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« on: April 17, 2012, 11:15:24 PM »
IMO Beamdog is not at fault here. They made a product for a service that is dead because of Nintendo. The WiiWare service, while although it does have some good games, is poorly marketed and organized. You have a horrible data cap and you have to have 6000 downloads just to make a profit for the first time. What if you product only sells 5000 downloads? Does that mean that you just put up a game for nothing and will never see profit from it? Sure, these devs may not have had good marketing but, WiiWare in general has not had much either. The E-Shop is certainly looking better each week, but they still have a lot to improve on to show developers they care about digital distribution.