BnM, could you edit the console to be black?
No. my skillz are really limited. sorry. maybe The Perm can do it though.
I might give it a try later. I'm still teaching myself the program.
@Morbid
these are the numbers I said you had wrong
If they only make 20 dollars per WiiPad they would make $20,000 per 10,000 WiiPad's sold.
$20 x 10,000 = $200,000.
Also the numbers I had for the uMote were over $40 manufactuing. I expect them to sell it for anywhere between $65-$80 should they sell them separately.
And my point was that a profit is a profit. You're not gonna make any profit if you don't sell extra controllers. So not selling any controllers is just bad business when we know for a fact that lots of them could be sold at a profit provided compelling software is there to make use of them.
Enough value of something they do not sell? How can they consider having games that require you to play with a friend that has a WiiPad when they do not sell WiiPad's. This implies they plan on selling WiiPads. Sure, it does not go out and state it -- but they do plan on selling it. They just don't plan on games making your spend 541.991 dollars within the launch windows to enjoy the games you want to play.
So thats been my point all along. Nintendo should keep the profit they enjoy.
They don't sell but they plan on selling....? ok.
You keep saying they don't sell and not gonna sell but then say they plan on selling.... make up your mind.
I never said anything about the launch window. I'm talking about Nintendo not gimping their machine because they didn't plan on games using a 2nd, 3rd or 4th uMote from the beginning and therefore not having functionality when those games do come around.
You also said no one would buy extra controllers. I countered that with WiiFit and uPlay. So I don't know what kinda point you are trying to argue, but as long as the controllers don't cost over $100 (which I don't think they will...) then software is all they need to sell extra's. Wiimote w/ nunchuck + Motion Plus has been costing upwards of $60 since birth of the Wii, charging an extra $20 on top of that(gotta preserve those profit margins) for a uMote is not too much to ask.
and once again, I'm not saying that 2nd uMotes need to be out at launch, but the option to use them needs to be there from the get-go and selling them bundled or stand-alone will obviously be at a profit, so why not do it?
"In the future, we may look at what other opportunities there are for gameplay and, how having two of those controllers might create fun or interesting new styles of play, but of course in doing that, it would require a consumer to purchase an additional controller. Therefore, we would need to carefully consider how we could create such an experience and, potentially, how we could ensure that there would be enough value within that experience for the consumer to accept that cost and make that purchase."
http://wii.ign.com/articles/117/1177013p1.htmlThis is what the President of Nintendo said. And I was asking you a question, let me ask you again: How can they consider in the future to require you to buy more then one WiiPads if they are not selling them? Is that possible? Your point seems to be, or one of them, that Nintendo is "gimping" themselves by not allowing it -- and Nintendo in that interview (for the first time, I might add) clearly states it is possible and that in the future games will be made BY NINTENDO that requires multiple WiiPads for multiplayer gameplay. I believe third party developers -- such as, you know, EA Sports -- will develop games requiring multiple WiiPads. I think that because if they want you to choose your plays with the WiiPad, then you can't do that without multiple WiiPad with local multiplayer gaming (one console, multiple people).
And still hung up on those numbers, are ya? If you said forty, then add forty to 24 and you get 84 dollars. Thats with the same profit margin, and that would make total cost of ownership 601.99
1. My incorrect numbers does not change my point. And I never said people won't buy more WiiPads, not specifically. I said this:
Most people start out not buying many controllers. To this day, I only bought two and the one that came with the system, and I don't have nunchucks to go with those Wiimotes, either. If they only make 20 dollars per WiiPad they would make $20,000 per 10,000 WiiPad's sold.
I wasn't stating, specifically, that people won't buy the WiiPads. I was agreeing with the person I quoted, that people don't go out and buy multiple controllers for the system when the first buy it. It's a gradual thing. It's something they do when they have money and or the need. I never bought another Xbox 360 controller the entire time I had it because I never had the need. Some people won't have the need to buy another WiiPad, so they simply won't. That won't be the majority, and it isn't an excuse not to sale WiiPad's. In fact, Nintendo is not using it as an excuse. They are simply stating that in the first year or so -- maybe longer, he said "future
2" (he as in the big head huncho himself, Satoru Iwata) -- they will have multiplayer games using Wiimote and WiiPad combo's. Or classic controller and WiiPad combo's. Or WiiPad and Motion Board combo. You get the picture.
For reference, I will show you the specific post I was replying to.
Yeah, I can see how one can read it that way, but doesn't that go without saying? How many games require more than one controller? It's an odd way of phrasing it. A more appropriate way to say it would be, "WiiU will support multiple [tablet controllers] but we are not planning on releasing any games that require more than one. There will always be an option to use the Classic controller for multiplayer games as we do not want to force our consumers to own more than [the tablet controller] that comes with the console."
What it sounds like Iwata is saying is, "WiiU is perfectly capable of supporting multiple [tablet controllers] but we are not including this functionality due to cost," which, let's be honest, is total bullshit. I don't need to own 4 Wii remotes (and I don't), but I can if I want and it's certainly very expensive especially when coupled with nunchucks. Nintendo never asked anyone to invest that much money. However, the possibility is there and Nintendo let the consumer decide.
I remember reading how Nintendo originally didn't think of the nunchuck for the Wii and that the idea came from Retro Studios. Apparently, they seriously considered the Wii remote without the nunchuck. Holy lack of foresight, Batman. That said, and if Nintendo is currently planning on not supporting multiple tablet controllers since the quote is rather unclear, I hope Retro or any number of 3rd parties steps in and explains why that would be a terrible idea.
And I know you didn't say anything about the launch window, never said you did. I did, however, quote a President of a company called Nintendo who talked about the future in terms of Wii U
2. I assume when he said in the future, he was not talking about in 2012 Nintendo will require you to buy more than one WiiPad to play a game. And I assume when he was talking present tense he was not talking about now, considering no one has the option to buy Wii U or a WiiPad right now since ... you know ... Nintendo has not released it yet. I could be mistaken, of course.
Now finally ...
and once again, I'm not saying that 2nd uMotes need to be out at launch, but the option to use them needs to be there from the get-go and selling them bundled or stand-alone will obviously be at a profit, so why not do it?
I never said the option wouldn't be there, and I never said they shouldn't, so why ask me something we obviously agree on?
1: This number was created by an estimated cost of $349.99 for a Wii U and 3 WiiPads sold at $84. It could be more or less at final cost of ownership for a Wii U, and is not a prediction. More of a statement that Nintendo doesn't want to take all your money, at least not in 2012 and not without justifying it first.2: IGN: Wii U Controller Price Tag Problems