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Messages - mamacitalew

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51
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 10:36:13 PM »
Friends of Mineral Town improves on a lot of the things from the N64 game. The mining is a bigger part of the game and you use the ore you mine to upgrade your tools. You can build a kitchen for your house in HM64 but in FoMT you can actually use it to cook things.

You can do both in ToT!  A number of appliances are usless (I think there's a woodburning stove) but the frying pan, mixer, oven, etc. are nice to have, and may even be essential for some Rainbow recipes (a lot of Rainbow recipe items are available for sale at Flea Markets).  (PS Decent Eggs are worth more fried, but Perfect and Shining Eggs are not.)  I also don't know how the houses work in the other games, but you can continue upgrading your ToT house to a level four or five (sorry not sure!!).  I'm currently at a level four, giving me more counter space (I couldn't fit all of my appliances out at once in a level three) and an upstairs where I put my couches that I can't sit on, my TV for when I feel like learning about the animals of the island or the weather (a bit useless as the weather is on the HUD) and my telephone, which I rarely use since I have the strategy guide which tells me business hours.

52
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 10:30:50 PM »
First of all that avatar is awesome (and who the hell is mamacitalew!? nice to meet ya though!), secondly those impressions were really good, and i'm glad you mentioned the detection issue because its actually been a staple in HM games ;) lol You have no idea how many eggs i've dropped in the original game because of that,yeesh! Since i probably won't be picking up HM:ToT, i most likely will continue playing the original on the virtual console.I stopped in winter because, like Stratos i had nothing to do.

The N64 game was great but I'd have to say that Friends of Mineral Town on the GBA is the best game in the series. I bought Rune Factory Frontier for the Wii but haven't played it yet, this post is making me want to.

I'll be honest, i never played it because i didn't get a GBA until late in its lifespan, and even now i only have about 5 games for it. I guess i should track a copy down since even after 1 or 2 (or 3??) Harvest Moon releases on the DS, people are still saying that FoMT is the better (portable) HM game.

I-Lo, when you play RFF you should lemme know what you think about it, since its still on my list of "maybe" games.

Yes, I called you I-Lo. Deal with it.

Haha thank you, thank you.  I've been around NWR for about a year now but don't post very much, unfortunately.  I did have a few comments on De Blob way back when. And nice to meet you, too!

The detection in ToT just cause me to pick up chickens instead of eggs, even when the eggs are directly in front of me  >:( Haven't dropped any though!

As for as DS HM games, I have Island of Happyness which I bought after ToT, and I hardly play it.  My friend has HM Cute, which she hardly plays after picking up ToT.  Maybe we just like consoles better?  I know I do.

I would definitely like to hear about RFF, even though I'm more into the petting the cow and not battling foes.  What can I say, lover not fighter... most of the time.

53
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 10:24:15 PM »
The N64 game was great but I'd have to say that Friends of Mineral Town on the GBA is the best game in the series. I bought Rune Factory Frontier for the Wii but haven't played it yet, this post is making me want to.

I keep hearing about the 64 game!  I'll definitely get it on VC once I "finish" ToT.

54
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 10:22:58 PM »
It's actually a 2 1/2 year limit in the original. I think it was a nice thing because it gave you an end goal. Though I don't see any harm in letting the game continue on afterward.

Yeah, like what Easycure said, the 1st GC version left a sour taste in my mouth and killed the series to me until I saw Rune Factory. The N64 one is the best I agree and then the SNES one is close behind it. The only fault I have for the SNES one is that there are few things to do in the fall and winter aside from crops and wooing. I was too good when I played it again on the VC and so I had nothing to do half the day. It got too monotonous because I already had all the house upgrades by the first Summer and was stalling with marriage because I wanted to get married in the Winter since that's my favorite season in real life. I just kept buying cows and chickens. It's now the same old chores. The N64 one almost has too much side things to do. I really liked mining.

Winter's always difficult but ToT does make it necessary because certain crops for the Rainbows can only be grown in the winter. 
As far as "the same old chores" I find I spend hours every morning milking cows and making cheese, collecting eggs and making mayonaise, collecting silk and making thread, etc.  By the time I'm done I don't have much time -- having a horse makes it so much easier to get around quickly.
There's two mines in ToT.  Ganache Mine is available at the very start of the game and is fairly deep, I think thirty floors.  The other mine on Mt. Gelato is difficult to get to, having to complete three rainbows and feeding a bear a copious amount of honey.  Honestly, I haven't gotten there yet.  I don't see how it'll work because it takes so long to get to that if I do my morning chores, will I even have time to explore it's 50 floors?

