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TalkBack / Re: Japan’s Unfair Smash Bros. 3DS Advantage
« on: September 10, 2014, 07:37:23 PM »
He was talking about the Circle Pad Pro not supporting Smash.
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The days of a static handheld platform lasting 8 years are over. Games meant for an iPad Air 2 are going to run like crap on an iPad from 2011.
Many of what you complained about would come under my suggestion for a "False Claim" cause. Got permission, then get flagged anyway? False claim. No music? False claim.
While I don't *agree* with this type of enforcement, the fact is the streamers don't own the music, thus don't have the right to broadcast it.
I think it's a bad tactic, but they're within their rights.
You know that Nintendo could alleviate this whole VC support issue if they just made it a completely separate and independent service that is accessible (for now) only through Nintendo hardware.
No one wants to pay fees to have them released on the Wii.... then pay fees again to have it released for the 3DS, then pay fees yet again to have then released on the Wii U as well, and then so on and so forth.
Same goes for the consumers buying the games. I bought it on the Wii.... then you forced me to pay to upgrade it onto the Wii U, and I also had to rebuy for the 3DS....
**** all that. allow me to buy it once and play it anywhere and I'll likely expand my collection. Force me to buy and buy again (...and again), and you've probably lost another customer.
So many easy fixes to stupid Nintendo problems.
This really does seem like the perfect opportunity for DLC. $20 base game with SMB1 enemies and items, $5 SMB3 pack, $5 SMW pack.
Having different grades of sprite graphics would be cool, but I'm more curious if you can scroll up much/at all. Having SM3 and SMW items won't matter much if you can't build the levels up vertically.
Am I in the Funhouse?
No, no. This topic regards the rumor about Mario Maker.