Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - SC5

Pages: [1]
1
Nintendo Gaming / RE: Wheres the money!?!?!?
« on: August 17, 2003, 10:28:36 PM »
*=sure get

F-Zero GX*
Soul Calibur 2*
Mario Kart Double Dash*
Rogue Squadron III*
Metal Gear Solid: The Twin Snakes*
Viewtiful Joe*
Billy Hatcher and the Giant Egg
Final Fantasy Tactics Advance*
Pikmin 2
True Crime: Streets of LA
Giftpia
Sword of Mana
Prince of Persia*
Beyond Good & Evil
Kirby's Air Ride

yeah, that's about it....

ouchu....

2
Nintendo Gaming / RE: Shenmue 3 to include 1 and 2?
« on: July 18, 2003, 01:22:20 PM »
It would make more sense PS2, but Suzuki did say he wanted to see the series go to Gamecube (which in a few interviews, he stated he was quite fond of that console). Of course, since MS payed Sega and blah blah, it went to Xbox.

But, Suzuki made Beach Spikers exclusive to gamecube and is making Virtua Fighter Quest on it.

So maybe it could happen...

3
Nintendo Gaming / RE: Tell me why Cube gets so few RPGs
« on: July 17, 2003, 01:31:32 PM »
"I just want to play decent RPGs on my 'Cube. Is that so much to ask?"

How can the cube give you what it doesn't have? You're asking for Bioware to make a non-linear RPG for a console which is very far away from that demographic.

And I can understand the whole, Apple = quality over quantity = Nintendo. But the thing is, I bought the cube for games like Zelda, Metroid and Mario while the Mac really doesn't get much of anything that the PC doesn't already have, except for a handfull of things like Zork Nemesis and those Bungie titles before it got bought by MS.

4
Nintendo Gaming / RE: Tell me why Cube gets so few RPGs
« on: July 16, 2003, 09:31:40 PM »
PSO is definitively worth 20$ IMO, I hope you like the idea of leveling up though. But it is pretty addictive. You can kill alot of time with it.

Knights of The Old Republic is coming out on PC in october, on the 15th to be precise (which is when I will buy it). I am assuming the PC version will have bonus stuff over the Xbox version. Not to mention a "collector's box" (Bioware loves making those for it's PC releases).

The Xbox version of Morrowind is buggy to the point of not being playable, so you can't say it's a big "plus" for Xbox.

5
Nintendo Gaming / RE: Tell me why Cube gets so few RPGs
« on: July 15, 2003, 09:11:22 PM »
Baldur's Gate = Best RPG ever. But never will a game like that be made for consoles.

But Bioware seems pretty friendly with Xbox now. And does rumors of MS purchasing Bioware still send chills down my back.

Sorry, but the cube's the place for western RPGs. Stick with the PC or get an Xbox (Kotor + A very buggy Morrowind)

Skies of Arcadia Legends is the best CONSOLE RPG I've played in a long time though, and I know even some of my PC gamer buddies really like it.

6
Nintendo Gaming / RE: Burrnout 2?
« on: July 14, 2003, 11:57:48 AM »
I got it and I felt a little disapointed. I'm not really into realistic racing games to begin with, so I traded it for PSO a week after I got it. Which was plenty of time to do everything there was to do inside the game, and I felt no reason to play it again. I heard that the Crash Mode was really addictive and fun, while it wasn't really either.

But hey, don't let me get you down. You might be really glad, but if you're unsure, I'd suggest renting first. (I should really learn to take my own advice)

7
Nintendo Gaming / IKARUGA! HOW MANY HAVE IT
« on: July 12, 2003, 04:56:15 PM »
I have it and I beat it on easy with infinite continues that one time...

8
Nintendo Gaming / New article on Nintendo´s future! Must-read!!!
« on: July 12, 2003, 05:20:33 AM »
Wow, nothing has changed at all, still the same Mouse_Clicker, nonjagged and cubedcanuck of old, eh?

