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Messages - Oz_joker

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NWR Feedback / String topics being renamed?
« on: June 17, 2003, 03:21:34 PM »
But I was not aware of the technical term, "depth of field blurring", to me it was simply very blurry, and this was the only way I could express that.

Thankyou for responding.

Don't worry, you won't recieve anymore posts from me on the PGC forums.  

Keep up the good work on the site.

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NWR Feedback / String topics being renamed?
« on: June 17, 2003, 01:48:16 PM »
About a week ago, I posted a topic in the GameCube discussion forum titled "Wind Waker is sooo Blurrrrrry!", or something to that effect.

To my concern,  I have just noticed that it has been renamed " Wind Waker's Depth of Field Blur and Odd Vertical Lines".

Why was it renamed? Is this the work of the forum's moderator? If so, then I would seriously question if their ego has gone to their head. What good is free speech if everything you say get's filtered through a moderator? I can certainly understand and support offensive posting's being altered or deleted, but there is certainly nothing offensive in the strings' topic, and cannot understand the re-naming of the posts' title.

Again, I stress  that I am assuming that this is the work of a forum moderator, and would appreciate an explanation.


3
Nintendo Gaming / Super Mario Sunshine Glitches
« on: June 17, 2003, 01:24:30 PM »
I found a glitch in Mario 64!

In the very first level (the one wirth the Bomb king on top of the hill).....

When you first enter the level, there will be a wooden bridge about 20 feet in front of you leading up to the big chain-chomp. Walk under it, PRESS and HOLD jump - Mario hangs on!

...That's not right!

'LatEr!

4
Nintendo Gaming / RE: Eternal Darkness - $14.99
« on: June 15, 2003, 12:39:06 AM »
At $U.S.15 it's DAMN cheap, and well worth checking out,but admittedly it's not my kind of game. If you haven't played it, I'd still rent it first though before buying, as the game really does cater to a niche audience demographic.

I found the fighting controls a bit awkward (not as bad a Resident evil though!), and the gameplay lacked any real fun, but as I said, phyco thrillers aren't my kind of game, and I only bought it because of the stella reviews - you might love it!

Maybe Nintendo is trying to create a sales surge so that Silicon Knights don't feel too bad about it's relatively low sales?

I just wish all publishers would DRAMATICALY slash prices of games a year after release! I know my bank balance would be a lot higher!


5
Nintendo Gaming / Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 13, 2003, 02:07:17 PM »
Quote

Originally posted by: AngusPodgorny
Quote

Originally posted by: Professional 666

Someone mentioned that Nintendo might not be too concerned about progressive scan users, since they represent such a small percentage of the game-buying public.  I agree with this.  Many games have problems when running in p-scan mode.  Example: FMV sequences often appear very blocky, possibly because they're designed for display on an interlaced device, and they're using some type of upscan algorithm.  Didn't all Dreamcast games support VGA resolution?  How many years ago?  Then they get ported to gamecube and progressive scan support is removed.  It doesn't really add up.

-Angus




But Nintendo has gone out of it's way to include Progressive scan support in it's games,  so surely these vertical lines aren't a result of poor Pro-Scan support - Nintendo must have been aware of their presence in the game.

I've played MANY games on my television, cell-shaded and non-cell-shaded, but this is the only game that seems to suffer from this problem. Very strange.

6
Nintendo Gaming / Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 12, 2003, 09:25:07 PM »
If nobody acknowledges faults, how is a company (or person's) work suppose to improve? Should nobody raise issues, and pretend that everything is perfect in the world, nobody would seek improvement.

I believe that there are two types of critisism, positive and negative.

Positive is about raising an issue, with the intention that, in the future, the problem will be corrected for the better. Then there is negative critisism, bitching for no reason but to degrade a person /company.

If your English teacher tells you that he/she would prefer it if you re-structured a sentence, do you verbally assualt them? No!It's called positive critisism. There's a problem, that you think should be corrected to better the overall quality of a collective piece of work.

My issues with the game are not imaginary - others have noticed the intense blurring and strange, faint vertical lines as well.

