage's bestow onto Link the white sword. The sages tell Link that this sword once served a similar purpose as the Master Sword in whiping out evil.

When Link completes the Four Trials of the Hero, he returns to the Temple of Time where a large cutscene shows the Hero of Time appear from the past, to complete the broken sword. Link then grabs the Master Sword and heads to Ganon's castle. As I described before, after a brief fight with Ganon, the evil wizard tosses Link effortlessly out the window. As Link falls through the air, he see's Ganon's castle rise from the ground, floating up into the sky within a field of magic.

Crawling back to the Temple of Time with the Master Sword in his hand, the sages tell Link he must undergo the final test of his virtue: The Four Trials of Legend. By becoming a Legend, Link will awake The Wings of the Gods. The Hero of Time appears once more, leaving in his place a large golden egg with the triforce's marking on the side.

Link completes the four trials of Legend (the final four dungeons of the game) and returns back to the Temple of Time. The egg hatches into the gold dragon which Link can now ride up into the sky to reach Ganon's floating kingdom. The 12th and final dungeon of the game


EDIT: Going into more detail.

Plot of WW2.

In the beginning of the game, as soon as you start a new file, Adult Link is in a burning castle. Flames erupt from the floor and walls, bringing curtains and stone pillars crashing down all around you. Dush shoots out of debris as it shatters on the ground... behind it is a voice screaming "help me Link!" in the distance. The music is a remix of the LTTP castle-in-the-rain song that was also in the beginning. (these rainy scenes have become a classic prelude to many Zelda adventures)

Suddenly you are in control of Adult Link: you run forward, dodging the falling objects as the castle falls apart all around you. Going from room to room, you enter at the balcony of a large foyer, suddenly the ceiling splits open as fire and ash spill through in an explosion of dust. The floor is a sea of fire... choicelessly you swing from chandelier to chandelier across to the other side.

Going further into the castle you eventually come outside where it is raining violently, wind swirling around the night sky as the sea glows with moonlight behind it. You race up several flights of stone stairs with the voice still crying in the far distance... suddenly the stairs begin to split down the middle as huge piece of stone fall hundreds of feet to the sea below. Quickly you race upward, jumping over holes and staring blindly through the rain and dust. Eventually you re-enter the highest floor of the castle.

As Link moves to the back of the highest floor, he will again find a balcony leading to outside. The voice suddenly becomes extremely clear, as Link stops (cut scene)and stairs up at the endlessly high tower in front of him, a huge wall of vines running down it, blowing violently in the wind. Halfway up the wall of vines is a giant man in black armor with a blonde girl slung over his shoulder, climbing up slowly. "Help me Link!" she cries. The man in black armor (Ganon) turns his head down and makes eye contact with Link. He then proceeds to climb quickly as the girl screams.

You are in control again: you run forward and latch on to the wall and start climbing up - the second you do, another quick cut scene shows Ganon kicking off pieces of rock from the wall as he climbs: the camera swings below your feet and stairs up at the sky. As you climb up the vines, which blow chaotically into the wind and barely ever touch the wall itself, huge slabs of rock fall from above you. Dodging them carefully by swinging the vine left to right, or jumping to other vines, you climb higher and high, the rain shooting down like arrows and the sound of the sea crashing violently below you. Eventually about halfway up, another cutscene shows the man climb into a small gold-lit window, pulling the girl in with him. You scurry up the rest of the way and climb into the window. You've only a glimpse of the girl's face before suddenly all the light swirls around and vanishes...

"Link! Link wake up...we're going to be late!" Suddenly you see child Link sleeping in his bed, slowly turning over and sitting up to rub his eyes. Link's uncle sits in front of him and offers him a warm smile: "Come on and get dressed, we're going to miss the Princess's Fair!"

You get up and put on your green Kokiri tunic and go downstairs where your uncle waits. "Remember Link, today is the day all the people of Hyrule will gather at the castle to meet the new princess. It will be a huge, splendid event! There will be games, parties, hundreds of people from all the corners of Hyrule!" He explains it to you as he prepares the both of you some soup.

