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« on: May 27, 2003, 09:47:57 AM »
I dont think has anything to do with what button is where. When you use the mouse to aim you are using a large group of muscles over a fairly large area. That translates into very smooth motion. A finger or thumb by itself cannot compete. It can make do at best.
I know auto-targeting seems cheap, but it is the only way to make for acceptable control in a console FPS. If Metroid Prime didn't have target lock, I never would have played it. As it was it only partly compensates. I wish Splinter Cell had target lock. It pissed me off that I had to sit still and fiddle just to get off a halfway accurate shot when I'm used to playing UT2003 and making a running/strafing headshot.
But... there are lots of games that a gamepad can do way better than a mouse/keyboard. Take THPS2 for instance.