Microsoft is a weird beast in this market. Despite these leaks, is there anything that tells us what is Microsoft's goal in videogames? What are they trying to accomplish here? What is their purpose?
It was said that when Microsoft first came into the market, it was because they saw what Sony was doing and realized there was potential to control the electronics of the living room. To be the entertainment hub of the living room. Hence the battle of HD-DVD vs Blu-Ray during the Xbox 360 / PS3 days. Both also pivoted to allow streaming services.
The problem is that people are no longer tied to just one screen. The strategy that helped the PS2 of being able to play games and DVDs to make it appealing to people to buy an all-in-one device just doesn't exist anymore. With so many streaming services and devices like tablets, phones, and laptops, the idea of needing an all-on-one entertainment hub doesn't really exist. Even when in people are together in a living room, maybe one person would be using a console on the tv but another person can be watching something on a tablet and another on a laptop.
So, what now? Microsoft seems to have seen this shift towards streaming by creating GamePass to try and become the Netflix of gaming. In that sense, these acquisitions of game companies make sense because it would help keep adding content to the service. But it also makes their hardware unfocused. Buy an XBox to access GamePass? Ok, but that can be done on a computer. Why else buy it? If Microsoft's goal is to get GamePass on Nintendo and Sony systems, that continues to appear unlikely although it oddly might have better success if Microsoft isn't making hardware. If they were now the biggest third-party publisher then it might be harder to resist accepting that service.
That's part of why I'd say Microsoft has struggled in the market since the Xbox 360 days. (Probably didn't help they had a lot of hardware failure with the 360. There was probably some consumer trust lost there). Of course, software has also been a weakness for XBox as well. 360 was the high point in some ways because the Halo brand was still good and they did get a few success like Gears of War. The play to be the "bro-gamer" console of choice with FPS games and online and multiplayer felt like Microsoft's identity in the market at the time but what is now?
Like, here's something that has come out in the leaks:
https://twitter.com/Wario64/status/1704003068239782374?t=ZUN_p_WoxP03FlA-lnz7uA&s=19One of the pictures there shows the innovation XBox has brought to market and it gets a big... shrug from me.
Potentially bigger news was this image that had been found of Microsoft's attempt to possibly do a Switch of their own.
As much as we bagged on Sony, say 15 years ago, of always copying Nintendo, Microsoft seems even less creative and just chasing after both what Sony and Nintendo are doing. Perhaps the initial XBox helped spur Sony into expanding more their online gaming and infrastructure plans they they initially might have had without Microsoft in the market for the PS3. But beyond that, is there anything one can point to and say Nintendo and Sony saw Microsoft doing this and copied it or made them change their plans?
Yeah, Microsoft remains a sort of threat in the money they can use to buy up things but buying something doesn't translate into a path for success either. The danger comes if they ever get someone who can bring in a sense of identity and culture to their gaming division and can implement a better organization for software development with all these companies they have acquired. That's the danger Microsoft poses. The potential they have. For now, the lassiez-faire attitude they seem to show and the idea that they'll just buy something to fill a weakness they spot keeps them kind of lazy in the whole endeavor.
Good luck.