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Messages - Adrock

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10126
Nintendo Gaming / RE:Super Smash Bros. Brawl
« on: January 20, 2007, 02:23:09 PM »
I'm hoping June, but I'm expecting October/November.

Metroid Prime 3 will probably come out before new-E3, maybe April. I don't expect Super Mario Galaxy until November.

10127
Nintendo Gaming / RE:Twilight Princess Spoiler Discussion Thread
« on: January 20, 2007, 06:02:43 AM »
You never visit Kokiri Forest in Twilight Princess. The Ordon Province had a lot of unexplored territory (i.e. whatever is past the first dungeon).

Faron and Ordon both represent Farore.

I figured the hidden skills teacher was supposed to be Link from Ocarina of Time even though he didn't use any of those moves.

The Gerudo weren't the Twili. I think the Twili were banished well before the events of Ocarina of Time.


It's easier not to force the Zelda games into a timeline because they make no sense chronologically. Really, Twilight Princess could have fit anywhere as it barely references anything. Ganondorf supposedly losing the Triforce of Power at the end of Twlight Princess could place the game after A Link to the Past. Otherwise, who resurrected him and how did he get the Triforce of Power back? You could go on and on about how the games contradict each other. Think about the Master Sword. It's at the bottom of the ocean in Wind Waker and "sleeps forever" in the forest at the end of A Link to the Past. yet both supposedly take place before the original. Seriously, what the f? We should all just ignore chronology for the sake of sanity.  

10128
Nintendo Gaming / RE:Capcom Announces First Wii Game (by Inafune)
« on: January 19, 2007, 05:23:04 PM »
It'll probably be a new game, otherwise Capcom could've just announced it as a Mega Man title. Wouldn't be much of a surprise, right? I'd like to see them take their time and make a Mega Man game using the Wii remote effectively.

Both Dead Rising and Lost Planet got old after a while because most of the game consists of killing hordes of enemies over and over and over.... I hope this game is different.

10129
Nintendo Gaming / RE:Nintendo to announce mystery sequel?
« on: January 19, 2007, 08:42:30 AM »
Pit couldn't fly until very near the end of the game. If they made a new Kid Icarus, it'd most likely be primarily jumping and gliding. I'd fear it being more of a Metroid clone if anything. You jump and shoot while collecting power-ups along the way. He never had a bow that doubled as swords before though so they could take that idea and run with it.

10130
Nintendo Gaming / RE:Nintendo to announce mystery sequel?
« on: January 18, 2007, 11:37:17 AM »
F this. I'm not falling for this mystery announcement thing again. I don't care unless there's an actual announcement.

10131
Quote

PartyBear wrote:
They do that in nearly every game in the series. That's why the story makes little to no sense from one to the next.

I mean everyting, gameplay included.

10132
After reading that Twilight Princess was to take place between Ocarina of Time and Wind Waker, I hoped Link would die at the end. Once the art of Zelda holding the sword was released, I thought it would be awesome if 3/4 through the game you fight Ganondorf, assuming it's far enough into the game to be the end, and lose. Then, you'd play as Zelda for the last part of the game to tie up loose ends. I've always advocating killing off either Link or Zelda and killing Link made sense to explain Wind Waker's world.

The problem is that Nintendo has no balls. Twlight Princess was filled with opportunities for Nintendo to expand on the history of the world and experiment with the story. I think if Nintendo really wants Twilight Princess to be the last Zelda of its kind, they should go all-out, make significant changes. Although not necessary, I would like to see Nintendo reboot the franchise and start from scratch. What if, for example, the player never actually meets Zelda? She is simply part of a legend and mystery that the player must piece together and unravel. What if you didn't play as Link? What if the story of the great hero Link exists in the world, but he's believed to be just a story? The plot could be entail who the real Link and Zelda were, what they fought about, and how it was all forgotten by the world.

Whatever Nintendo does, I hope they take a stance on the story. How important is it? Zelda is, first and foremost, a game and I want to play. I want interaction with this world. They should either hire writers or shorten the cinemas. I don't want to be taken out of the game for an unengaging story. I'd rather they simplify the storylines and keep me playing.

10133
General Gaming / RE:IGN Game and Console of the Year
« on: January 15, 2007, 04:36:20 PM »
I played very little of Okami so I can't comment. However, Zelda didn't deserve Game of the Year either. I would have given it to Wii Sports.

10134
Nintendo Gaming / RE:Excite truck: A game for everybody?
« on: January 14, 2007, 06:10:40 AM »
Quote

pap64 wrote:
I think we can all agree that the game does have a learning curve and it isn't that easy to get into.

I agree with that. My girlfriend, who is a non-gamer, loves the game, but she really sucks at it. At the same time, my brother, a gamer, didn't like the controls. I'm, obviously, also a gamer and I thought the controls could've been tighter though they weren't terrible. The learning curve was just right for me which is good except I've been playing games for almost 20 years (I'll be 23 this year). Excite Truck is a game that anyone can have fun with, but the learning curve could have been less steep for a game supposedly for everyone.  