55
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 10:16:59 PM »
Robots always have the best blog posts!

It's because we're perfect machines  ;)

56
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 06:42:59 PM »
Interesting thoughts. I've been debating which Harvest Moon/Rune Factory game I should get for my sister since she likes the series a lot and this really helps with my decision.

I'd love to try out Rune Factory for Wii but it would actually be my first time playing a game in the series. I never heard about the series until the Wii game was announced (thanks for the thread Bill!), and only then did I learn that RF is a HM spin-off, and i've loved the HM since the original SNES game.

Is RF2 out for DS? Because that might be a better investment (timewise) than a console version of RF.. oh but i'm getting off topic.

Back to Harvest Moon. These impressions make me want to pick up the game, but at the same time things like the slow loading.. i just know thats something that would kill the experience for me. I'm glad the art style goes back to the cutsey look of the original titles, because the first Harvest Moon on Gamecube left a sour taste in my mouth. Still though, considering how many Harvest Moon titles have been released, you'd think one of them would finally fix the little issues they ALL seem to have (like sloppy controls/detection).

Oh well, I have the SNES version on the Wii's Virtual Console, and i'm holding out for the N64 as well because I enjoyed that one a ton more over the original (it included more of the story aspects, and you didn't have the two year time limit).

I've actually never played any RF games, and this is my first HM game  :-[ so I unfortunately can't help out with anything RF related (yet!).

The slow loading is something that definitely has potential to ruin the game for people who just aren't *that* into the game, but if you do get into it they are definitely bearable.  Plus, it's a nice time to eat some popcorn if you have any on hand.

I have heard that the 64 release is the best one out there, and I do look forward to playing it soon via VC.  Just right now, I'm so wrapped up in HM: ToT that I really don't want to get into too much else.

I wasn't even aware of a 2 year limit in the SNES release!  There's not one in ToT, in fact, in this game you can choose to play as your child once he/she grows up.  There's a lot (a LOT) of playability in this game, which is great; a 2 year time limit sounds so unfortunate.

And one more thing: I felt the need to point out the sloppy detection, because it is pretty annoying, but I am pretttty sure the only place I've experienced it (at least chronically) was inside my Coop.

57
TalkBack / Re: My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 06:37:16 PM »
Interesting thoughts. I've been debating which Harvest Moon/Rune Factory game I should get for my sister since she likes the series a lot and this really helps with my decision.

Glad to know that I could help! Any more Qs, feel free to ask :)

58
TalkBack / My Thoughts on Harvest Moon: Tree of Tranquility
« on: May 06, 2009, 02:32:28 AM »
http://www.nintendoworldreport.com/blogArt.cfm?artid=18372

I had never played a Harvest Moon game before.  I bought the first Wii entry, Tree of Tranquility, despite being told by close friends that the earlier games in the series were better and that the original creator had moved on to the Rune Factory series.  After looking at the case and seeing just how gosh-darn cute my character could be (and that I could play as a girl), coupled with my lifelong dream of having a chicken coop, I was sold on the game.

The game begins with my character, which I named after myself, on a ship en route to Waffle Island.  The ship's captain, Pascal, asks me questions about myself such as my name and birthday in a manner similar to Nintendo's Animal Crossing series.  However, the turbulent seas cause me to fall and bump my head, rendering me unconscious until I awake, safely on Waffle Island and in the care of the proprietors of Sundae Inn.

After fully recovering from my accident, Hamilton, the Mayor of Waffle Island, asks me if I would prefer a Town Plot, Mountain Plot, or Seaside Plot, and upon my decision, takes me to my new ranch.  Each plot has its benefits and drawbacks.  The Town Plot, which is close to Waffle Town's shops and inhabitants, has the smallest amount of land, which limits the amount of crops one can farm.  The Mountain Plot is the furthest away, but has the most land.  The Seaside Plot has a medium-sized land parcel, but is on the beach, making it ideal for those who like to fish.  I selected the Mountain Plot, which worked great for me once Luke, the carpenter's son, chopped the Harvest Tree that was blocking the path from my house to the Ganache Mine District.  This was ideal since I had chosen Owen, who spends his days in Ganache Mine, to be my one true love.