Not long afterwards, your uncle and you leave the house, going outside to where a horse is tied to a post. He climbs up, then helps you onto the back seat. With a kick the horse takes off, and the two of you head north to Hyrule castle as the bright sky opens with the flare of early noon.

For the next few minutes you see the horse racing through the fields of Hyrule, Link holding on to his uncle as the horse races through fields, forests, desert... the player is offered a brief glimpse of the areas of Hyrule before the quest has really begun. In the background, the traditiononal Legend of Zelda theme song booms with bright fanfare, while the game's credits appear in the sky.

After a few minutes, you see Hyrule Castle in the distance (still a cutscene), a large shadow of several towers and hundreds of buildings. Around it is a large wall and moat, with several hundred horses and wagons pouring into the entrance: quite an impressive CG sequence!

The next scene is top down on thousands of Zora, Goron, Kokiri and Hylians, all parading around the city. Baloons pour into the sky, fireworks are going off everywhere, kids are running around as the sound of laughter and bells chime all around you. It is a joyous fair and suddenly you are in control of child Link again, as your uncle ties the horse up: "Meet me back here in an hour, okay Link? We don't want to miss the Princess's unveiling."

For the next 15 or so minutes you can run around the giant sized Hyrule court at will: everywhere it would seem there is something to do. Games, prizes, events, races... more impressive is the sheer number of people on the street. - there are literally hundreds. Children and chickens run all around you, as the sound of singing and dancing surrounds you and you just...feel like you are there.

When the time comes to meet your uncle, the two of you follow everyone else to the front of the castle. You are now two people in a huge audience in front of the door, which slowly opens as everyone lines up, to show respect for the people who will be walking out.

Royal guards march out on gallant horses of armor with pikes, coming to a stop at the four corners of the city square. A red carpet rolls out of the doorway, as trumpets begin to sound and the audience begins to cheer. Link and his uncle smile at each other with anticipation.

The King of Hyrule, Princess Zelda, and Ganon walk out surrounded by a few nobleman, lords, and a circle of bodyguards. Suddenly the camera zooms in on Link's face as his eyes widen and his jaw drops: it is the girl and man from his dream!

The camera returns to the King, Zelda, and Ganon... Zelda is looking around nervously into the crowd, the camera zooms in on her face. Suddenly she stops when she sees Link... her eyes widen.

End of Beginning

You will learn soon later that Zelda had a similar dream  

4
Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 02:10:42 PM »
Lol alright cya laters.

5
Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 02:08:28 PM »
Yeah. I think also in the next Zelda there should be more slots for you to use your items win real playing time, three just isn't enough and having to switch back and forth is annoying.

6
Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 02:00:13 PM »
True I see what you mean... but as far as MM I'm not sure ... if you really pay attention to MM is really does have a link between OOT and MM... I would explain further but I am so damn tired lol.

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 01:52:37 PM »
True I see what you mean. Lol I am out of ideas at the moment, I had loads before..erm... damn I dunno.

8
Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 01:49:56 PM »
No MM was a major part of the the Zelda Time Line, Tetra's Trackers or whatever it's called isn't. And yes the OOT of time should be in WW2, but I think it'd also be good if Link is tricked into setting Ganon free. As for your ideas, I could rack them all up and send them to a game tester of Nintendo I know, or maybe there is one on these forums. Anyways if I do get in contact with the Nintendo Games Tester I'll give full credit to you guys for the ideas.

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 01:40:12 PM »
True.

Nintendo should bring back:

Epona: How could those bastards deprive us of Epona? Damn them.

Paeguses Boots (sp?) : Well if they don't bring Epona this would be a good substitute.

Light Arrows: Nuff said. You only got it at the very very very end of WW, same with OOT but still.

That Thing: In ALTTP when you did something, revived or something like that your sword shot out some magic, I dunno why it did that but that was cool.

