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Nintendo Gaming / RE:Gamecube has cracks/damages on it?
« on: December 20, 2003, 08:07:49 PM »
Yep Ive got the exact same cracks on my Black GameCube
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Originally posted by: bjeong1381
I was wondering if you fellow gamecube enthusiasts see anything missing from my collection. There is a list of about 20 games that I am still looking to get. Please let me know what you think I am missing and rate my collection. Thanks for any input you can give:
http://users.ign.com/collection/bjeong1381
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Originally posted by: KDR_11k
Shadowlink: Here. I'd like to use the outline trick for demonstration, but my main computer has a problem and crashes when I start Blender. Had to take these pics on my laptop, which is so slow it'd take twenty minutes for it to interpret my input.
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Originally posted by: KDR_11k
Grey: Not necessarily. However, we can be pretty sure about it requiring a completely different kind of talent, namely coding. The textures used by cel-shaded models ARE much more simple than those used by normal ones. In fact, these textures are so simple even I can do them without any problems and I'm pretty bad with everything 2d.
By the way, a lot of that stuff is used to determine where to draw the black outline, something obviousely not present in windwaker. In games this is usually done by copying the mesh, scaling along vertex normals, inverting the normals and applying a black texture. Doesn't look as good as correctly calculated lines (the flaws are pretty visible in Viewtiful Joe) but is a whole lot easier to do and takes less processing time (even though it effectively doubles the triangle count).
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Originally posted by: Darc RequiemQuote
Originally posted by: mouse_clicker
Look at Wind Waker! Look at Metroid Prime! Look at Eternal Darkness! Look at Starfox Adventures! Look at F-Zero GX! Nintendo IS pushing the Gamecube to the limits.
While Wind Waker was impressive the other three games you listed weren't by Nintendo. Silicon Knights produced ED, Rare was responsible for SFA, and Sega's AV was responsible for F-Zero. When it comes to game produces by EAD Nintendo has disappointed IMO. The best games for Gamecube aren't by EAD on the GC. My favorite GC games aren't by EAD. Thats a first for me when it comes to a Nintendo console. With as many of the the Big N's franchises farmed out for GC. I was expected games from EAD that impressed none of them did. Wind Waker was good but it was a cell shaded Ocarina of Time. Super Mario Sunshine wasn't a bad game by any means and the high difficulty was a throw back to older Nintendo games but it didn't wow me. There hasn't been on GC game from Nintendo's EAD that has blown me away on Gamecube most EAD games seemed rushed to me. Given the fact that EAD wasn't under the strain it was during the N64 era I'm quite disappointed.
Darc Requiem
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Originally posted by: Djunknown
I gotta give you people mad respect. Its been said that Nintendo of Australia has dropped the ball big time (At least in this console generation) but that doesn't phase you guys. Nintendo of America couldn't get away with that stuff, as their fan base would dwindle rapidly. If there was a medal with a golden Mario or something, you Aussie fans deserve it!