Other than these distractions, the game is great.

Assuming the effect is intentional and not a result of technical limitations, maybe Nintendo should include a depth of field blurring option in future titles? Those strange, faint vertical lines still a concern though!

I encourage all to raise positive and negative issues regarding Nintendo hardware and software. Don't feel obliged to only post pro-Nintendo threads, fearing that any negative  connotations with the big N will result in a quick death. Reality is not based on a Brady Bunch framework - there are positive and negative things in all aspects of like - including games!

                                                                                                                                                       'LaTeR!  

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Nintendo Gaming / Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 12, 2003, 01:34:56 PM »
To those immature morons who have bitched about my point of view - grow up.

I, if anybody, is a Nintendo fan. My bedroom is loaded with all types of Nintendo icons, and my idol is Shiggsy.

However, I, unlike some of you, am not biased, and will freely speak my mind, good or bad, about any topic.

I, of all people, do not appreciate being called a "system basher", the definition of which is utterly ludicrous, and intend to report your crude comments to the board administrator.

Despite my user name, Oz_joker, I am not joking, as these are issues with the game that I am 100% serious about.

Many of you are Americans, believers of "Free Speech". You should be ashamed of yourselves.

In addition, replies from others to my thread have confirmed my observations while playing the game.

The fact is, objects a mile from Link should blur, but not objects 10 feet - 1 mile, that's simply rediculous. Yes, I will concede that this blurring does not occur in the dungeons, only outside, but the dungeons probably only represent less than 5% of the game.


8
Nintendo Gaming / RE: Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 11, 2003, 09:31:10 PM »
I want to play the game so bad, but the blurring is killing me!

It just means that I can only play for 10 minute intervals at a time before my eyes need 5 minutes to recover.

It's a just a shame that THIS game has to be cursed with this problem.

It couldn't be some 3rd party crap game that nobody cares about - oh no - it had to be Zelda. Oh, the humanity.

You guys don't know what it's like - every other game, Metroid Prime, Mario Sunshine, Rogue Leader - they all look utterly beautiful on my T.V., yet Zelda.....uggghhhh.

If you don't have a HDTV, you probaBly don't know what I'm talking about.

It's just so.....AGGRAVATING.

My eyes are feeling better, so I'm going back for another 10 minute bash!

'LatEr!

9
Nintendo Gaming / RE: Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 11, 2003, 08:59:16 PM »
No - It's just really blurry. This problem is not acceptable, especially by Nintendo's standards.

I have noticed that over the past few years, the quality of Nintendo's products has declined.

Gamecube's with skipping disc drives, GBA SP's with faulty screen's, and now this.

I don't mean to bitch, but these things are REALLY un-acceptable.

But it's the fact that Outset island is so clear on the title screen, yet so blurry in the game - I feel kinda cheated.

Maybe it's becuase I have a large progressive scan HDTV that I notice this, and you guys don't, so you don't really see it on your smaller T.V.'s - I don't know.

If the blurring was done to allow greater draw in and distance, I would have MUCH prefered some pop up and keep everything crisp and clean.
Honestly, it's worse than the blurring in some N64 games, which makes it all the more worse.

And no, the occasional faint vertical white lines aren't the tornadoes!

10
Nintendo Gaming / Wind Waker is SOOOOOO Blurry!!!!!!
« on: June 11, 2003, 08:24:00 PM »
Am I the ony person who has noticed that in Zelda, anything more than 10 feet away from Link is is EXTREMELY blurry?
It's like the screen has been wiped down with vasoline. Worst of all, this problem isn't on the title screen - on the title screen everything is so crisp and clean, no matter how far away, yet in the game, if it's not right up close, is blurred out,
it's SO BAD IT GIVES ME HEADACHES!

- Argh, my eyes!!!

Why the hell did Nintendo ruin a perfectly good game by blurring everything except things right up and close to the player?

Also, I've noticed that sometimes theres strange, faint,  vertical lines going up the screen, although this mostly occurs when day is changing into night a vice-a-versa.

Anybody else experienced these things?

                                                                                                                                                                 'LaTeR!  

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