Author Topic: Sadness Officially Announced  (Read 10643 times)

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Offline Nosferat2

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RE: Sadness Officially Announced
« Reply #25 on: April 12, 2006, 04:41:39 PM »
Wow, a next generation game that is black and white. They sould call it [Oh, hey man. My name is Standard Rules. You're kind going against my ruling here on using offensive slurs. First warning, m'kay? Thanks.].  I think the decision to do it as such is that they are new and lack the experience to make a visually striking game. Which is ok, but dont cover it up by saying its the "style" they chose or that it is "stylish".

Man twice the power of the system that created RE4 and we get a black and white game. Am i the only one disappointed by the news.
Ill reserve judgement till i see it, but right now the news blows....  

Offline Flames_of_chaos

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RE:Sadness Officially Announced
« Reply #26 on: April 12, 2006, 05:00:25 PM »
Quote

Originally posted by: Nosferat2
Wow, a next generation game that is black and white. They sould call it Gayness.  I think the decision to do it as such is that they are new and lack the experience to make a visually striking game. Which is ok, but dont cover it up by saying its the "style" they chose or that it is "stylish".

Man twice the power of the system that created RE4 and we get a black and white game. Am i the only one disappointed by the news.
Ill reserve judgement till i see it, but right now the news blows....



I think thats very narrow minded of you to say that, the game is supposed to take place pre- world war 1 and they said that they are focusing on atmosphere and mood rather than going rambo and mowing down everything in sight.  Also the smallest dev houses sometimes has the best ideas and this one sounds very interesting. I personally think that graphics are losing their luster since graphics do not really make or break the game, its the game mechanics and gameplay that decide that factor. Sure graphics can make some games stylish like cellshading did make some games really stylish and maybe this monochromatic style can make this game really fresh and stylish.

Also on IGN it was said that one of their inspirations to Sadness is Sin City so I wonder how this pans out.
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Offline Tansunn

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RE:Sadness Officially Announced
« Reply #27 on: April 12, 2006, 06:42:41 PM »
Well, I admit it's an unusual decision, but I'm interested to see what they do with it.  It's definitely grabbed my attention, at least.

Also...
Quote

Originally posted by: Bill Aurion
Uhhh, does ANYONE preorder a game that's just been announced?

Zelda, anyone?

...unless you mean new franchises, in which case I'd probably agree.

Offline AManatee2

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RE:Sadness Officially Announced
« Reply #28 on: April 12, 2006, 08:04:11 PM »
i'll play it.

i'm already in love with the revolution. it's so endearing.

Offline Artimus

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RE:Sadness Officially Announced
« Reply #29 on: April 12, 2006, 08:18:10 PM »
Quote

Originally posted by: Nosferat2
Wow, a next generation game that is black and white. They sould call it [Oh, hey man. My name is Standard Rules. You're kind going against my ruling here on using offensive slurs. First warning, m'kay? Thanks.].  I think the decision to do it as such is that they are new and lack the experience to make a visually striking game. Which is ok, but dont cover it up by saying its the "style" they chose or that it is "stylish".


Hehehehehehehe. Hehehehehehe. Hehehehe.

Hehehehe.

Hehehe.

Hehe.

He.

Heheheheheheheehe.

Hehe.


Offline TrueNerd

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RE: Sadness Officially Announced
« Reply #30 on: April 12, 2006, 08:25:39 PM »
I can hear it now....

"The Revoltion is so week it can't even output culor graphix! LOL AMIRITE?!"

But really, do we know anything about this game other then the fact it will be black and white? I hope they steal from Sin City/ Wind Waker and have either the main character in color (Like Link when he first visited the underwater castle of Hyrule) or certain objects in color. All black and white... can be cool when done right in films, but seems like it could get boring in video games.  

Offline MysticGohan

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RE: Sadness Officially Announced
« Reply #31 on: April 12, 2006, 08:43:29 PM »
As I recall, the begaining of BoF II ( Breath of Fire II ) was in B&W for abit. It was a great game
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Offline Kairon

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RE:Sadness Officially Announced
« Reply #32 on: April 12, 2006, 08:45:19 PM »
For some odd, irrational, illogical, inexplicable reason...

This game makes me hope against hope for a Jane Austen videogame adaptation...

Sense & Sensibility the game? Take me now!

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A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline KDR_11k

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RE: Sadness Officially Announced
« Reply #33 on: April 12, 2006, 09:10:04 PM »
I hear you can reach the project leader at depressio@homestarrunner.com .

Offline wandering

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RE: Sadness Officially Announced
« Reply #34 on: April 12, 2006, 11:52:25 PM »
NiBRiS is, I have to say, doing an excellent job of hyping themselves. It should make it much easier for them to get a publisher/dev kits/funding, now that everyone who is following revolution wants their games.

Oh, the people here who are dismissing this game because it's black and white are filling me with.....well, I can't think of the word, but, some negative emotion.

Quote

I hear you can reach the project leader at depressio@homestarrunner.com

I tried emailing him about the project, but all he would talk about was some animal that died.
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Offline Kairon

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RE: Sadness Officially Announced
« Reply #35 on: April 13, 2006, 12:09:25 AM »
How sad...

