Author Topic: The Conduit  (Read 492918 times)

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Offline Morari

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Re: Conduit
« Reply #525 on: September 11, 2008, 07:52:56 PM »
Please, N64 doesn't count. If it does, I'm going to start complaining that Conduit doesn't include a 2D 16bit fighting game.

Why shouldn't it count?  Did split screen become obsolete somewhere along the way as console generations advanced?  Did people stop wanting to play in the same room together (without having to set up a LAN)?

If part of the "core" audience they are aiming for is the core than has stuck with Nintendo over the years, well split screen is how pretty much everyone had to play multiplayer FPS' on Nintendo systems until the Wii. It's what many of us are used to and would still prefer to have the option to do (rather than having to send my friend elsewhere just so I can play against him as would happen with online).

Actually, split-screen first person shooters were always obsolete. DooM had LAN play over a decade ago, which is far superior regardless of system. The entire point of The Conduit is to have a nice looking game anyway, which is hard to do when processing two or four different screens at once.
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Offline Meteo

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Re: Conduit
« Reply #526 on: September 11, 2008, 11:25:46 PM »
LAN may have been around for a long time, but it is still inherently limiting when it comes to multiplayer play (i.e. set up, etc.).  As for the entire point of The Conduit, I would hope it would be to have a good game, not just a nice looking game. Anyway, there should be little reason for split screen modes to keep them from having a nice looking game in the other modes.

Offline NinGurl69 *huggles

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Re: Conduit
« Reply #527 on: September 12, 2008, 12:17:01 AM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.
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Offline KDR_11k

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Re: Conduit
« Reply #528 on: September 12, 2008, 03:00:11 AM »
LAN may be superior but when we're going superior why not just put the whole game on the PC?

Splitscreen makes sense on a console because the system gets used when friends are over without much preparation, that means you have one, at most two systems. You aren't going to play with two players when you could instead play another game that would support four if you have many people over.

Offline DAaaMan64

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Re: Conduit
« Reply #529 on: September 12, 2008, 03:04:58 AM »
Yes. I agree KDR.

I emailed them about this, I would recommend you do the same.

feedback@high-voltage.com

I haven't received a response yet. But whatever, do your part!
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Offline Meteo

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Re: Conduit
« Reply #530 on: September 12, 2008, 11:54:38 AM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.

Even if the graphics were cut for the splitscreen mode, I would still expect at least GameCube level graphics if not better (since the rest of the game is supposed to be beyond what we've seen so far on the Wii graphics-wise).

-------------------

Thanks for the e-mail address, I shall send them feedback!
« Last Edit: September 12, 2008, 05:48:33 PM by Meteo »

Offline DAaaMan64

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Re: Conduit
« Reply #531 on: September 12, 2008, 01:25:38 PM »
Thanks Meteo. Yes please drop them an email.
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Offline EasyCure

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Re: Conduit
« Reply #532 on: September 12, 2008, 04:15:31 PM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.

Even if the graphics were cut for the splitscreen mode, I would still expect at least GameCube level graphics if not better (since the rest of the game is supposed to beyond what we've seen so far on the-Wii graphics).

-------------------

Thanks for the e-mail address, I shall send them feedback!

fixed?
« Last Edit: September 13, 2008, 03:46:34 AM by EasyCure »
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Meteo

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Re: Conduit
« Reply #533 on: September 12, 2008, 05:47:31 PM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.

Even if the graphics were cut for the splitscreen mode, I would still expect at least GameCube level graphics if not better (since the rest of the game is supposed to beyond [/b][what we've seen so far on the-Wii graphics)[/b].

-------------------

Thanks for the e-mail address, I shall send them feedback!

fixed?

Thank you, your fix is much better. I'll fix my post above.

Offline Dirk Temporo

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Re: Conduit
« Reply #534 on: September 12, 2008, 06:46:27 PM »
Actually, split-screen first person shooters were always obsolete. DooM had LAN play over a decade ago, which is far superior regardless of system.

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Offline EasyCure

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Re: Conduit
« Reply #535 on: September 13, 2008, 01:36:17 PM »
why the hell does everyone stil raggs on FC's?
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline DAaaMan64

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Re: Conduit
« Reply #536 on: September 13, 2008, 03:35:19 PM »
cause they don't denote easy use, or have very full communication even when they are used.  It's very disenchanting to enter them and use them. etc
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Offline NinGurl69 *huggles

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Re: Conduit
« Reply #537 on: September 13, 2008, 04:04:25 PM »
Brawl is still plenty of fun.
Kart is still plenty of fun.
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Offline DAaaMan64

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Re: Conduit
« Reply #538 on: September 13, 2008, 04:29:36 PM »
Brawl is still plenty of fun.
Kart is still plenty of fun.

but it could be significantly better and more competitive.
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Offline NinGurl69 *huggles

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Re: Conduit
« Reply #539 on: September 13, 2008, 04:34:07 PM »
Adding features/functions would be significant.
Removing friend codes would not be significant, as it's only a mild price of entry.
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Offline DAaaMan64

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Re: Conduit
« Reply #540 on: September 13, 2008, 04:38:09 PM »
Adding features/functions would be significant.
Removing friend codes would not be significant, as it's only a mild price of entry.


Ya well it's a shitty seasoning on a great steak.
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Offline Urkel

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Re: Conduit
« Reply #541 on: September 13, 2008, 05:23:57 PM »
"ROFS? Rolling on the floor... starving?"- Phoenix Wright

Offline DAaaMan64

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Re: Conduit
« Reply #542 on: September 13, 2008, 05:27:45 PM »
Needs parental controls. I'll fix any mother that stands in my way.
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Offline NWR_insanolord

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Re: Conduit
« Reply #543 on: September 13, 2008, 05:36:36 PM »
You have to remember that there is a pretty good reason for friend codes in this game, namely voice chat via WiiSpeak.
Insanolord is a terrible moderator.

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Offline Dirk Temporo

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Re: Conduit
« Reply #544 on: September 13, 2008, 10:57:53 PM »
You have to remember that there is a pretty good reason for friend codes in this game, namely voice chat via WiiSpeak.

Or it could be like XBL where you can talk to ANYONE, not just people on your friends list.

Oh wait, that would make sense.
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Offline NWR_insanolord

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Re: Conduit
« Reply #545 on: September 13, 2008, 11:04:19 PM »
I have no desire to voice chat with random morons.
Insanolord is a terrible moderator.

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Offline Dirk Temporo

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Re: Conduit
« Reply #546 on: September 13, 2008, 11:26:12 PM »
And because you don't, it means nobody does.
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Offline NWR_insanolord

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Re: Conduit
« Reply #547 on: September 13, 2008, 11:38:18 PM »
In a perfect world, yes, but that's not what I said.
Insanolord is a terrible moderator.

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Offline ShyGuy

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Re: Conduit
« Reply #548 on: September 13, 2008, 11:39:34 PM »
Maybe if we're lucky, we'll get video chat for the Wii.
http://www.neogaf.com/forum/showthread.php?t=334990

Offline DAaaMan64

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Re: Conduit
« Reply #549 on: September 14, 2008, 12:32:29 AM »
In a perfect world, yes, but that's not what I said.

Well I do. I enjoy chatting with random morons in several games. Such as Team Fortress.
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