Basically, the Gamecube's f*cked now. As much as I love the goddamn system, I don't see it selling bucket loads any time soon. Mario didn't do it, Metroid didn't do it, Zelda didn't do it and Mario Kart surely won't either. All Nintendo can do is please it's current fanbase and perhaps raise some eyebrows along the way, but the people who haven't already gotten a gamecube for the games out now wont get it for the games coming up in the future.
Maybe I'm generalizing, Mario Kart, RE4 and Killer7 could boost console sales a bit, but I'm not forseeing any huge peaks in gamecube's sales. Even if Gamecube is my favorite system this gen and there is none other I'd rather own, it's basically passed it's prime. Xbox and PS2 owners might get second thoughts when they see FF:CC and MGS:Twin Snakes, but they wont jump ship (or even share deck) if they haven't already. And no, connectivity will NOT help either.


Next gen is where it's at, trust me. I'm expecting big things for N5.

First and formost, Yamauchi was around for Gamecube, now it's Iwata, and the recently released GBA SP leaves little to the imagination of Nintendo's next console's "style." I'm thinking along the lines of Nexus actually.
How the console will look is extremely important. They need to let go of the indigo. Seriously, pay that guy who made those nexus prints for his idea and use it. I trust Nintendo in being capable to add the best hardware possible under a set amount of cash, it's one thing they're good at. As for the slogan, make it something along the lines of "Hardcore gamers' only option," but not as retarded. Backwards compatability is a major plus as well, but not as necesary as some might make it out to be.

Second, the head start is a great idea, but if they don't take COMPLETE advantage of it, they're looking at another Dreamcast on the shelves while the streets are full of hype about PS3 and Xbox 2. If they release it a full year before Sony and MS's next consoles, they need to make the public forget about the competition. Showing off N5's hardware capabilities while PS3 and Xbox aren't ready to display more than a spec sheet will be a huge plus. Because Nintendo only needs to manage to surpass this current gen's hardware significantely, just enough to "wow" the public to graphic quality they haven't seen on TV yet. All of this while Sony and Microsoft are still busy with R&D (depsite the fact that their respective hardware might be superior, if the people buy into N5 first, they won't care about the rest when they come out, just look at PS2). Of course, this means loads of advertisment. Ads on TV made the NES known to the public and firmely stated itself as the "second coming" for the videogame industry and N5 deserves no less. Although it without the 3 point:

A wide variety of quality lauch titles! Which should included (but not limited to): Final Fantasy/Chrono Trigger/Secret of Mana/SOMETHING from Square Enix or a full blown Pokemon RPG/MMORPG (hey, we gotta sell this baby in Japan too), Too Human (which should be hyped up to hell and back, really something to grab casuals), A classic Nintendo license (Mario and the like or SSBM2 will do), all of the latest sport titles from EA with graphical upgrades, a realistic racer with a good presentation and any realistic/mature games to add to the list would be a plus (Capcom titles, ect.). All of that = the "PS3 who? Xbox 2 what?" impression long enough for N5 to create a fair userbase before the competition hits, which will eat up atleast SOME of the potential PS2/Xbox2 constumers.

And I'm being pretty generous, that's the absolute minimum Nintendo needs to have to really make an impact. They better be ready with that or equivalent to it.

A good kick in the butt is just what the doctor ordered for Nintendo during next gen. And even if it doesn't sell ALL that well (compared to PS3 that is), I'm sure it will have a lasting impact, and if they released it a full holiday season before the rest of the competition, than I think we're looking at a sure hit.

   

9
Nintendo Gaming / PN03 Discussion
« on: March 02, 2003, 08:30:43 PM »
Quote

Originally posted by: Gonandorf
I know i'll get flamed for this,but i really couldn't help but notice something that bothers me about PN03.the  game-although it has beautiful graphics-does suffer from a limited variation of colors.

