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Nintendo Gaming / Nintendo has something even bigger...
« on: April 26, 2003, 06:26:19 AM »
Nintendo advertisement in Nintendo Power
Click the above link to see the E3 advertisement that is in this months Nintendo Power magazine. (moderators: thats my own webspace)
Is Nintendo set to announce a sequel to The Wind Waker? An entirely new Zelda game (a la Space World 2000 video)? Or just a generic marketing image?
Could it be the second Zelda game that is going to be announced for Christmas season sales???
I remembered something while on my way home from work tonight while talking with my friend.
In an interview about Mario Sunshine, Ninteno said one of the reasons Sunshine took so long was because they developped complex software to assist with rendering 3D characters and worlds.
I believe at the time they said the actual time needed for Sunshine after the software was completed was incredibly quick, and would enable them to quickly turn around another complex 3D game in relatively quick speed.
I wonder if they could apply this to the Zelda universe, and toss in some Link models and fly from there. Six month turn around, or so, out on shelves for the holidays.
Click the above link to see the E3 advertisement that is in this months Nintendo Power magazine. (moderators: thats my own webspace)
Is Nintendo set to announce a sequel to The Wind Waker? An entirely new Zelda game (a la Space World 2000 video)? Or just a generic marketing image?
Could it be the second Zelda game that is going to be announced for Christmas season sales???

Quote
Saturday, March 1 2003 - In case you still wont believe us, Konami has confirmed the development of Metal Gear Solid for the Gamecube. It will be a remake, not just a port. Shigeru Miyamoto is said to be working with Konami on the project. He has also stated that two new Zelda Gamecube games are in development. One will continue to use the cell shaded graphics, and one will use more realistic graphics like OoT. In addition, it is confirmed that HAL Laboratory's is working on Kirby Air Ride. That could be why the pink puff looks the same as he did in Melee. Finally, Nintendo of America confirmed that they are working on a successor of the 32-bit GameBoy Advance system, which is a big duh to us now.
I remembered something while on my way home from work tonight while talking with my friend.
In an interview about Mario Sunshine, Ninteno said one of the reasons Sunshine took so long was because they developped complex software to assist with rendering 3D characters and worlds.
I believe at the time they said the actual time needed for Sunshine after the software was completed was incredibly quick, and would enable them to quickly turn around another complex 3D game in relatively quick speed.
I wonder if they could apply this to the Zelda universe, and toss in some Link models and fly from there. Six month turn around, or so, out on shelves for the holidays.