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« on: February 21, 2003, 09:30:12 AM »
good point guys. if you reflect on what makes ps2 such a popular console, it all comes back to a few certian revolutionary games. FFX first of all, if i had ps2 i would buy it without even thinking just because of the fact its a sequel in the FF series. not only does it have the reputation to start, but it has some of the best graphics ive ever seen on any console. gameplay isnt near FF7 in my opinion, but it is pretty cool nonetheless.
another title ps2 has relied on is GTA3 and Vice City. like above, even though GTA2's graphics werent too hot, it had pretty incredible gameplay. its sequels like these that make up ps2's popularity.
i could go on and on, but my point is that i dont see many gamecube games that follow this pattern. i see some new themed games like mario sunshine (very much like mario 64 though) that did pretty well. then again, look at the games that were sequels of games that were revolutionary in the past. metroid prime for example, the reason most people buy a gamecube if i may say. the first metroids werent revolutionary by any manner, but they took the idea and added onto it to make a hell of a game. then you have all the hype windwaker is getting already. based closesly to the n64 zelda games, and i know OoT is considered one of the best games of all time.
if i was nintendo, i would think of some quality sequels to put out. rumor has it that mario kart GC and mario 128 are in development, so that is definitely a step in the right direction. i would definitely take a game like Super Mario RPG from SNES (my fav rpg of all time other than FF7) and i would make a sequel. incredible game (even though pretty straight forward and ez for an rpg) that kept me playing for hours. this post is getting kinda long, and i could mention multiple other revolutionary games nintendo has put out in the past. basically i think nintendo should stick with 'if it aint broken dont fix it' and stick with what works.