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« on: August 06, 2003, 08:45:03 PM »
The filter is the refresh rate. I assume sharp is 60 hz, normal is 30 hz, and soft is 20 or 15 hz. Some games rely on the low refresh rate of the gba screen to do graphical tricks, but as you lower the refresh rate you increase the 'lcd blur'.
BTW, nintendo probably recommended against linking gameboy players because it is impractical and someone could drop a tv on their head or something. And in a recent issue of nintendo power, they said the gameboy player can't be used for link ups with a gamecube game to download data into the ram.(you know, the cartless mode) Though I don't have 2 gamecubes to test this out, I did try a gba sending data to the gb player and it worked just fine. I also tried linking advance wars 1 and 2, but they only managed to find each other and not link, but as long as you're not doing fog of war the gb player works great for multiplayer advance wars. Bomberman isn't too shabby either, but it's not that fun.(old bombermans were better, plus the formula has lost some charm, especially when there are so much better console games available, at least advance wars stands alone...unless that gladius game has multiplayer, and a darn good one at that)