I really enjoyed Mighty Switch Force. Right up until the last level that is. I just really disliked the 'forced switching' mechanic which required you to jump in the air and be at a very specific point in your jump so that when the level 'switched' again it would shoot you upward with MSF's equivalent of the DK barrels. I just could not get the timing down for that level (which is weird because I didn't have a problem with the last level of Might Flip Champ, which removed the ability to 'flip' on demand much as MSF's last level removed the ability to 'switch').
I look forward to seeing what these new levels look like, but I hope they don't build off the idea introduced at the end of the game. I was able to beat the par times on all the other levels, yet have never completed the final level because I found it so frustrating.