EDIT: Good call, pap64. I don't preview my posts.

10135
Nintendo Gaming / RE:2-3 times powerful
« on: January 13, 2007, 07:42:05 AM »
For me, it'll always come down to this:

Art Design > Graphics Power

Also, most current Wii games look awful because of developer laziness and publishers rushing product to market. I still think Nintendo seriously undercut the power of their processors, but that doesn't mean developers can't make a visually stunning game on Wii. You don't need to make Gears of War to wow people graphically. Something like Okami on PS2 looks amazing. A game that looks 2-3 times better than Resident Evil 4 is going to look great. Maybe not Lair great, but great nonetheless. There's a great misconception that more powerful graphics cards automatically mean better graphics. That is simply not true.

10136
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: January 12, 2007, 07:10:22 AM »
As SixthAngel said, Metroid Fusion states that the Chozo created the Metroids.

They games are all connected, but the prequels and side-stories disrupt the continuity, some information is retconned. Zero Mission was essentially Intelligent Systems trying to mend continuity. Even though the games exist on one timeline, it's easier to think of the Prime games as a separate line.

10137
General Gaming / RE: New news for Starcraft Ghost kinda official
« on: January 11, 2007, 03:34:59 PM »
I still care about Starcraft: Ghost, but I sure as hell wouldn't buy a PS3 to play it.

10138
Nintendo Gaming / RE:RUMOR: Square-Enix to sell two franchises
« on: January 11, 2007, 08:26:27 AM »
Somehow, I doubt the Mana series being sold. SquareEnix has been trying to resurrect the franchise with the World of Mana label so it seems odd that they'd give up so soon. Didn't Dawn of Mana just launch in Japan? There's also Heroes of mana coming up.

I feel that Mana was just tossed in the rumor because it's S-E's most light-hearted series that isn't heavily connected to Final Fantasy. If they'd sell anything and not just with Disney as a potential buyer, I'd see Ogre Battle or even Chrono going first. Others like Tobal hold no weight.

10139
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: January 11, 2007, 06:30:21 AM »
I admit I haven't played the games in a while so I might be off. I thought Metroid Prime was the source of Phazon. It also seemed like it was the progenitor of all Metriods since it could create them (as shown in its final form, right?).

All Metroid games are about Metroids though they always seem to be of secondary focus, except for Metroid II.

10140
Nintendo Gaming / RE:I hope "Secret Rings" doesn't suck...
« on: January 09, 2007, 08:34:35 PM »
I think Sonic can work in 3D, but they have to change the mechanics. Sonic was fun because he was kind of the anti-Mario, in more ways than one, though more specifically gameplay wise. That was fine in the Gensis days. One of the problem with Sonic's 3D outings is that Sonic Team basically decided that Sonic was great because he was fast. Sonic the Hedgehog on 360 sucks because it's, ironically, too fast. Sega can't reduce Sonic gameplay to "you're fast, now run."

Super Mario 64 worked so well because it wasn't just Super Mario Bros. in the third dimension. Nintendo found a way for the game to feel like a part of the Mario universe while also making a highly original title. Mario levels were never objective based, but I almost feel like that made the game better. It exists as a Mario title yet it is like no Mario game before. I suppose that's my major issue with Sunshine, but that's a different topic.

Perhaps, as others have suggested, the problem is Sonic Team. You can blame it on a lot of things. I believe that they never excelled at making 3D games. Furthermore, they haven't made much of an effort to improve in that area. Most teams outside of Sonic have fared slightly worse or failed miserably while working on Sonic (i.e. Traveller's Tales, I'll let you decide how they've done). The answer could be as easy as "give Sonic to someone else." Focusing one making one great title instead of 5 bad ones wouldn't hurt either.

Quote

SixthAngel wrote:
They shouldn't train a new Miyamoto, they will never measure up, but instead let the new blood use their own style and bring something new to the table.

Or they could just "steal" talent. Imagine Hironobu Sakaguchi, Yuji Naka, or Shinji Mikami working at Nintendo. That would basically solve both issues of buying a struggling team and grooming young directors/producers. Of crouse, I'm not serious, but if you're looking for an easy out, there's nothing easier than employing proven talent.

10141
Quote

capamerica wrote:
The loading times are not that bad, It takes only about 6sec (10 at most) to load a level. The load times are no different then that of Mario Golf or Hot shot Golf.

It's not like Super Swing Golf is taxing Wii hardware. I've seen the game and it could be done on Gamecube so it begs to reason, on more powerful hardware, that the game should have better load times than Mario Golf, a mid previous gen game.

I guess my problem is with load times in general. In most cases, they're nothing like they were early-PS1 (I'll have to take your word on PSP loading since I don't have one). However, I feel rhat they shouldn't be noticable enough to be a nuisance, especially in games that do not particularly push hardware. Despite my annoyance with load times, I can forgive a game like Gears of War for having load times because it looks Oh-My-God. Something like Super Swing Golf is less acceptable. Ten seconds ever for a golf game. Come on....

