How would you compare playing games now as to how you played games during the n64 era?
I said mode above. I would never buy a game where it was multiplayer only, but if it had both it would be great. Or even an additional co-op play. I liked the marketing idea that Nintendo was an "and company", but of course Nintendo is a "can't get production together and can't plan too far ahead in a bubble company"
Once you beat a game, you've beaten the game. Its nice to have something to continue to play after your done. Most games multiplayer modes are totally gimped versions of the single player. Mainly because the systems have never been powerful enough to handle such a thing. I played Minecraft for a year straight. When I first got it there was no goal or end game. You just played. It had all the action adventure elements in it. Later on Mojang added more rpg features and a goal.
Actually when I played only the Minecraft single player for about 2 weeks I hadn't realized it was seeded. I didn't know the world was procedurally generated. It still felt like it was thought out. I'd go through caves, and it felt like someone had been there before, but I was actually the first one there.
procedural generation would be a nice addition to zelda. The world is not the same every time you play. The dungeons are rearranged. Nintendo has done this on a small scale in the past with animal crossing. On the other hand I do appreciate a well designed world. Maybe B quest has random worlds?