Author Topic: Shadow of the Tower  (Read 9991 times)

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Offline BlackNMild2k1

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Shadow of the Tower
« on: August 07, 2009, 02:39:33 PM »
Interesting new concept from Hudson in platforming style
http://www.hudson.co.jp/kagenotou/

http://www.hudsonent.com/gamedetail.php?game_id=213&console=1







- pseudo-platformer
- reminiscent of Ico
- a giant tower sits in an abandoned land
- control the shadow of a boy as he tries to climb the tower
- walk on the shadows that platforms cast, and avoid the shadows of traps
- interact with shadows to move things in the real world (pull the shadow of a lever to move the real lever)
- boy has a black butterfly that aids him on his quest
- butterfly can move the light source to make jumps/puzzles easier for the boy
- no release date
« Last Edit: September 01, 2009, 05:42:13 PM by BlackNMild2k1 »

Offline Mop it up

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Re: Tower of Shadow
« Reply #1 on: August 07, 2009, 02:41:35 PM »
Sounds interesting but also disorienting...

Offline Caliban

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Re: Tower of Shadow
« Reply #2 on: August 07, 2009, 03:13:23 PM »
I'm intrigued by such concept.

Offline KDR_11k

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Re: Tower of Shadow
« Reply #3 on: August 07, 2009, 03:21:46 PM »
It looks pretty but I'm worried the shadow casting architecture may obscure the playing field.

Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #4 on: August 07, 2009, 03:25:58 PM »
Here is a video of a different game that is using the same concept.

Hopefully Tower of Shadow has a lot of the same ideas for creating diversity in puzzles as these guys do..0

Offline BeautifulShy

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Re: Tower of Shadow
« Reply #5 on: August 07, 2009, 03:38:07 PM »
Is this for Wiiware? If it is this is the type of game the service was made for.
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Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #6 on: August 07, 2009, 03:44:24 PM »
It's actually a retail game and is about 30% complete.

Offline KDR_11k

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Re: Tower of Shadow
« Reply #7 on: August 07, 2009, 03:53:02 PM »
I doubt it'll sell much but if they want to throw their money away so be it. They'd probably make more money with a good FPS instead.

Offline BeautifulShy

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Re: Tower of Shadow
« Reply #8 on: August 07, 2009, 04:22:06 PM »
It's actually a retail game and is about 30% complete.
Even better!!
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Offline NinGurl69 *huggles

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Re: Tower of Shadow
« Reply #9 on: August 07, 2009, 04:59:28 PM »
I doubt it'll sell much but if they want to throw their money away so be it. They'd probably make more money with a good FPS instead.

Well they could've gone the HD route.
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Offline KDR_11k

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Re: Tower of Shadow
« Reply #10 on: August 08, 2009, 03:04:24 AM »
I doubt it'll sell much but if they want to throw their money away so be it. They'd probably make more money with a good FPS instead.

Well they could've gone the HD route.

Hudson seems kinda poor financially to me, I doubt they can even afford an HD game.

Offline NinGurl69 *huggles

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Re: Tower of Shadow
« Reply #11 on: August 08, 2009, 04:06:18 AM »
If they know that, they're smarter than Marvelous.

=]
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Offline KDR_11k

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Re: Tower of Shadow
« Reply #12 on: August 08, 2009, 04:48:13 AM »
Oh they don't seem stupid to me, just either unable or unwilling to make "AAA" titles (full multi-million investments).

Offline Adrock

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Re: Tower of Shadow
« Reply #13 on: August 08, 2009, 12:29:53 PM »
- reminiscent of Ico
Yeah, that's about the first thing I thought of when I saw the screenshots. Hudson basically CTRL+C, CTRL+V the art direction.
Hudson seems kinda poor financially to me, I doubt they can even afford an HD game.
They made Bomberman: Act Zero.... I'll see myself out.

Seriously though, I think Konami became a majority shareholder of Hudson years back. With Konami backing them, they probably could make bigger HD games, but they seem content generally making Bomberman updates and Mario Party sequels.

Offline scrawnton

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Re: Tower of Shadow
« Reply #14 on: August 08, 2009, 01:20:45 PM »
This game looks very unique. I think i will buy this one when it comes out. Im not sold on the concept but it looks great.

Offline Mop it up

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Re: Tower of Shadow
« Reply #15 on: August 08, 2009, 02:24:00 PM »
Seriously though, I think Konami became a majority shareholder of Hudson years back. With Konami backing them, they probably could make bigger HD games, but they seem content generally making Bomberman updates and Mario Party sequels.
It's been over two years since the release of the last Mario Party game and there hasn't even been an announcement of a new one. They might be moving away from that series.

Offline KDR_11k

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Re: Tower of Shadow
« Reply #16 on: August 08, 2009, 02:30:03 PM »
Seriously though, I think Konami became a majority shareholder of Hudson years back. With Konami backing them, they probably could make bigger HD games, but they seem content generally making Bomberman updates and Mario Party sequels.

Konami seems to consider Hudson their casual division. I think if Konami wants to make an expensive game they'll make it themselves.

Offline Adrock

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Re: Tower of Shadow
« Reply #17 on: August 08, 2009, 03:22:14 PM »
Not necessarily. They're not developing the new Castlevania in house. I'm sure if someone at Hudson came up with an interesting concept, Konami would back them. Of course, that's assuming someone at Hudson is even that creative which is silly.

Mario Party DS came out Nov. 2007. Nintendo will release another Mario Party game. Why? Well, why not? People are suckers for those games despite how trite they've become. It sells so Nintendo will sell it.

