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Nintendo Gaming / RE:This article says: Gamecube Kiddy, buy Xbox
« on: December 19, 2003, 01:41:26 PM »
Hello people. I haven't read the article all I read was the initial post and the four following ones and I just had the urge to say something. If this guy as you put it (or as he puts it) has been playing since he got an Atari and his favourite games are first person shooters and Tomb Raider, then what the hell did he enjoy playing for 20 years before first person shooters and Tomb Raider?
I myself have been playing games fanatically for 20 years and believe me, regardless of how long each and every one of you have been playing it all comes down to one thing:everyone plays what they find to be fun. Or at least that is the lesson and the attitude we teck geeks had 20 years ago.
I can't accept a person speaking the truth about playing games for 20+ years when he tells me he finds todays games to ge great. To be frank I have spent more time playing with old emulated games than with my GC, and the GC along with the titles I have have, has given me the old good feeling that older games gave me.
Historical ignorance is the indication that a man can be manipulated. And older games are gaming history. You lived it or you've played it and studied it...your historically educated, as long as games are concerned. Today the media and the advertising attitude have not marked only Nintendo as kiddy and lame, but old games too, so people don't play them and thus never see the obvious about todays games.
What is it? Even when you take games an analyze them to the core (which I believe is a bad habit unless your in the buisness) one can rarely find anything other than graphical and acoustical superiority to be the only difference. There are even times when this superiority is lacking in comparison to older games. But still, gameplay is what defines a good game and in this department (a part of games that still has not been properly and accurately defined) monstrous things have been said: "Next gen gameplay" and all the game has is a jump action, an attack action and maybe an inventory. So all mindless people who spit on old games because the block of pixels doesn't look like a head think that the money muncher they are buying really has "next gen" gameplay and they never even realise that the gameplay style they are playing with is a 20 year gameplay concept, unchanged! All we need now is a super neat looking glowing 3d bar moving up and down blocking a sphere an then wait for the whole gaming media to tell us that this will be the best and newest thing in gamplay (fine print:because none of the millions who will play have ever heard of Pong!).
Had this guy really been playing for so long as he claims, he would have understood the difference in the gameplay of,say, Megaman, Castlevanina and Donkey Kong. All platformers, all the same actions but still many differences in their gampley, that are not to be mentioned here, that have made them different games alltogether, basic lessons in gamemaking that todays designers seem to ignore. And why shouldn't they, since people like this guy don't care and don't notice. They will, in 10 years maybe.
They say that thinking that you know is worse than not knowing. I guess it is correct.
I myself have been playing games fanatically for 20 years and believe me, regardless of how long each and every one of you have been playing it all comes down to one thing:everyone plays what they find to be fun. Or at least that is the lesson and the attitude we teck geeks had 20 years ago.
I can't accept a person speaking the truth about playing games for 20+ years when he tells me he finds todays games to ge great. To be frank I have spent more time playing with old emulated games than with my GC, and the GC along with the titles I have have, has given me the old good feeling that older games gave me.
Historical ignorance is the indication that a man can be manipulated. And older games are gaming history. You lived it or you've played it and studied it...your historically educated, as long as games are concerned. Today the media and the advertising attitude have not marked only Nintendo as kiddy and lame, but old games too, so people don't play them and thus never see the obvious about todays games.
What is it? Even when you take games an analyze them to the core (which I believe is a bad habit unless your in the buisness) one can rarely find anything other than graphical and acoustical superiority to be the only difference. There are even times when this superiority is lacking in comparison to older games. But still, gameplay is what defines a good game and in this department (a part of games that still has not been properly and accurately defined) monstrous things have been said: "Next gen gameplay" and all the game has is a jump action, an attack action and maybe an inventory. So all mindless people who spit on old games because the block of pixels doesn't look like a head think that the money muncher they are buying really has "next gen" gameplay and they never even realise that the gameplay style they are playing with is a 20 year gameplay concept, unchanged! All we need now is a super neat looking glowing 3d bar moving up and down blocking a sphere an then wait for the whole gaming media to tell us that this will be the best and newest thing in gamplay (fine print:because none of the millions who will play have ever heard of Pong!).
Had this guy really been playing for so long as he claims, he would have understood the difference in the gameplay of,say, Megaman, Castlevanina and Donkey Kong. All platformers, all the same actions but still many differences in their gampley, that are not to be mentioned here, that have made them different games alltogether, basic lessons in gamemaking that todays designers seem to ignore. And why shouldn't they, since people like this guy don't care and don't notice. They will, in 10 years maybe.
They say that thinking that you know is worse than not knowing. I guess it is correct.