Author Topic: The Conduit 2 confirmed.  (Read 45118 times)

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Offline DAaaMan64

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Re: The Conduit 2 confirmed.
« Reply #75 on: June 16, 2010, 02:15:33 PM »
http://www.facebook.com/photo.php?pid=4967452&id=44290891566#!/theconduit

Conduit 2's facebook page just announced Wii Headset.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Offline ShyGuy

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Re: The Conduit 2 confirmed.
« Reply #76 on: June 16, 2010, 02:22:47 PM »
Awesome. What should I do with my old WiiSpeak?

Offline ShyGuy

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Re: The Conduit 2 confirmed.
« Reply #77 on: June 16, 2010, 02:49:50 PM »
E3 2010 Gameplay video. Level design looks more organic. http://www.youtube.com/watch?v=Z_UsNCWt3wY

Offline DAaaMan64

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Re: The Conduit 2 confirmed.
« Reply #78 on: June 16, 2010, 03:12:58 PM »
I will definitely get this, the first one is a fun game.

Should this thread have a title change?
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Offline noname2200

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Re: The Conduit 2 confirmed.
« Reply #79 on: June 16, 2010, 03:49:09 PM »
Awesome. What should I do with my old WiiSpeak?

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Offline Stratos

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Re: The Conduit 2 confirmed.
« Reply #80 on: June 16, 2010, 04:22:09 PM »
Give it to some one who doesn't have either. I propose we send them all to Mop it up en mass.
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Offline BeautifulShy

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Re: The Conduit 2 confirmed.
« Reply #81 on: June 21, 2010, 02:14:10 PM »
More multiplayer details.

There will be patches for any online problems that may arise.
Ships with headset.
can talk in lobby before,during and after matches.
SCAR simirifle has secondary effect of making the user invisible on radar.
Perk system similar to Modern Warfare.
May see vehicles in some multiplayer maps.
Short downtime between online matches.
30 suit upgrades.
Teammates can revive you if you die.
weapon blueprints(for unlocking weapons in multiplayer)
15 maps currently but more may be added.
« Last Edit: June 21, 2010, 05:19:27 PM by Maxi »
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Offline BlackNMild2k1

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Re: The Conduit 2 confirmed.
« Reply #82 on: June 21, 2010, 03:03:40 PM »
Sounds like this game will be using the SD card as a ingame feature.

Which is good to hear.

Offline DAaaMan64

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Re: The Conduit 2 confirmed.
« Reply #83 on: June 21, 2010, 03:11:52 PM »
More multiplayer details.

There will be patches for any online problems that may arise.
Ships with headset.
can talk in lobby before,during and after matches.
SCAR simirifle has secondary effect of making the user invisible on radar.
Perk system similar to Modern Warfare.
May see viacles in some multiplayer maps.
Short downtime between online matches.
30 suit upgrades.
Teammates can revive you if you die.
weapon blueprints(for unlocking weapons in multiplayer)
15 maps currently but more may be added.

Do you mean vehicles?  That'd be good, since you know, its an FPS in 2010 and all.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Offline BeautifulShy

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Re: The Conduit 2 confirmed.
« Reply #84 on: June 21, 2010, 05:21:20 PM »
Yes I forgot to use spellcheck before posting.
Anyway sounds good all the online features.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline DAaaMan64

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Re: The Conduit 2 confirmed.
« Reply #85 on: June 21, 2010, 06:56:38 PM »
Yes I forgot to use spellcheck before posting.
Anyway sounds good all the online features.

Well I'm just glad to here a possibility for vehicles! That'd kick ass!
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Offline Mop it up

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Re: The Conduit 2 confirmed.
« Reply #86 on: June 21, 2010, 07:03:14 PM »
Perk system similar to Modern Warfare.
I don't like the sound of that. Oh well, hopefully there won't be any broken ones like Modern Warfare has.

