Great job again this week, guys!
Risposte ...
1. I wouldn't even care if Nintendo's Wii U sizzle reel had Sony/MS watermarks on the video. The idea was to see what games will be coming to the platform, not to conduct pixel-by-pixel comparisons.
2. I'm thinking $300 for the new console. No way are they gonna launch a new console at the same price as their newest handheld. mmmmmaaaaybe $350 if the production cost is high?
3. The Wii U is a bad name. Does anyone with insight on the matter think there is ANY chance they could change it before launch? 10%? 5%?? 1%??? Please??
Otherwise, just gotta move on ...
4. I love Greg's football references.
5. Jonny, that's a brilliant theory to confirm backwards compatibility streamed to the new controller. But let's not forget, "Wii U" games could use the wiimotes as their primary input if they developer so chooses. So, even streaming a "Wii U" game to that controller might require the sensor bar, right?
6. SM3DS looks great to me. To be fair, the Tanooki/racoon suits are so dear to my heart that it would probably look good even if Mario put one on and just took a nap for 4 hours. Regardless, "sidescrolling with depth" (as DKCR, or... other games, have shown) does sound like an EVEN MORE appealing route for that game. It actually makes me a bit down on the game now because no matter how good it is I'll be wishing they had taken that approach instead!
7. I, too, beat Chrono Trigger for the first time about a week or so ago. Lindy is absolutely right! The game is entirely "back heavy"!! This explains why over the years I had started that game about 5 times but never found the motivation to continue it! This, time, largely because of Lindy and RFN, I decided to push through no matter what. I'm glad I did. As I progressed in the game I found that the narrative threads started to weave together in a meaningful way and my initial criticisms that this was just a bunch of cool ideas in a blender dissipated. Ayla "FTW"!! (as the kids say).
8. I had no idea until Friday how much of a visual overhaul OoT3D is. I pay dang close attention to gaming news but the sum of the gaming media I've read was "well, it's great cuz it's OoT, but still just another lazy Nintendo rehash."
N64 young Link = dork. 3DS young Link = hero of time. This game is officially on my "to buy" list.
9. I owned a GameBoy before an NES. Man, as a kid I remember beating Super Mario Land but I don't remember it being as quick as you guys describe!! Maybe my perceptions as a child were skewed. I can see my GameBoy from where I'm sitting. Maybe I should give it another go!!
10. I like (nearly) all the Megaman platformers (not X7) but it's great to hear someone voice any kind of respect for MM6!! Seems that on the rare occasions it comes up people just start chuckling and are like "man, Capcom sure was out of ideas by then!"
Where as I still maintain that "Guts Man" is a stretch, and that was game ONE.
11. Vanquish looks like one of the coolest shooters. I give the shooter genre a lot of flak for, quite honestly, just looking like the same rehashed tripe over and over. But Vanquish, perhaps because of its Japanese influence, looks unique, stylish, creative and focused much more on fun gameplay than virtual dick-wagging. The knee-sliding bit looks a little ... dumb ... but at least it's trying!
12. I love hearing Jonny talk when he's got something he's enthusiastic about (streetpass in this case). That sort of spirit is what's so absent in the jaded majority of game discussion. I know it can't (and shouldn't) be forced, but never lose it.
13. I have only played the circle pads for a few minutes while demoing the 3DS. But my reaction is that it's my favorite stick of all time. Admittedly, I don't think there was a PS2 game where I ever had to get so profecient with dual-analogs that I was ruined for any other kind of stick or control method. But man, the circle pad just feels like I have so much better ....... control.
14. Hey! I'M NinSage! Thanks for reading my letter, fellas.
After finishing Monster Tale I was SO pleased with the gameplay and the setting and the concepts BUT... there were some glaring flaws.
It was too short, and the backtracking only padded the length with lameness. The evolution system begs for a new game+ since I beat the game having only unlocked about 40% of the evolutions and very few were entirely leveled up.
I'd still love to see the franchise continue (and improve) though. As you mentioned, WiiUWare (good god, there are tongue twister's easier than that) might be the perfect place for it. Make it happen, DreamRift!
15. "Chris" brings up a great point about the HD/3D double standards. People shouldn't have expected the 3DS to produce holograms. It's just a visual depth illusion to "look cool."
My take on the double standard is that many folks (gamers/game media) used to say Wii games were UNPLAYABLE because they weren't in HD. Where as no one (including Nintendo) is saying that the 3DS makes 2D games UNPLAYABLE.
Also, let's not forget that with the 3DS, Nintendo got the hype train rolling; but, it was the first few hundred people who tried the system that sent the hype train barreling off its tracks.
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Wow. 15 points of discussion? Even I think that's too many.