Hand To Hand Combat: Yes it may sound silly, but if Link every comes across humans it would be cool if he could use stealth and some kick and punch combos.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 01:33:16 PM »
That would be a good storyline for WW2... and it would be ok for a prequel, actually it would be great, because when you think about it MM wasn't a direct sequel... sorta like a erm... I dunno just like a pre-quel to WW explaining what happend to the old Link. If Nintendo take your idea it could lead to Nintendo to start off a whole new series of Zelda on the N5 but still keeping in with the storyline. (Also with the dark graphics too)

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 01:28:20 PM »
No, what I meant is you don't start any dungeon without a sword. You said in a mini dungeon the Deku Stick would be your sword, I meant to say you never do a dungeon without a sword.  Sorry I read you wrong. My bad.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 01:20:56 PM »
He has the Evil Triforce, surely that makes him ultimate then? And if it's missing then it must be with him after he strengthens the Royal Family. Plus him and Zelda start the family. So you know.

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 01:14:19 PM »
Haha I can't remember one Zelda game where you don't start off with a sword... speaking of swords.

Master Sword.

Big Goron Sword.

Great Fairy Sword.

The Gilded Sword.

Magic Sword.

The Razzor Sword

And God please- A Double Edge Sword. That would  kick so much ass.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 01:12:10 PM »
Lol that's kind of like the Terminator, because you know the man goes back in time but actually makes himself born... etc... anyways you know what I mean. I saw that theory and I know what you mean. But if Zelda and Link (from the future) start the royal family doesn't that kind of make Link Uber somehow?

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Nintendo Gaming / RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« on: December 29, 2003, 01:09:18 PM »
Quote

Originally posted by: Grey Ninja
ROFLMFAO.  I never heard about that one, and it's not like I read IGN anymore.  That's completely hilarious.  IGN has got to be the worst gaming publication ever.

Too true, but they are a big company... I won't read their reviews it's bullshit, I rent games and if I haven't yet completed it I buy it..I usually borrow games I find easy instead but hey that's me.

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 01:03:05 PM »
Oh I see like that event in the olympics. Yeah that's a great Idea, I'd prefer that to the hookshot for some reason.

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Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 29, 2003, 01:01:14 PM »
Quote

Originally posted by: The Omen
Wait a minute, i was led to believe RE4 was in fact full 3d, like devil may cry.  


Well if it was you wouldn't be scared.

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Nintendo Gaming / RE:The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 12:57:14 PM »
I think  I know what you mean with the Deku Stick, basically Link throws it into a hole in a wall, high up and Link then uses his rope to throw around the stick and climb on up? Sorry if it sounds confusing.  

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 12:55:21 PM »
Damn I wanna learn more about the Royal Family, I've only played ALTTP, OOT, MM and WW yet I don't seem to know much about them. Ah well.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 12:47:11 PM »
Ok but either way the triforce did not go with Link when he went to Termina... and if the triforce could easily be broken in shards then why...? Ah forget it, it's Nintendo.

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Nintendo Gaming / RE:Best (not a boss or mini-boss) fight in WW?
« on: December 29, 2003, 12:43:44 PM »
The Hardest Fight In Wind Waker is erm... well... actually none of them are hard... just fun. The most fun one was in Hyrule Castle, oh man I felt like Bruce Lee taking them all on and the AI was great. The way they'd hit each other and you could do the parry attacks and back flips, damn that was sweet.

OFF TOPIC: Hardest boss on the GameCube was Metro Riley (SP?) in Metroid Prime damn I can't remember how many times I came closs to beating it and how many times I died lol.

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Nintendo Gaming / RE:Resident Evil 4 Discussion
« on: December 29, 2003, 12:21:55 PM »
Like they say: Don't fix something that isn't broken.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 12:13:43 PM »
I'm not saying he's not dead... I'M SAYING HE NEVER WENT BACK TO Hyrule... incase you didn't realise Link's Triforce of Courage disappeared when he went to Termina which is  why in WW YOU HAVE TO COLLECT THE SHARDS. The reason the triforce went from Link was because the triforce is a part of Hyrule and since Link went to Termina the trifroce stayed in Hyrule. As for the Ocarina it's the fairy ocarina Saria gave to him, not the OOT... so there. Period. Nuff said.

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Nintendo Gaming / RE:Wind Waker 2
« on: December 29, 2003, 12:05:13 PM »
No they pressumed he died, he actually just stayed in Termina if you read my post. Didn't you read what the introduction said? "The Hero Of Time Did Not Come" did they say he died? No. Also he is reborn, that's exactly what the King oF Red Lions and Ganon says "You must be The Hero Of Time Re-Born"

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Nintendo Gaming / The Next/Last Zelda Should/Should've Have/Had....
« on: December 29, 2003, 12:02:25 PM »
Ok before you even think about clicking that post button read the foillowing:

1). This is a topic where you post what ITEMS/GAMEPLAY ELEMENTS you would like to see in the next Zelda.

2). Do not post anything about what you think the next storyline will be, just the kind of gameplay.

3). Erm ...well.

4). Yeah that's  it.

Ok this is what Zelda should've had in OOT and still probably can have.

OOT: Ok is it me or do you feel like after you saved the sages you feel like a  pimp cheated out of his hos? No I didn't thought that would make sense, but what I am saying is the bloody sages seemed useless, they did two things. 1). Create that damn rainbow bridge. 2). Seal Ganondourf In The Realm. Now storyline wise that would've seemed like alot, but that was bullshit. You mean to tell me I got three stones and defeated 5 temples for the sages just to do that? Really that took the piss. "The Sage Adds His/Her power to yours" What? A bloody medallion? Thank you very much, maybe next you can give me a Wall-Mart voucher for my troubles. Anyways here's what they shoud've given you for each medallion.

Light Medallion: The abillity to move quick at the speed of light. The power up your sword with Light power making it more quicker and agile. To do various other moves with the light, maybe like super super spin attack.

Forest Medallion: I couldn't really think of much for this. Maybe the Forest Medallion could've upgraded all the deku weapons. The Deku Stick could extend, the deku shell could cover more ground. The sling shot could be bigger... I dunno. As for the sword power up maybe it could have the abillity to be a magnet to Hylian's plants (i.e. those little shrubs so you can get items like hearts/bombs/arrows attracted straight to you without having to cut it)

Water Medallion: Well the obvious thing would be to have infinite amount of time under water but the Zora Tunic is already there. Before MM's came out I would've said the power to to turn you into a Zora.. well that's pointless now. So maybe instead you could keep your Hylian body but be able to swim like a Zora. Oh yeah also you can be able to walk around in water as if you were on land without those damn iron boots. As for the sword power up it should be able let you use the master sword under water since you can't all.

Fire Medallion: Shoot out great balls of fire like with the Fierce Diety Mask in MM. The Power Up should make your sword on flames (that would kick ass) and maybe to make you roll into a great ball of fire, so you can have the same invunlerabillity like a Goron rolling.  Also when you do a spin attack you also shoot out balls of fire in all directions.

Shadow Medallion: To be able to make different Dark Links of yourself so they can fight multiple eneimies. As for the sword upgrade it could've been the Dark Sword which could attract evil like poes, making it easy for you to catch them instead of using the bow and arrow. Also with the shadow power you could be able slide past enimies without getting hit (like Akuma in street fighter)

Spirit Medallion: This would so kick ass, since it is the last medallion  it'd be cool to be able to posses enimies and actually use them as your tools. Basically you're possesing them like in WW when you posses those two allies of yours. There would be a spirit sword which could erm... hmmm....... I never really thought about that one. Maybe it would be an upgrade for the light sword.

That's all I could think of in ten minutes, hopefully you'll have more. Peace.

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