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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by M.K.Ultra on Today at 10:12:51 AM »
Not only did I not finish a game, I sold my PS5 last month.  Whoops. 

There is a joke in there somewhere involving "Returnal"...

Still thanks for posting/playing. Part of the fun is planning out the games you want to play.
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Podcast Discussion / Re: Episode 873: Cobra is Rated R for Respectable
« Last post by KDR_11k on Today at 08:15:13 AM »
You can skip the intro in R-Type Final 2/3 with the Skip Demo toggle as you select your ship.
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I'm kidding. I'm having so much fun with this game. It's easily one of the most most unique games for Switch, and it kind of bums me out that critics are so down on it. It's a little frustrating to see the negative reviews criticizing it for lacking "real gameplay." Were they expecting an underwater third-person shooter?

I love that Nintendo is still taking risks on unique IPs, and making games that are accessible to everyone. Been playing this all weekend and having a blast, and I haven't even touched the online mode.

Anyone else playing this?
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by pokepal148 on Today at 12:43:27 AM »
I mean Nintendo doesn't usually do a May direct.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by lolmonade on Yesterday at 12:54:04 PM »
I like this idea!

Working to clean up my backlog, here's what's in my queue.  Will report back once I notch them off the beat list.

Astral Chain (Switch)

Returnal (PS5)

The Lion King (Sega Genesis)

Anomaly Agent (PC)

Hellblade: Senua's Sacrifice (Xbox series X)

Mario Golf - Game Boy

Not only did I not finish a game, I sold my PS5 last month.  Whoops. 

Mario Golf is a delight though.  Onto the third Tourney so far.  Simple but crisp gameplay. 
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Nintendo Gaming / Re: Boredom and Nintendo
« Last post by Dinar87 on Yesterday at 04:30:44 AM »
Day 627. There is little water, no food and definitely no nintendo directs.
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TalkBack / Re: ESRB Posts Rating For
« Last post by Luigi Dude on May 03, 2024, 02:30:56 PM »
This has the potential to be pretty sweet depending on how many games are included, what types of challenges are in it and whatever online support they include.  Also wonder if they might get some third parties to include some of their games in this as well.
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by M.K.Ultra on May 03, 2024, 10:55:21 AM »
Bloodstained, on the other hand, suffers from being on the Switch, or at least, that console not having a great deal of priority/optimization. The instrumentation of a lot of the background music was also a bummer.

I believe it was really bad at launch and a an update made it much better. I think I waited for that and it seemed to be functional. I actually just got an email from Igarashi and Company that the final update for the game is expected soon. I might go back and try some of these new modes this summer.
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TalkBack / Re: ESRB Posts Rating For \
« Last post by M.K.Ultra on May 03, 2024, 10:52:15 AM »
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General Gaming / Re: 4th Annual NWR Four on Four
« Last post by Evan_B on May 03, 2024, 08:28:06 AM »
Sayonara Wild Hearts is a near-perfect experience. I think it doesn’t do a great job of explaining its mechanics, but it honestly doesn’t have to- every action is so straightforward and simple to execute, the game’s overwhelming amount of visual and auditory information is made interactive with ease.

I do question the structure of a first playthrough. Each Heartbreak does make sense as an isolated level and experience, but the way that battles are broken into multiple stages and the relative shortness of each sometimes makes me wish they were a bit longer. Because the game is relatively consequence-free, you can complete each stage with ease, and the way they are broken up does make sense for score chasing and mastery. But, I don’t think many people are aiming for either of those things on a first playthrough, and the full-play mode seems like a better fit for a first time around than the way it’s currently presented. This is an incredibly minor critique that is largely based on my own preferences.

The game is widely appreciated for good reason. It doesn’t take its rhythm roots too seriously (except when it does), nor is it highly punitive in the same way as other score chasers.


Bloodstained, on the other hand, suffers from being on the Switch, or at least, that console not having a great deal of priority/optimization. The instrumentation of a lot of the background music was also a bummer.
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