The game is difficult in the beginning, as the character isn't used to the hard work of ranch life and runs out of energy really fast from mundane tasks like pulling weeds and digging holes, let alone sowing seeds and watering plants.  Money is also hard to come by in the beginning, and I would often spend an entire day in Ganache Mine just to be able to afford a Buckwheat Cocktail to woo my beloved Owen.  As with other Harvest Moon games, the player gives gifts to other characters, and in return the character begins to like them, measured by hearts.  Heart levels make certain events possible, such as going on a date with an eligible bachelor or bachelorette, and even later marrying them.  It's also necessary to raise heart levels of Rival Couples, who will also marry.

Harvest Moon is all about smart investing, and investments take money as well as time.  For instance, saving up to buy a Calf takes quite a bit of time, as does allowing it to grow for a season (28 days) until it is an adult and can produce Milk.  However, Milk is an excellent product, which brings in the Gold as well as raises the level of Brownie Ranch, making more animals available for purchase. Players can also turn Milk into either Cheese or Butter; Wool, Flax, and Silk into Yarn and Thread; and Eggs into Mayonnaise, Duckonnaise, and Ostonnaise.  Insider's tip: Silkworms are well worth their high price, as silk thread has an absurdly high shipping value.

However, there's more to the game besides making money and buying presents.  There's also a story to the island!  Before your move to the island, the Harvest Goddess Tree fell, causing great distress. This broke the Rainbows that kept the seas calm, which explains your rough voyage on the high seas.  As your character settles in, he or she is expected to work towards restoring these Rainbows by speaking with the Harvest Sprites who guard them and concoting Rainbow Recipes which bring the Rainbows back!  Each Rainbow serves as a Bridge to a new part of the Island that was previously unable to be reached.  The first Rainbow calms the seas, which sends Pascal out to sea again, returning twice a month with new residents.  The best part about this is that it furthers an actual story, convincing you to keep playing the game, to make the next Rainbow so you can walk across it to Toucan Island and Mount Gelato.

Despite these interesting, fun, and sometimes plain cute aspects of the game, there are a few flaws which need to be addressed.  The most obvious are the load times, which are sometimes painstakingly slow.  I really don't know why it would take so unbearably long to enter my chicken coop, but it does.  The loading isn't bad enough to turn me off to the game, but for someone who isn't instantly hooked by the cute graphics and story it might be impossible to forgive.  Another issue that I've encountered is the game's inability to recognize which direction the player is facing.  Often times I find myself standing directly in front of an egg pressing A to pick it up, only to wind up picking up the chicken who is 45 degrees to my left.  Frustruating, but definitely not deal-breaking.

One thing that I cannot deny is how absolutely lost I would be if I had not bought the Player's Guide, which let me know which Cocktails Owen loves best, in what Season I can grow a Good Tomato for Ben's Rainbow, or if it's more profitible to ship an Egg or fry it first (fry it only if it's not Perfect of Shining).  All in all, the Player's Guide is as crucial as the game is a blast.

I might be new to the series, but Tree of Tranquility has definitely hooked me. While games like Rune Factory: Frontier and Animal Crossing: City Folk might be more polished, I'm not interested in the combat of Rune Factory or the real-time mechanic used in Animal Crossing. Harvest Moon is a game I can take at my own pace, and quickly get back into after putting it down for a little while.

59
TalkBack / Re: New York Comic Con Day One Thoughts
« on: February 09, 2009, 08:23:32 PM »
I'm pretty sure he was just referring to the fact that the Wii is in a different league than the Xbox 360 and PlayStation 3; it's like comparing Star Wars figures to Wiffleball bats (I'm not sure which side is which in this analogy; use your imagination).

The Wii is Star Wars.

60
Nintendo Gaming / Re: De Blob
« on: October 24, 2008, 03:55:33 PM »
I love this game.  I got it last week I think, and once I start playing it I cannot stop.  I've heard complaints and read one here about the jump, I like how the incorporate the functions of the remote in to the game; that's what the function of it is anyway, isn't it?  [I just love seeing Wii games that actually utilize the abilities of the system.]
One of the best things as far as structure goes is how you can go through it pretty fast -- the medals awarded for beating a time are usually around 20 minutes, but that seems to do the game a terrible injustice.
Other than that, my favorite part is just the fact that it's so uncontrollably beautiful.

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