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Messages - daifuco

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Nintendo Gaming / Re: The Wii U is a mess of a system
« on: September 15, 2016, 03:48:47 PM »
I totally agree with Ian Sane.

I really felt the need of posting my impressions of the Wii U, because even though I used to be considered a 'Fanboy' I had totally forgotten about the Wii U experience, so the  day I plugged the Wii U back It really felt like a fresh experience, and as I commented on the original post... it was not good at all.

Ian Sane post pretty much summarizes the problem.
Nintendo should have treated the Wii as a one-off experience. Instead they tried to somewhat blend the Wii, the next gen graphics, the tablet experience and why not... add a traditional dual analog controller to the mix! What could go wrong?

Hopefully now they will understand that a console is meant to be simple to use.
Nintendo can not expect or depend on third parties, they should just release the SDK to everyone and hope for the best!
The safest bet and my favorite one would be to release something like the gamecube, super straight forward, easy and cheap to make, no gimmiks.
Maybe some people consider the gamecube as a failure because It was made to beat the PS2, and that did not happen at all! But who cares! The gamecube was a great console and now Nintendo needs a gamecube now!


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So while affordability and good traditional controls are certainly qualities that are needed to truly be successful, the game machine needs to have the potential to handle the games. Merely matching yesterday's potential seems weak by comparison. The leading edge of development yearns for something much more powerful than what we have today. We want to see Nintendo pushing the technological envelope because that's what they used to do really well.

What do you mean with potential? rawpower?


I think the important thing is to make a hardware balanced enough so development teams dont feel constrained by it.
But sometimes constrains are not that bad at all, you need creativity to overcome problems.
The gamecube had little memory compared to the Xbox. Which probable led to a cell shaded Zelda... of course back then internet kids were not happy with a "childish" zelda but now the Wind Walker is considered an outstanding work of art.
The Wii had Mario Galaxy one of the greatest looking game of its generation.

And... We are still in a Minecraft generation!!!

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Nintendo Gaming / The Wii U is a mess of a system
« on: September 13, 2016, 04:53:38 PM »
Hello. Even though I got a Wii U on launch day, I never really played it that much. It has been some busy years for me and sometimes life goes first.
Lately I managed to get a HDMI splitter for my PC, then I realized that my Wii U had been unplugged for more than a year in the living room, so it was time to plug it back.
It felt like a fresh start, and it was not nice.
The system feels just complicated, too much information, too many different controllers, it just feels wrong.
On top of that the tablet/controller is just too heavy.
I have a feeling Nintendo was trying to please at way too many different people with this console. It feels a bit of a frankenstein.
When playing on a PC feels more straightforward than on a Nintendo system you know that there is something wrong!

I hope that with the next system Nintendo makes a proper reboot and starts over.
I hope wiimotes and legacy accessories are treated as external accessories and are not expected.
I think the next nintendo system should be something like the gamecube, something simple and cheerful that anyone can afford.

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