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Nintendo Gaming / RE:Sales would be better on PS2 or Xbox!
« on: October 24, 2003, 03:40:51 AM »
Great responses guys. To answer some of the questions
Gamecube games under 50,000 = 116, whilst games under 200,000 = 186
Number of gamecube games = 243 = 76% under 200,000 units
Number of PS2 Games = 529 = 63% under 200,000 units
Number of Xbox games = 275 = 78% under 200,000 units
Please note that these figures are only for America ( June NPD figures). Since June there have certainly been more games released on PS2 and Xbox than on the cube, however I have not taken those tallies into account because I haven’t got sales figures for them anyway.
Also of note:
Million Sellers (America only – June figures)
Gamecube million sellers = 3, currently 4
PS2 million sellers = 24 = current
Xbox = 2, currently 3
It is a fact that all three consoles have less than expected sales figures and my thread was not to start any flame wars but rather it was directed at the comments of certain fanboys and certain websites who continually state “Aw, gee, if that game was released on Playstation or Xbox it would sell millions”. It was also as Raising_Hell so adequately described directed to the apathy of so many game developers and to a larger extent the wisdom of many of the games publishers, who, from what I can see, are completely oblivious to certain fundamentals in a games ability to sell, or what indeed, actually makes a good game. If a game is substandard or mediocre they are not going to admit to that and once that game is released the Gamecube has to bear the brunt of the developers laziness and sloppiness.( sloppy ports etc.) Then of course, the publisher blames the Cube’s demise and so we see more and more games not being released on the Cube. Yet I still stick to my original statement. If the same game is released on PS2 and Gamecube and the PS2 version with a 14 million more userbase can only sell less than 200,000 copies, how the hell can the Cube be expected to sell the same. Yet that is exactly what the publishers are expecting!. If it doesn’t it’s out the door. There are examples of games which just defy logic and one such case is Soul Calibur ll. Now here is a case of the Cube outselling the two other consoles, but if I were Namco, I would be asking, “Who in God’s name has bought these 18 million PS2’s”. Surely Namco would be entitled to think that sales on that system would have to be far greater. So much for the theory, “Let’s release it on the PS2, it’ll sell better”. So much for the theory “If they released it on the Playstaion or the xbox, it’ll sell millions”. The truth is not many games (this generation) achieve the million status and sometimes when they do, you have to ask,”Why ?”
Gamecube games under 50,000 = 116, whilst games under 200,000 = 186
Number of gamecube games = 243 = 76% under 200,000 units
Number of PS2 Games = 529 = 63% under 200,000 units
Number of Xbox games = 275 = 78% under 200,000 units
Please note that these figures are only for America ( June NPD figures). Since June there have certainly been more games released on PS2 and Xbox than on the cube, however I have not taken those tallies into account because I haven’t got sales figures for them anyway.
Also of note:
Million Sellers (America only – June figures)
Gamecube million sellers = 3, currently 4
PS2 million sellers = 24 = current
Xbox = 2, currently 3
It is a fact that all three consoles have less than expected sales figures and my thread was not to start any flame wars but rather it was directed at the comments of certain fanboys and certain websites who continually state “Aw, gee, if that game was released on Playstation or Xbox it would sell millions”. It was also as Raising_Hell so adequately described directed to the apathy of so many game developers and to a larger extent the wisdom of many of the games publishers, who, from what I can see, are completely oblivious to certain fundamentals in a games ability to sell, or what indeed, actually makes a good game. If a game is substandard or mediocre they are not going to admit to that and once that game is released the Gamecube has to bear the brunt of the developers laziness and sloppiness.( sloppy ports etc.) Then of course, the publisher blames the Cube’s demise and so we see more and more games not being released on the Cube. Yet I still stick to my original statement. If the same game is released on PS2 and Gamecube and the PS2 version with a 14 million more userbase can only sell less than 200,000 copies, how the hell can the Cube be expected to sell the same. Yet that is exactly what the publishers are expecting!. If it doesn’t it’s out the door. There are examples of games which just defy logic and one such case is Soul Calibur ll. Now here is a case of the Cube outselling the two other consoles, but if I were Namco, I would be asking, “Who in God’s name has bought these 18 million PS2’s”. Surely Namco would be entitled to think that sales on that system would have to be far greater. So much for the theory, “Let’s release it on the PS2, it’ll sell better”. So much for the theory “If they released it on the Playstaion or the xbox, it’ll sell millions”. The truth is not many games (this generation) achieve the million status and sometimes when they do, you have to ask,”Why ?”