We are gathered here today for the memory of our long-departed and flaky friend, the Capcom 5, whose initial announcement came on
yesterday's date in 2002.
And what a splash it made! The site whipped out the rarely-seen "
BREAKING NEWS" capslocked headline and gave a solid rundown of the sparkling innovation: Viewtiful Joe, RE4, P.N.03, Killer7, and
Dead Phoenix (hat tip to a young and talented Jonathan Metts).
The director's comments describe the game as being all about action and the fluidity of movement; the goal is to make it feel like you're really controlling a superhero.
Director Hiroki Kato says he wants to create that "flying like the bird" feeling in this game.
The few quotations in the article suggest the Gamecube was a great tool to experiment with creative gameplay opportunities, an art that has long since died. You just don't hear developers talk about games this way anymore.
6 years ago, the site looked back on this solemn loss:
Observing the Course and Wake of the Capcom Five Zero Punctuation did a video last year:
Light a candle and think of the good times, share your memories in this thread, but never, ever forget :reggie: