Author Topic: Future Mafia Games  (Read 417237 times)

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Offline Phil

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Re: Future Mafia Games
« Reply #875 on: February 18, 2015, 11:05:02 PM »
Could there be a pinned topic saying what a "Mafia Game" is for those of us who have no clue?

Unless I missed something, then my bad!
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Offline pokepal148

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Re: Future Mafia Games
« Reply #876 on: February 20, 2015, 01:18:48 AM »
I got a PM to insano so we'll see if he responds.

Offline Khushrenada

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Re: Future Mafia Games
« Reply #877 on: February 20, 2015, 01:38:38 AM »
Could there be a pinned topic saying what a "Mafia Game" is for those of us who have no clue?

Unless I missed something, then my bad!

Right. I saw this yesterday and was going to respond but then I got distracted by work and forgot to. Man, work is terrible.

Anyways, I guess something like that could be made up. The truth is that usually every game has the rules listed and explained either in the Sign-up thread for that round or in the Rules/Roles thread created for that game. For instance, if you were to click on the Mafia LXV: Super Smash Bros. for Mafia. Rules and Roles thread and scroll down a bit, you will see a section talking about the rules of the game, how it works and how you win.

You could also go through some of the past games shown in the Mafia Hall of Fame thread, such as the first game played in order to see what happened and get a better sense of how it works. The greatest way to learn though is to just jump in. I had a basic concept of it before I first played but I soon learned a whole lot more of how the game works when I actually began to play it.
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Offline Phil

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Re: Future Mafia Games
« Reply #878 on: February 20, 2015, 03:18:30 PM »
No worries! There's no rush for this information.
Thanks for the info, Khush!  ;D
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Offline Mop it up

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Re: Future Mafia Games
« Reply #879 on: February 20, 2015, 07:35:57 PM »
And if there's still something you're not sure about when the game's underway then you can always ask the host about it in a PM. I do this all the time when Khushrenada hosts to try and find loopholes to my advantage. :D

Offline Khushrenada

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Re: Future Mafia Games
« Reply #880 on: February 20, 2015, 08:00:32 PM »
And I do with any host whenever I'm playing. It's the Mafia way. If the game isn't broken, then it's no fun.
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Offline NWR_insanolord

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Re: Future Mafia Games
« Reply #881 on: February 20, 2015, 08:27:26 PM »
Yeah, the last game I hosted Khush basically broke the game by using the rules I came up with in ways I hadn't anticipated, eventually resulting in us coming to an agreement on limitations in order to keep the game competitive. He's the best at this, both playing and hosting.
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Offline Silenced

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Re: Future Mafia Games
« Reply #882 on: February 20, 2015, 09:56:58 PM »
Geez, I thought we all died.


Are we back?

Offline Stratos

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Re: Future Mafia Games
« Reply #883 on: February 23, 2015, 05:16:36 PM »
I have a new game idea. This one would have no deaths so everyone could see the game to the end.


Powers would be items and either people get "marked" for a mass death in the end or there could be a point system where the first to cross the threshold gets the victory. Might keep more active players engaged through the entire game.
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Offline Wah

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Re: Future Mafia Games
« Reply #884 on: March 01, 2015, 07:42:57 PM »
I'd like to host a game.
I got some good Ideas already.
(Kid Icarus, Halo, and just a good old fashioned mafia/terrorist game!)
Made you look ****.

Offline Khushrenada

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Re: Future Mafia Games
« Reply #885 on: March 01, 2015, 07:52:24 PM »
I'd like to host a game.
I got some good Ideas already.
(Kid Icarus, Halo, and just a good old fashioned mafia/terrorist game!)

Ok. Do you think you can be around regularly enough on the forums to start and end each day and answer any questions that players may have? That's one of the host's big responsibilities.
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Offline Spak-Spang

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Re: Future Mafia Games
« Reply #886 on: March 01, 2015, 08:08:07 PM »
Or do you have the responsibility to edit and filter your mafia plans to create a well balanced and fun game, that doesn't suck or isn't completely biased towards a side...because that has never been a requirement of mafia games if you look at our history.