Offline BeautifulShy

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Re: The Conduit 2 confirmed.
« Reply #87 on: June 21, 2010, 07:06:32 PM »
Perk system similar to Modern Warfare.
I don't like the sound of that. Oh well, hopefully there won't be any broken ones like Modern Warfare has.
Such as?
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Offline Mop it up

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Re: The Conduit 2 confirmed.
« Reply #88 on: June 21, 2010, 07:32:12 PM »
Such as the perk which drops a grenade when you are killed. It's a cheap tactic that requires no skill and can be abused endlessly in many game modes, like the capture the flag ones. It breaks the game.

Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #89 on: June 22, 2010, 03:37:35 PM »
You have a gun. Why are you standing close enough to them to get killed by a grenade that falls where they do?

Aside from that, Modern Warfare 2 is, in general, a completely unbalanced, broken pile of ****. It's not even fun to play because of the vast number of things that are wrong with the game.
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Offline Mop it up

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Re: The Conduit 2 confirmed.
« Reply #90 on: June 22, 2010, 06:57:04 PM »
Because I'm trying to defend/capture the flag/headquarters.

Offline BlackNMild2k1

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Re: The Conduit 2 confirmed.
« Reply #91 on: October 13, 2010, 01:55:06 PM »

Offline Caterkiller

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Re: The Conduit 2 confirmed.
« Reply #92 on: October 13, 2010, 02:16:27 PM »
I'm liking the look of it. This time if I buy this game, unlike the first, I will play past the first stage and join you guys in multiplayer.
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Offline ShyGuy

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Re: The Conduit 2 confirmed.
« Reply #93 on: October 13, 2010, 02:22:06 PM »
That looks hot.

Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #94 on: October 13, 2010, 02:23:35 PM »
Wait, November 2nd? Really?
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Offline BranDonk Kong

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Re: The Conduit 2 confirmed.
« Reply #95 on: October 13, 2010, 03:51:17 PM »
I must say it looked a lot more impressive than the Conduit. Lots of slowdown in places, but that's acceptable if the level design is say, 1000x better than the original.
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Offline Stratos

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Re: The Conduit 2 confirmed.
« Reply #96 on: October 13, 2010, 05:17:56 PM »
Wait, November 2nd? Really?

For release? No, the trailer says February 2011. FPS Wii titles really seem to be getting stronger. I hope this is the start of a new trend for the closing chapters of the system's life.
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Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #97 on: October 13, 2010, 06:49:21 PM »
For release? No, the trailer says February 2011. FPS Wii titles really seem to be getting stronger. I hope this is the start of a new trend for the closing chapters of the system's life.

Yeah, I posted that before I watched the video. I was reading what IGN listed as the release date. Makes me wonder why, when posting a video with a release date in it, they wouldn't update the site's date at the same time.

Anyway, like Brandogg said, it looked like there was a bit of slowdown. Of course looking at all the nonsene going on on the screen, I can't say I'm surprised. It's quite a bit for a Wii game. Split screen models look like crap, of course, but SPLIT SCREEN MULTIPLAYER.

And honestly, there's still five months for them to polish everything up. I expect most of the slowdown to be gone by release
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Offline bustin98

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Re: The Conduit 2 confirmed.
« Reply #98 on: October 13, 2010, 11:01:30 PM »
I watched the trailer and all I see is a mash up of other games. Halo, Resistance, any other FPS with aliens invading...

Not a bad thing, especially if it plays well. Its just like they went through a series of games and said 'What do we like in this game?'. The big question is what seperates it from other games other than being on the Wii? The same question was asked of the first one, and it didn't answer very well.

Not sure if I like the enemies flashing when hit. I don't mind an indicator showing my shot was good, but a whole body flash? Just rip the idea of shields and have the shields sparkle when hit until dead. OR, better yet, a splatter of blood with each bullet with the appropriate wet sound effect.

Offline BranDonk Kong

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Re: The Conduit 2 confirmed.
« Reply #99 on: October 13, 2010, 11:35:42 PM »
Agreed. Do away with flashing, and add blood. The game is gonna sell like crap either way, might as well make it rated M so they have an excuse.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA