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Messages - Mumei

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26
Quote

Originally posted by: Mario
There is no RPG better than Pokemon.


I agree that Pokemon games are excellent, but I have trouble saying that there are no better RPGs.. The most important thing in an RPG for me are characters and the story... And Pokemon is severely lacking in that aspect.


27
Nintendo Gaming / RE: Ds games: Titles you hope are on the horizon
« on: July 19, 2004, 03:34:48 PM »
To be honest, I wish we could have both a control stick and a D-Pad.  Each has its advantages...

28
Nintendo Gaming / RE: DS launch games
« on: July 19, 2004, 03:32:48 PM »
The GBA SP sells for about 125 U.S. in Japan, if I recall correctly, and sells for 100 U.S. here... Do you think that there could be a chance of a slightly lower price in the United States?

29
Nintendo Gaming / RE: DS Gripes
« on: July 19, 2004, 03:31:31 PM »
Well since they appear to be cheaper, I think part of it is trying to make a profit and part of it is royalties...

30
Nintendo Gaming / RE:Pokemon in a Mario Game?
« on: July 19, 2004, 09:40:30 AM »
Quote

Originally posted by: Bill
Don't worry, I'm sure Ninty will find out a way to create a cheap way to create an online server so gamers won't have to pay fees sometime in the future...


I don't believe that it will ever be cheap enough not to have any fees... The fees are what makes it possible to even have the servers running...

31
Nintendo Gaming / RE: Ds games: Titles you hope are on the horizon
« on: July 19, 2004, 09:38:58 AM »
I don't want to see ANY N64 ports. The DS has no analog stick and those games would play like crap with a d-pad.

Thank you.  And at least someone agrees with me about no analog stick sucking for 3D games... Although you have to admit that having Goldeneye would sell systems...  Imagine 16-player Goldeneye... You know that would be a excellent killer app, as long as graphics were updated.

32
Nintendo Gaming / RE: The most ANNOYING Zelda enemy ever
« on: July 19, 2004, 07:45:19 AM »
Quote

the game has one of the best atmospheres of any game I've ever played


I know... I loved the atmosphere that MM had 8).

33
Nintendo Gaming / RE: The most ANNOYING Zelda enemy ever
« on: July 18, 2004, 09:18:05 PM »
I don't think atmosphere and control are directly linked =/.  You can't make a blanket statement saying that more control gives better atmosphere or vice-versa.  Unless someone has an example where that actually works...

34
Nintendo Gaming / RE: DS Gripes
« on: July 18, 2004, 07:33:11 PM »
Quote

It’s pretty hard to predict which titles are going to be best sellers and which are going to be slow to sell.


Not for Nintendo .  Pokemon, Mario, Zelda = Instant Best-Seller ^_^.  Especially Pokemon...

35
Nintendo Gaming / RE:The most ANNOYING Zelda enemy ever
« on: July 18, 2004, 07:20:27 PM »
Quote

Originally posted by: Bill
"You shouldn't let the simple notion off a time limit ruin the experience- that's just plain stupidity."

No, it's gameplay taste...I simply DO NOT LIKE TIMED GAMES!  It's also a reason why I don't like the first Pikmin...Great idea, but it's timed...

"It's an excuse not to play the game."

Errr...Maybe if I wasn't a Zelda fan... =P


If I remember correctly, the second Pikmin game isn't timed... I seem to remember hearing about that >_>.

And did you at least play MM enough to get the Fierce Diety Mask?  That was so much fun ^_^.


36
General Gaming / RE: PSP's "Original Titles"
« on: July 18, 2004, 07:19:16 PM »
I've read that before... Which is why I think Sony's official line about 10 hours for games is complete bull.

37
Nintendo Gaming / RE:New North American (NPD) Sales Thread
« on: July 18, 2004, 07:15:01 PM »
Quote

Originally posted by: ruby_onix
Quote

As I heard the Xbox software sell rate is pretty crappy comparing to software sales of GCN,PS2,GBA.


The software sell rate is about...

PS2: 8.10
Xbox: 6.58
GCN: 6.09
GBA: 3.42

It says so in this very thread.


Erm.. According to the most recent EGM in their Nintendo E3 section, the average number of games in a GC owner's library is 12.8 games.  Or do you mean something different?


38
GIVE ME MY META KNIGHT!!!!!!!!  *calms down*  Meta Knight got snubbed .  He would've kicked serious ass.  You know he looks badass in his trophy .

39
Nintendo Gaming / RE: DS Gripes
« on: July 18, 2004, 03:59:59 PM »
But carts are more expensive than CD/DVD etc. and that raises the price.  You also have to consider Nintendo's royalty fees; the developer has to pay a certain amount to Nintendo for each cartridge sold (or maybe it is cartridge they buy....) and that raises the price.  Nintendo can then sell their own games for the same price as the third-parties and make even more money than the third-parties because they don't have to worry about royaties .

40
Nintendo Gaming / RE:DS Gripes
« on: July 18, 2004, 02:06:39 PM »
Quote

Originally posted by: Jale
Quote

Originally posted by: Mumei

That's just it.  I haven't seen a single game aside from Wario Ware that honestly benefits in any way from the touchscreen.




Maybe you are not looking hard enough.

I think there is a bit of corperate mischief going on here. Carts don't cost much to manufacture, do they? The price is mainly profit and development costs. If what I heard is true, the only problem is people being too stingy with their money.



I looked at all of the E3 games that were announced, and have been keeping up on games since then >_>.

And carts cost a lot to manufacture.  They certainly cost a lot more than optical media does.  Why else did you think that N64 games often sold for 60 - 70 dollars while PSX games were going for 40 to 50 dollars?  They were that expensive because developers had to compensate for the high price of cartridges.

41
Nintendo Gaming / RE: DS Gripes
« on: July 18, 2004, 11:20:59 AM »
Quote

Aha, just because a game doesn't REQUIRE something doesn't mean it can't be improved or open new interactions with the touch screen...Being able to perform actions with the touch screen isn't really a way to create new gameplay ideas, imo, but open up new ways to get in touch(pun not intended) and interact even more with your games...


That's just it.  I haven't seen a single game aside from Wario Ware that honestly benefits in any way from the touchscreen.

Quote

If at first you don't succeed, try and try again...What I'm laughing at is that these developers have barely had the development kits...Just because you can't come up with an idea in a ridiculously short amount of time is no reason to think that it's a concern with the system: it's the concern of the developer and their lack of realisation that good gameplay ideas take time to come up with...


You didn't actually read it, did you?  They are able to come up with small ideas that would work in a Wario Ware-esque game.  But they cannot do that because Nintendo is already doing it.  Not even Nintendo has shown that there are any big ideas for the touchscreen, just small ideas that can't be used for a full fledged game on their own.  And I'm sure that they are far more aware of the time it takes to come up with good gameplay ideas that you.

Quote

Hurrah for exaggeration! I love being called a fanboy with absolutely no evidence to back up the claim except my disgust with 3rd party games...


Yeah, and your disgust with third-party games makes so much sense - I mean who honestly wants games that are just as good as anything Nintendo puts out nowadays?  The reason I said you were acting like a fanboy?  Your kneejerk reaction was to defend Nintendo by saying that they need to learn to think.  You didn't even think of the possibility that it isn't just the third-parties that are having trouble coming up with ideas.  You single them out as the ones that aren't trying, yet Nintendo hasn't proven that they have any ideas.  But do you call them out?  And acting as though Nintendo can do no wrong >_>.

42
Nintendo Gaming / RE: DS Gripes
« on: July 18, 2004, 09:03:11 AM »
That was two of the stupidest comments I have ever heard.  They've been trying.  Yes, they are sooooooo stupid.  I mean, some of the greatest developers in the world (eg. Square, Capcom, Konami, Namco, EA) can't think of an idea that would justify the price of 3800 yen.  You are being stupid and naive in your insults.  

I'm getting sick of the blatant Nintendo fanboyism.  Nintendo hasn't come up with any compelling ideas either, aside from Wario Ware.  For now, the uses have been gimmicky.  "Sounds like developers need to finally learn to think."  Oh yes, because Nintendo is teh bestest evar and they have teh koolest ideas!!!  No.  They haven't come up with anything besides Wario Ware's new game that honestly requires the touch screen.  Every other game could be played normally and doesn't really require that touch screen.

If you weren't so busy not paying any attention to what third-party developers are doing, you would notice that they are coming up with just as many new ideas as Nintendo is in this generation, and probably more.  It is pretty stupid to say that they need to learn to think when this is a brand new way of making games.  Of course they are going to have trouble at the beginning.

That man does not symbolize everything that is wrong with game development.  He is trying to come up with something, but right now every developer is in a deadlock because the DS allows for small ideas and no one can think of a way to turn those small ideas into a fullfledged game without adding unncessary crap.  And "what a moron"??  At least he is smart enough to understand that he cannot sell a game with a few small ideas for 3800 yen.  He symbolizes everything that is right with game development; he is trying his best to come up with ideas and he is trying.  Just because you admit that everyone in a field is having a problem doesn't mean that you cannot think, that you don't have an imagination, or you cannot try.

And I don't know what the hell you are talking about "an unwillingness to try."  What the hell?  Did you even read the article?  He is trying, and those are real concerns with the system.  I'm sick of the insults to developers just because they are having trouble coming up with something.  

I can't believe the stupidity of these responses.  I expected maturity and a williness to discuss the possibility of delays, less games at launch, etc.  Instead, I get a stupid fanboy response that says, "OMG teh dveloprs r st00pid!!  Tehy n33d tu tihnk!!!"  

43
Nintendo Gaming / RE: Pokemon in a Mario Game?
« on: July 18, 2004, 08:48:45 AM »
You'll have to keep waiting =(... Though I could see a Pokemon MMORPG easily becoming the best-selling MMORPG ever... If Nintendo could find a way to at least break even, I think it would be a good idea.  Even though they won't make money off of that game, the game will get people to buy the system, who would probably buy more games that would make Nintendo money in the long run.... I think.

44
General Gaming / RE:1 Million People Are Using Xbox Live
« on: July 18, 2004, 04:02:03 AM »
Quote

Originally posted by: Syl
Quote

Originally posted by: Xenplan
Longtime reader/lurker, but I can be of assistance in regards to sales data.

http://www5e.biglobe.ne.jp/~hokora/gcrank.html

The sources of the chart are of NPD and Famitsu, so I believe it's accurate.  You can also view sales data of the other consoles including  GBA near the bottom


Thats very strange, according to NPD windwaker sold over 3 million last year, in america alone.

Why are the numbers on this thing so much lower?


Um... Because they are more accurate.  TWW broke about 3.3 or 3.4 million worldwide.  It sold absolutely terribly in comparison to OoT...


45
Nintendo Gaming / RE: DS Gripes
« on: July 18, 2004, 02:53:04 AM »
http://www.gamespot.com/news/2004/07/16/news_6102921.html

That seems worrisome... I hope they are able to get out of the deadlock.

46
Nintendo Gaming / RE: Pokemon in a Mario Game?
« on: July 17, 2004, 08:32:51 PM »
Maybe he meant Pidgeot?

47
Nintendo Gaming / RE:Nintendo going Retro
« on: July 17, 2004, 07:57:19 PM »
Quote

Originally posted by: Bill
"Super Mario World or Yoshi's Island over Super Mario Sunshine."

How about Super Mario 64 over Super Mario World?  Ehhhhh?  I bet more would choose 64...


And I would pick Super Mario World over either one.  And if you didn't notice, I was trying to use Gamecube games for the examples.


48
General Gaming / RE:Tales of Symphonia on PS2: English version rumor
« on: July 17, 2004, 07:47:59 PM »
Quote

Originally posted by: mouse_clicker
Quote

As for the topic itself, I guess there is a good chance of a PS2 version, at least if Namco believes there is a demand.


Namco has already made a PS2 version of it, but SCEA has, at least for now, blocked its American release. They're doing the same thing with Killer 7.


I'm aware of that.  I was referring to a domestic release (well domestic for people living in the States).


49
Reader Reviews / RE: final fantasy 7
« on: July 17, 2004, 07:37:36 PM »
The only part of this that seems to be reviewing it is the part that says that it is the best RPG ever.  Allow me to disagree.  FFVI, Chrono Trigger, Panzer Dragoon Saga, Lunar 2, and SMRPG are all good examples of games that are better.

Considering that you claim to be a FFVII fan, I find it odd that you cannot spell Aeris/Aerith's name.  I'd say this looks like an attempt to make fun of an FFVII fanboy >_>.

50
General Gaming / RE: Tales of Symphonia on PS2: English version rumor
« on: July 17, 2004, 07:28:20 PM »
You know it really is ridiculous to call people who want a game for the system they own a fanboy T_T.  Would it be fair to call you a fanboy if you wanted a certain PS2 game for Gamecube?

As for the topic itself, I guess there is a good chance of a PS2 version, at least if Namco believes there is a demand.

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