6
« on: August 14, 2003, 04:59:40 PM »
There's no need to overwhelm the customer with a lot of great games at launch. Even if Nintendo could have 10 or more 1st/2nd party games ready for launch, they'd be much better off staggering their release schedule so that these games are released over the course of 6 months to a year. As they say, 3 is the magic number, so I believe Nintendo would benefit from having three HUGE killer apps at launch. Something in-house, completely fresh and original (which I can almost promise is coming at launch), the game that has system-seller written all over it, Too Human, and something from a third party...perhaps an RPG. Assuming the in-house game is fairly "light" (but not kiddy...a difficult tightrope to walk), you've pretty much covered all your bases with these three games.
Pokemon is a TERRIBLE idea at launch. As Cell pointed out, Nintendo has to change its image, and since the general gaming public HATES Pokemon, it would be unwise for it to be mentioned at all during the launch period. Bring it out at x-mas so all the kids will ask their parents for Nintendo's console; you've just pushed several million more consoles without alienating the shallow, casual gamer.
As for the rest of their many, many franchises, I think Cell's idea of holding off on them is best. While Zelda could be pulled off with a thoroughly badass Link (though this isn't likely considering WW2's '04 release), most of the other stuff will simply make people think 'teh kiddy.' Nintendo should in no way compromise their integrity by making some lameass GTA ripoff, but they should do their best to trick the customer into thinking they've changed their design philosophy. Nintendo keeps on making quirky stuff like Pikmin, along with a sprinkling of uber-cool games like Metroid and F-Zero, with ED and third parties cranking out the M-rated games that gamers so adore, and the Big N has it locked. Totally. Nintendo doesn't need to change its style; they just need other developers to fill in the gaps.
On the matter of sports games...Madden is a necessity. Everything else pales in comparison. Everything (well, unless you're talking about Japan, in which case Winning Eleven would be the best bet). Get Madden online, as both the PS3 and Xbox2 versions will be, and launch before those consoles, and you've got a very nice share of the market.
In conclusion, this is Nintendo's ideal lineup.
-Too Human (becomes more likely by the day)
-RPG (anything by Square will be 10x more effective)
-original Nintendo game (I know this is coming)
-RE5 (RE4 sales will dictate whether this game is multi-platform or not)
-Soul Calibur 3/Tekken 5/Virtua Fighter 5/SOMETHING (Nintendo's getting comfy with Namco...I wouldn't be surprised if they nabbed Tekken)
-Madden NFL 2006 (pivotal)
-Racer...? (I'm not positive about this one...what's Ninty gonna get to compete with Gran Turismo 5?)
-Wave Race (good tech demo)
-Rogue Squadron 4/Pilotwings (better tech demo)
Follow this up with an x-mas lineup of:
-Pokemon RPG (doesn't matter whether it's online...it'll sell)
-Mario platformer
-Pikmin 3
-AC 2
-whatever the hell else Nintendo wants
Nintendo's hugest advantatge over the competion is the fact that they can actually make games. When you've got a developer powerhouse coupled with a slew of great 2nd and 3rd party stuff, you're going to outclass the competion by a mile. The PS3's probably already won, but I think Nintendo could easily steal back some market share and completely stomp the Xbox 2.