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline MysticGohan

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RE: Sadness Officially Announced
« Reply #36 on: April 13, 2006, 08:47:43 AM »
Thus Sadness was born! or related to the cause that lead to sadness and insanity, and insomiacs everywhere!
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Offline The Omen

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RE:Sadness Officially Announced
« Reply #37 on: April 13, 2006, 11:24:37 AM »
People complaining about a projected exclusive Rev game?  Wow, our standards have certainly risen quite a bit here at pgc.  And complaining about a B & W game is like complaining about B & W films(which I assume most of you do).  Color, b & w matters not as long as the game/film is good.  Now if you'll excuse me, I'm off to watch Eraserhead...in B & W!  (oh no!)
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Offline Kairon

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RE:Sadness Officially Announced
« Reply #38 on: April 13, 2006, 11:50:37 AM »
The Academy award nominated film "Good Night, and Good Luck" - for which George "Time's 1997 Handsomest Man Alive" Clooney won a supporting actor award - was in black and white. That movie was also a period piece, and it STILL earned a nomination for Best Picture.

If you've got an issue with Black and White, then you'll have to take it with Mr. Oscar.

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Artimus

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RE:Sadness Officially Announced
« Reply #39 on: April 13, 2006, 12:18:28 PM »
Quote

Originally posted by: Kairon
The Academy award nominated film "Good Night, and Good Luck" - for which George "Time's 1997 Handsomest Man Alive" Clooney won a supporting actor award - was in black and white. That movie was also a period piece, and it STILL earned a nomination for Best Picture.

If you've got an issue with Black and White, then you'll have to take it with Mr. Oscar.

~Carmine M. Red
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Well, first of all Clooney won for Syriana (he wasn't nominated for his performance in GNAGL, just writing and directing).

Second, there is no need to argue whether or not black and white movies are good or bad. There is simply no basis for saying they're bad, so it's not worth humouring someone who feels that. Best to ignore stupidity.

As for a black and white video game...it's never been done. But I think if some movies play best in B&W (and some definitely do, see the Coen brother's Man Who Wasn't There, Schindler's List, aforementioned Sin City), then perhaps a game can too. With good gameplay it'll be a good game, and hey, the B&W may add something!

Offline Kairon

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RE:Sadness Officially Announced
« Reply #40 on: April 13, 2006, 02:26:04 PM »
Quote

Originally posted by: Artimus
Quote

Originally posted by: Kairon
The Academy award nominated film "Good Night, and Good Luck" - for which George "Time's 1997 Handsomest Man Alive" Clooney won a supporting actor award - was in black and white. That movie was also a period piece, and it STILL earned a nomination for Best Picture.

If you've got an issue with Black and White, then you'll have to take it with Mr. Oscar.

~Carmine M. Red
Kairon@aol.com


Well, first of all Clooney won for Syriana (he wasn't nominated for his performance in GNAGL, just writing and directing).

Second, there is no need to argue whether or not black and white movies are good or bad. There is simply no basis for saying they're bad, so it's not worth humouring someone who feels that. Best to ignore stupidity.

As for a black and white video game...it's never been done. But I think if some movies play best in B&W (and some definitely do, see the Coen brother's Man Who Wasn't There, Schindler's List, aforementioned Sin City), then perhaps a game can too. With good gameplay it'll be a good game, and hey, the B&W may add something!


ARRRRGH! I have been PWNT! BBQED! I need to LERN2PLAY!

/cry

~Carmine M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Professor Gnarly

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RE:Sadness Officially Announced
« Reply #41 on: April 14, 2006, 07:35:06 AM »
I hope its a survival horror game.  That's a genre that could benefit from B & W.

Offline ThePerm

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RE:Sadness Officially Announced
« Reply #42 on: April 14, 2006, 09:00:09 AM »
there are some things you can do in black and white that are haeder to do in color. It would probably e easier to reach a higher evel of realism.
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Offline NotSoStu

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RE: Sadness Officially Announced
« Reply #43 on: April 18, 2006, 04:59:42 AM »
Hey, guys, sorry to rain on your happy day, but what are the chances Nibris even has a dev kit? Yeah. That's correct. Nada.
i haven't used this in years why is it the second result when you search my name asdfadsfasfa

Offline Hostile Creation

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RE: Sadness Officially Announced
« Reply #44 on: April 18, 2006, 05:42:01 AM »
They have a Gamecube devkit they've been working with (since it's supposedly very similar to the Rev one).  With all the attention they're garnering, I wouldn't really be surprised if they managed to pick up a publisher and a Revdevkit.
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Offline IceCold

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RE:Sadness Officially Announced
« Reply #45 on: April 18, 2006, 03:47:44 PM »
Ha, that's good.. Revkit. Kind of like prE3..
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Offline Requiem

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RE: Sadness Officially Announced
« Reply #46 on: April 18, 2006, 04:02:15 PM »
So what is this game about?

Last I heard about it was that your some crazy lunatic that's pretty depressed/pissed off and that you can't go to sleep.



If it is a survival horror game, black and white would be perfect. Although, I would like a few hints of blue and green every now and then (like walking through a moonlit field).
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Offline NinGurl69 *huggles

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RE: Sadness Officially Announced
« Reply #47 on: April 18, 2006, 08:16:26 PM »
Screen warping effects and optical illusions would be nice.
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Offline Hostile Creation

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RE: Sadness Officially Announced
« Reply #48 on: April 18, 2006, 11:27:38 PM »
I thought they said narcolepsy, not insomnia.  Narcolepsy is randomly falling asleep.
Which, to me, sounds much more interesting.
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