I kinda wanted to come back to this, and... it's a hard listen. not out of any sort fo scathing or seething, but out of the lack of knowledge and research done here.
I suppose it works as a prism for a different sort of pokemon fan, but I feel like I could go on a checklist of outright misinformed opinions.
I feel a lot of Zack's frustrations come from not understanding Gen 1's mechanics more than anything. things like the Homogonized SPECIAL stat making pokemon equally sturdy defenders and Special attackers probably lead to some of the frustration, but also the fact that Vine Whip and Thundershock are TERRIBLY weak moves.
Critical Hit Percentage is calculated on the Speed stat for some INSANE reason. also, Hyper Fang is a move that has a higher weighted crit chance, so that might be where that frustration is rooted from.
even if your move is accurate, all moves besides Swift have a 1 in 255 chance of missing.
things like sleep can stick for 3 to 7 turns, and those turns reset if you switch the sleeping pokemon out.
there's a bunch of other garbage like that too... particularly moves like wrap and fire spin that for some insane reason are just the auto-lockdown attack, no matter how slow they go in widdling your opponent down. if you're faster and you're wrapping your opponent, they're left with a 1 in 255 chance every 2 to 5 turns to even have a shot of attacking you.
I used to toxic stall with wrap on a lot of my pokemon back in the day. people in turn did not want to play Pokemon with me.
But yes. Gen 1 is kinda bad for it's terrible pacing and unneeded bullshit like item limits and such, but I feel the imbalance comes from Psychic's omnipotent type advantage coupled with some of the highest SPECIAL stats in the game. also, it's very easy to bind opponents to the point that makes them want to yank the game link cable out.