Author Topic: IMPRESSIONS: We Cheer 2  (Read 1897 times)

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Offline Nick DiMola

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IMPRESSIONS: We Cheer 2
« on: June 08, 2009, 01:19:00 PM »
A sequel Carmine would be proud to review.
 http://www.nintendoworldreport.com/impressionsArt.cfm?artid=18826

 Now you tell me if this sounds fair: I attend a Namco booth tour appointment along with James Jones, and my wife. We step up to the first stop of the tour, and it's We Cheer 2. With three people total, I somehow still get stuck playing the game to avoid embarrassing ourselves in front of the booth attendant.    


Pretty crappy, right? Well as it turns out, not so much.    


We Cheer 2, much to my surprise, is a very competent rhythm game. Players take hold of two Wii Remotes, one per hand, and cheer along with the songs playing in the background. Though the demo showcased a few different songs, I only had the pleasure of performing "Hey Mickey."    


The basic premise of Wii Cheer 2 is apparently identical to that of its predecessor. Players must move their arms in rhythm with the music, in the exact directions displayed by the in-game avatar and the Elite Beat Agents-like gesture tracks that appear on screen.    


The song, "Hey Mickey", started with some pretty basic gestures. I was most often moving both my arms fully extended from side to side in the air. As the song progressed, the game started mixing up what I needed to do. Instead of performing the same gesture with both arms, I needed to start doing two different motions simultaneously. These gestures were often very unintuitive, giving the game some much needed challenge. Even with the more complicated gestures, the game still proved adept at recognizing exactly what I was doing.    


As with other rhythm titles, the game would assess each gesture I performed and rank me with both a word and an amount of points. The booth attendant informed me that the game is meant to be a more casual experience, but those looking to compete could try and achieve the highest score.    


Though the track selection didn't really mesh with my tastes, the gameplay was enjoyable, and reminiscent of Helix, a game I also enjoyed.

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Offline TJ Spyke

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Re: IMPRESSIONS: We Cheer 2
« Reply #1 on: June 08, 2009, 09:23:02 PM »
I've seen videos of it on GameTrailers and it doesn't look bad. What do you do if you don't have 2 Wii Remotes though?
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Offline Mop it up

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Re: IMPRESSIONS: We Cheer 2
« Reply #2 on: June 08, 2009, 09:39:52 PM »
Wasn't Kairon supposed to handle this game?

Offline Nick DiMola

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Re: IMPRESSIONS: We Cheer 2
« Reply #3 on: June 08, 2009, 09:44:35 PM »
I've seen videos of it on GameTrailers and it doesn't look bad. What do you do if you don't have 2 Wii Remotes though?

It works with the Nunchuk as well, but obviously the dual Wii Remote set up is optimal for both comfort and accuracy.
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