Offline Mop it up

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Re: Tower of Shadow
« Reply #18 on: August 08, 2009, 03:28:32 PM »
I always forget about Mario Party DS. Still, that was almost two years ago, and Mario Party was a yearly release. Here we are approaching the two-year mark and there isn't even a word about a new one. It may come eventually but I think it will be a while, especially because both Mario Party 8 and DS are still selling (MP8 is the best-selling Mario Party).

Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #19 on: August 11, 2009, 02:32:03 AM »
More screens from Famitsu:











Offline EasyCure

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Re: Tower of Shadow
« Reply #20 on: August 11, 2009, 11:06:35 AM »
Some of those screens remind me of Rune Factory Frontier so.. <3
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Offline BeautifulShy

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Re: Tower of Shadow
« Reply #21 on: August 19, 2009, 09:34:25 PM »
http://www.gametrailers.com/video/gc-09-the-tower-of/54514

First video of the game coming from Gamescom.

Oh Spring 2010 is when it is coming out Black N Mild.

http://www.mcvuk.com/press-releases/50249/The-Tower-of-Shadow
« Last Edit: August 19, 2009, 09:42:47 PM by Maxi »
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Offline Peachylala

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Re: Tower of Shadow
« Reply #22 on: August 20, 2009, 01:42:40 PM »
Not necessarily. They're not developing the new Castlevania in house. I'm sure if someone at Hudson came up with an interesting concept, Konami would back them. Of course, that's assuming someone at Hudson is even that creative which is silly.
Lately, Konami's development teams have been losing the spark which made their games awesome in the late 80s/early90s/mid90s.

Nowadays they just force Hideo to make MGS games. =/
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Offline Elixir

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Re: Tower of Shadow
« Reply #23 on: August 20, 2009, 11:38:13 PM »
There really is not enough 2D games these days.  Perhaps we are finally reaching the point in the generation that developers are getting it through their heads that realism is considerably overrated.  Or perhaps not.  Either way, this will satisfy me.

Oh, and hello.  The thought of introducing myself in the introductory thread is far too embarrassing, so can we just pretend we got that out of the way?  ^_^

Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #24 on: August 20, 2009, 11:54:17 PM »

Oh, and hello.  The thought of introducing myself in the introductory thread is far too embarrassing, so can we just pretend we got that out of the way?  ^_^

NO. embarrassment is part of the process.

j/k, you can stay as far from that thread as you like. just be sure to swing by The Funhouse instead.

Offline ShyGuy

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Re: Tower of Shadow
« Reply #25 on: August 21, 2009, 12:12:57 AM »
I'm adding Elixir to my stalking list.

Offline Elixir

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Re: Tower of Shadow
« Reply #26 on: August 21, 2009, 02:31:13 AM »
You can take a number, if you so desire. ^_~

Offline Hostile Creation

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Re: Tower of Shadow
« Reply #27 on: August 23, 2009, 02:36:01 PM »
Fascinating conceit, although that alone hardly makes for a good game.  Not a huge fan of Hudson but still, this is intriguing.  At first it seems like just an aesthetic decision which wouldn't really affect the gameplay dynamics, but thinking about it more the possibilities open up.  They could have levels where the sun is setting and the shadows grow taller, or a place with artificial lighting or where maybe the light source moves, so the platforms change.  It's also an interesting rendition of 2D gaming, making it in a 3D environment but casting it on a 2D plane within that environment.  I'll probably check this game out, at the very least.  I always admire a company's willingness to do something different.
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Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #28 on: August 23, 2009, 03:35:08 PM »
At first it seems like just an aesthetic decision which wouldn't really affect the gameplay dynamics, but thinking about it more the possibilities open up.  They could have levels where the sun is setting and the shadows grow taller, or a place with artificial lighting or where maybe the light source moves, so the platforms change.

That was in the trailer that they released.

Offline NinGurl69 *huggles

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Re: Tower of Shadow
« Reply #29 on: August 25, 2009, 02:01:52 PM »
Is anyone bothered by the fact they're making players "platform" with much less screen real-estate than other platformers?
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Offline BlackNMild2k1

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Re: Tower of Shadow
« Reply #30 on: August 25, 2009, 02:11:38 PM »
Is anyone bothered by the fact they're making players "platform" with much less screen real-estate than other platformers?

What do you mean?

Offline NinGurl69 *huggles

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Re: Tower of Shadow
« Reply #31 on: August 25, 2009, 02:22:25 PM »
Your actions seem to take place in a distant view in only a definite fraction of the screen resolution.

An extreme case would playing Mario Galaxy in a PIP window on a TV; that's the feeling i'm hinting at.
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Offline BeautifulShy

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Re: Shadow of the Tower
« Reply #32 on: January 28, 2010, 03:47:09 AM »
http://youtube.com/watch?v=2d3DHIkuFO4

New gameplay video. It is a very nice concept for a game.
« Last Edit: May 14, 2010, 06:38:04 PM by Maxi »
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Offline Stratos

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Re: Shadow of the Tower
« Reply #33 on: June 01, 2010, 05:45:02 PM »
NWR just posted some new screens and I'm surprised I missed or forgot about this game. It looks like a great concept. Can't wait to see more of it.
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Offline BlackNMild2k1

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Re: Shadow of the Tower
« Reply #34 on: October 08, 2010, 11:38:00 AM »
http://uk.wii.ign.com/articles/112/1126687p2.html#ixzz11mF2zKhO

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A Shadow's Tale is one of the Wii's most beautiful and interesting games, both understated and deceptively deep. It never overuses one element or another, never dropping in a particular type of light or switch puzzle too often and changing things up just as you begin to suspect it's getting gimmicky. The core novelty of its gameplay never wears off, and the artistic direction is a constant source of pleasure. What with this and Limbo, it's an excellent year for the reimagined 2D platformer.

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Release Date: January 4, 2011
« Last Edit: October 08, 2010, 11:41:56 AM by BlackNMild2k1 »