Now,i've seen all the trailers released for the games,and i've seen them over and over again.i just can't get over the idea of having to play in a beautifully drawn environemtn with only a few colors on screen.Don;t get me wrong,i'm not one to call for SMSS variety of colors,but the least i expect is something in the level of Metorid Prime.



The choice in the colors are supposed to give the game style man. That's the first thing that stroke me about it, I simply fell to my knees when I saw the different hues of black on white with the occasional bright colors added for beams and special moves. The game is incredibly stylish, and fits extremely well in the high-tech futuristic background it's trying to project. This is what I dreamed games on the new-gen consoles would be like.


In any case, here's what I heard about PN03's gameplay. With the points you collect by defeating enemies you can purchase Aegis Suits and "tune up" different abilities. Each of the different Aegis Suits have different maximum limit for Attack/Defense/Energy stats (initially?), and you can "tune up" (customize?) with the points you collect.

Orange coloured gauge is "Energy Drive Gauge". It will deplete with the use of Energy Drive (special attack?).

Green gauge is "Barrier Gauge". When it's empty, it's game over.

You can fill each gauge with corresponding items found in the stages. The number shown is amount of (above mentioned) points you've collected.

By destroying enemies in succession (within certain time), you start a combo, which increases bonus points. Collected points can be used to purchase different Aegis Suits, items, & etc. at the end of each mission. By destroying enemies effectively, you can extend combo which leads to high points (which leads to more "customization").

This is a game that I am very highly anticipating, along with the rest of capcom's 5.

 

10
Nintendo Gaming / Ikaruga Discussion
« on: March 02, 2003, 07:57:42 PM »
I'm picking Ikaruga up on release date EVEN if I didn't finish Zelda. I dunno, but I just got the urge to play a good 2D top-down shooter.

No worry though, I'll get my ass handed to myself in it and I'll just go back to Zelda.

11
Since March is the month of the Nintendo fan, I thought I'd share this mp3 I discovered a while ago. It's about Nintendo and Gamecube. It's fan made, made by fans of the company and it is distributed as a free download on their site. Meaning, it's not illegal to have this mp3 since the author(s) give it for free to the public.

Anyway, here's the link: http://hem.passagen.se/hbt/mp3/GCN.mp3 (right-click and save target as)
It's 3.2 megs.

This mp3 really gets you in the 'Nintendo mood' or whatever you wanna call it. Just thought it would appropriate for the occasion. I really like it, in fact. Pretty well made indeed. The lyrics are well recorded. It's called GCN (People's Choice), made by Yeu Kang Hua.

Here's is the original page where you download it from: http://hem.passagen.se/hbt/eng_music.htm
Scroll down just a bit until you see the "GCN (People's Choice)"  under the letter 'G', there's a small text about why they decided to make this mp3. And here are the lyrics


"Nintendo Bless Us!"  

12
Nintendo Gaming / Offical 2002 Game Of The Year Nominees
« on: February 04, 2003, 10:57:51 AM »
Finalists for 2003's Innovation in Console Gaming include:
• Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo of America, developed by Nintendo Co. Ltd.;
• Eternal Darkness for the NINTENDO GAMECUBE, published by Nintendo of America, developed by Silicon Knights;
Grand Theft Auto: Vice City for the PlayStation 2, published by Rockstar, developed by Rockstar North;
• Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo of America, developed by Retro Studios;
• Splinter Cell for the Xbox, published by Ubi Soft, developed by Ubi Soft Montreal.


What the hell? Innovative? Common.

13
Nintendo Gaming / Sega!
« on: February 03, 2003, 05:09:54 PM »
I hope Yuji Naka will be more involved with it then. Those clips of Sonic Adventure DX really made my jaw drop, but, I can only imagine what a completely new Sonic game on this current generation of consoles will look like.

They really need to stick to Sonic's speeding levels and let go of...well...everyone else. And cut the cheap storylines and dialogues while they're at it. Bring back the oldschool Dr. Robotnik endangering the world thing, atleast it didn't make me shudder like Amy's voice.

Pages: [1]