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Messages - DiscoStu

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Nintendo Gaming / RE:Revolutionary Controller
« on: May 19, 2005, 10:31:58 PM »
Ok I have 2 guesses about the controller.  But before I begin; one premise:  a consistent message about the controller was presented in the pre-E3 conf, the Reggie interview on GSpot, and the Reggie interview on G4 regarding the controller.  A reference each time was made regarding the importance of using the control to play NES, SNES, and N64 games (in addition to Rev games) with the same controller and that this info should give everyone a clue about the controller and it's revolutionaryness.  I thought this was odd since you can still plug a GC control in to the system.  Also some of this has been mentioned by others on this site, or at least others around here have made comments pre-E3 even that have influenced my theories.  

My ideas:
!) The control uses a touch screen of some sort, like the DS.  Obviously N has been experimenting with such tech.  The DS didn't come out of nowhere, there have to be guys working on the touch screen tech at N (I forget the division that came up with the concept but Iwata I believe worked closely with that division before the promotion).  My major problem with a touch screen displaying the controls negates the idea of pressing a button, that tactile knowledge of ones finger running over a button.  With any touch screen type system one will always have to look at it to know they are pressing the right button until they become an expert with the controls; this alienates the casual user.  So could there be some sort of system that allows the developer to aromatically recognize an area pressed on the touch screen but also makes that area an impression on the touchscreen and allows th developer to determine the amount of depression by the player

2)  The controllers are actually also portable systems.  With N's knowledge of small screens could the Rev's controllers that allow you to walk away from the system and still be playing a game.  So completely uniting the portable market with the console market.


(btw controller is an interesting word to dissect and apply to videogames, try it at your next social gathering especially if there's a bunch of engineers around)

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Nintendo Gaming / RE: official Naruto 3 is awesome thread
« on: April 08, 2005, 12:21:33 PM »
Yes! Yes! Yes!  I picked this up pretty much as a result of your review, and I believe a bit of drunken online shopping.  Anyways I am extremely happy with it.  I love fighting games and in my opinion SSBM is not a fun fighting game.  I have never enjoyed the series.  I know plenty who do.  But Naruto on the other hand is really enjoyable.  

On a side note,  I picked up Kururin at the same time since I had never imported any games before and I can't believe how m  uch fun this quirky little game is.  I'd recommend everyone pick up both of these.

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Nintendo Gaming / RE: Athletics/Olympic titles?
« on: August 25, 2004, 07:40:26 PM »
I picked up this game for 3 bucks at a Blockbuster sale one day and I definately got my 3 bucks worth, if for nothing else but the curling.  You heard me CURLING.  Come on a curling video game.  I'll put it on late, after most people have left the house and those that have never played it will groan at first, but before you know it I have to kick their ass out the door.  It was a great mindless 4 in the morning game.  I got bored with it, but it was definately worth the 3 dollars.

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