10142
Nintendo Gaming / RE: Wii + Cell Phone + Bluetooth = I need an SD Card?
« on: January 06, 2007, 06:10:47 AM »
If you do get an SD Card, don't get snookered into getting Nintendo's Official Wii SD Card. It's just like every other SD Card except it has the Nintendo seal on it. Lame.

10143
Nintendo Gaming / RE:It's a Mini Game first quarter!
« on: January 06, 2007, 06:08:40 AM »
I already reserved Wii Play since it comes with a controller. Too bad it's only 2 players. At least, I'll have 3 controllers for Wii Sports.

10144
Nintendo Gaming / RE:Twilight Princess Spoiler Discussion Thread
« on: January 05, 2007, 04:52:31 AM »
I'm a completionist. Just last night, I got all the skills for Jonathan and Charlotte in Portrait of Ruin even though I could've easily beaten the game days ago. I get the "itch" to a certain degree, but as Mario said, if it's not fun, why bother?

With Twilight Princess I found all the bugs then I got a wallet. For what? By the time I got it, I didn't need to buy a damn thing. I find that completing everything in a Zelda game is not fun, mostly because it entails collecting things. The Magic Armor side-quest was an entire waste of my life. It took so long and the Magic Armor was a complete failure of an item. I feel like I finished enough of the game to disregard fishing (which I despised), hunting the poes, and the roll-goal game. I'd rather just start the game over entirely.  

10145
Nintendo Gaming / RE:Twilight Princess Spoiler Discussion Thread
« on: January 03, 2007, 12:36:27 PM »
For me, all things considered, A Link to the Past is the best Zelda title. I think of subsequent Zelda games and A Link to the Past had the greatest impact on the series. For a game released in 1991, it was just way ahead of its time. The gameplay, the story, the graphics, the music... just everything was amazing.

Sure, A Link to the Past isn't perfect, but I feel that Nintendo made the absolute best possible game they could 15+ years ago. I can't say that about games today. Every game has flaws. I just think that in 2006, some things shouldn't be problems. In Twilight Princess, bosses shouldn't be total pushovers, the overworld shouldn't be empty and so on. Many sequels today, not just Zelda, have some of the same problems of their predecessors.

10146
I'd say there's a very good chance the DQS bundle will happen in Japan. It helps both companies. Nintendo can't possibly pass up the opportunity to sell thousands of special addition Wiis which would ultimately lead to greater consumer and developer confidence.

Also, I remember the Psycho Letter of the Month in EGM. I subcribed for like 7 years. You need to something to read on the crapper. The magazine slowly declined in quality after Ed Semrad stepped down as Editor in Chief. Dan Hsu is just terrible. What the hell happened to the previews section?

10147
Nintendo Gaming / RE:Twilight Princess Spoiler Discussion Thread
« on: January 03, 2007, 10:05:22 AM »
Yeah, I can agree with those points. To me, the biggest issue was the sailing. Most of the game is doing nothing except sailing and changing wind directions. It became such a burden once the entire map became available while yielding so few rewards. Someone is bound to flame me for that.........

I give Wind Waker credit for having the best story in the series (despite the plot holes), including my personal favorite, A Link to the Past. And though I prefer Twilight Princess' graphics, I loved the cel-shading. However, I didn't particularly like the character designs outside of Ganondorf, who was unquestionably badass in Wind Waker in like every way imaginable.  

10148
Nintendo Gaming / RE:Twilight Princess Spoiler Discussion Thread
« on: January 03, 2007, 03:10:32 AM »
Quote

Kairon wrote:
This game would've been an utter disaster if it had been released last year, a bigger, worse disaster than even Wind Waker.

What? Someone besides me disliked Wind Waker. Is the sky falling yet?

10149
Nintendo Gaming / RE:Is Blockbuster Wiitarded . . . .
« on: January 03, 2007, 03:06:06 AM »
Quote

Rancid Planet wrote:
Rental outlets are only going to stock what their corporate head office sees as being a profitable catalog.

You'd think so...

Hollywood Video has games I've never even heard of.... Amazing Island on Gamecube, for example. What the crap?

10150
Nintendo Gaming / RE:Is Blockbuster Wiitarded . . . .
« on: January 02, 2007, 05:41:56 AM »
I work at Hollywood Video, we have almost every Wii game available since launch including Excite Truck, Elebits, Zelda, Trauma Center, and Tony Hawk. No one is really renting Wii games. I know at least 24 Wiis were sold at Game Crazy, including mine, and that many of those people rent at Hollywood. My guess is that they just bought their games. To my knowledge (and I'll check tonight at work), GC is sold out of Elebits and Excite Truck.

Not every Hollywood Video has a Game Crazy, but that's besides the point. HV is also the most poorly run, ass backward company ever. For example, corporate geniuses decided that being able to connect phone calls between both stores was too convenient and made too much sense. I could go on and on.....

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