Offline Silenced

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Re: Future Mafia Games
« Reply #887 on: March 01, 2015, 08:54:57 PM »
I have an interesting game idea worth toying with. All of my other ideas require waaay more people.

Offline Wah

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Re: Future Mafia Games
« Reply #888 on: March 04, 2015, 09:17:44 PM »
I I hosted I would try to be here...
or just give my ideas to you.
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Offline Stratos

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Re: Future Mafia Games
« Reply #889 on: March 20, 2015, 09:55:59 PM »
That was a fun game. I kind of want to run a "dueling mafia" game where the godfather's are immune to the hits and know who each other are. Sort of a true battle of whits between them to sway the townies and try to defeat the other side. Make it more of a mental chess game.

That has potential.

If you remember my musings about hosting a "dueling host" game, this is probably a better application of my main mechanic. Have two designated "deity" players who each control a mafia and have a goal to control the game.


Another idea that could play well with this is having there be virtually no death. All of the powers could be designed to sway votes and then have some other goal be what causes a specific side to win.

Perhaps "converting" people to their cause, or banishing players to an alternate sub-thread. Maybe an "afterlife" thread where the dead folks continue to act on a cosmic level, aiding their side as angels, messengers, or spirits. Can be something as simple as a separate vote which grants a special power/investigation to the winning side the next game.[/size][/font]
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Offline NWR_insanolord

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Re: Future Mafia Games
« Reply #890 on: March 20, 2015, 10:04:02 PM »
What if you played with dueling mafias, but each godfather was a different alt of Khushrenada?
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Offline Khushrenada

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Re: Future Mafia Games
« Reply #891 on: March 20, 2015, 10:19:26 PM »
Like a Pro-Khushrenada mafia and Anti-Khushrenada mafia? What brand new ideas you've got!
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Offline NWR_insanolord

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Re: Future Mafia Games
« Reply #892 on: March 20, 2015, 10:24:49 PM »
Man, I miss Anti-Khushrenada. Whatever happened to him?
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Offline that Baby guy

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Re: Future Mafia Games
« Reply #893 on: March 20, 2015, 10:46:24 PM »
Well, I'm sure if you look deep down inside yourself, you'll find him there.

Offline Khushrenada

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Re: Future Mafia Games
« Reply #894 on: March 20, 2015, 11:48:45 PM »
That or the PixlBit Forums as the ending of Crisis of Infinite Khushrenada's clearly showed.
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Offline Silenced

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Re: Future Mafia Games
« Reply #895 on: March 25, 2015, 08:45:25 AM »
I'd be up to hosting again. I'm better at it now.

Offline Khushrenada

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Re: Future Mafia Games
« Reply #896 on: March 25, 2015, 10:10:00 AM »
I'd be up to hosting again. I'm better at it now.

There was nothing really wrong about your first game. As far as first time hosting, it was a pretty solid job. I think you just feel bad about it because you had that extra day and then no one voted in it but there was nothing broken or wrong with the game. You're welcome to host. If there is a spot you want, just say so and I'll put you down for it.
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Offline Silenced

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Re: Future Mafia Games
« Reply #897 on: March 25, 2015, 10:29:01 AM »
Whatever spot is open I am open to taking.

Offline Khushrenada

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Re: Future Mafia Games
« Reply #898 on: March 25, 2015, 10:34:04 AM »
Does that mean you want to do the next game in April? I'm trying to see if we can't make this monthly again.
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Offline pokepal148

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Re: Future Mafia Games
« Reply #899 on: March 25, 2015, 11:57:08 AM »
And my experiment is a success. A dual mafia game with both mafias making hits can work.

Although I probably could afford to have cut the inactive day. And I do believe I was cutting the bare minimum in terms of townies.