Author Topic: New Super Mario Bros.  (Read 29178 times)

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Offline KDR_11k

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RE: New Super Mario Bros.
« Reply #100 on: February 09, 2006, 08:20:42 AM »
I didn't like fighting in OOT, mostly because you're supposed to just know how it works (first enemy that requires use of the system is a Stalfos) and you're required to block attacks. I just can't press the block button fast enough for that, no matter what. The time window you have is shorter than my surprise->reaction time (if anyone is wondering, I can't beat the first enemy in Street Fighter II Anniversary on Easiest difficulty). Add to that the awful camera that doesn't give you a good view of enemies shooting at you (seriously, how am I supposed to dodge octorok attacks when I need longer to lock onto them than they need to attack?) and I was frustrated long before beating the woods temple.

Either way, 2d Mario is superior to 3d Zelda or 3d Mario. I hope the added moves don't overcomplicate the game and that it's not as awfully easy as Yoshi's Island.

Offline Ages

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RE:New Super Mario Bros.
« Reply #101 on: February 09, 2006, 10:27:34 AM »
Quote

Originally posted by: KDR_11k
I didn't like fighting in OOT, mostly because you're supposed to just know how it works (first enemy that requires use of the system is a Stalfos) and you're required to block attacks. I just can't press the block button fast enough for that, no matter what. The time window you have is shorter than my surprise->reaction time (if anyone is wondering, I can't beat the first enemy in Street Fighter II Anniversary on Easiest difficulty). Add to that the awful camera that doesn't give you a good view of enemies shooting at you (seriously, how am I supposed to dodge octorok attacks when I need longer to lock onto them than they need to attack?) and I was frustrated long before beating the woods temple.

Either way, 2d Mario is superior to 3d Zelda or 3d Mario. I hope the added moves don't overcomplicate the game and that it's not as awfully easy as Yoshi's Island.



There were little tutorials within OOT to teach you how to fight.  You first practiced Z-Targeting in the Kokori Forest.  It's about discovery KDR, the first time I fought a Wolfos, I wanted a badass weapon, so I bought the Giant's Knife.  Halfway through my whoppin, I realized the thing had broken, and barely survived the fight.  Zelda is all about figuring things out for yourself, that was one of the things I liked about MM.  They give you a little idea of what to do, and then they let you run wild in the virtual world.
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Offline Bill Aurion

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RE: New Super Mario Bros.
« Reply #102 on: February 09, 2006, 10:29:38 AM »
Take it to the Zelda topic, jerks... >=|
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline IceCold

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RE:New Super Mario Bros.
« Reply #103 on: February 09, 2006, 11:23:14 AM »
I REFUSE to see those pics....... *adds another nicotine patch*
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Offline couchmonkey

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RE: New Super Mario Bros.
« Reply #104 on: February 10, 2006, 10:40:25 AM »
I looked at the new Mario pics, and they were oh so good!  Is that BIG BERTHA?  Wicked.  I must have this game!  Is there a release date at all?

Speaking of going off-topic, Wind Waker's battles were mostly easy because Nintendo made everyone do 1/2-1/4 damage, not because of the battle system.
That's my opinion, not yours.
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Offline Artimus

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RE: New Super Mario Bros.
« Reply #105 on: February 14, 2006, 10:43:35 PM »
May in Japan! May in Japan!

Offline Mario

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RE: New Super Mario Bros.
« Reply #106 on: February 14, 2006, 10:44:27 PM »
This would be a great game to launch alongside the DS Lite in the US / Europe / Australia.

Offline IceCold

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RE:New Super Mario Bros.
« Reply #107 on: February 14, 2006, 10:44:59 PM »
Can't wait longer! Can't wait longer!
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Offline couchmonkey

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RE: New Super Mario Bros.
« Reply #108 on: February 15, 2006, 05:12:54 AM »
*Heartily agrees with Mario*
That's my opinion, not yours.
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Offline Artimus

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RE: New Super Mario Bros.
« Reply #109 on: February 15, 2006, 02:10:26 PM »

Offline Bill Aurion

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RE: New Super Mario Bros.
« Reply #110 on: February 15, 2006, 02:27:30 PM »
It says "Nyuu Suupaa Mario Burazaazu"...

(It's just the English name written in Katakana, so the Japanese can read it)
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mario

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RE: New Super Mario Bros.
« Reply #111 on: February 20, 2006, 03:58:26 PM »
http://gonintendo.com/?p=948

US release date = May 7

MEGATON! Those two days before E3 will fly by

Offline Artimus

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RE: New Super Mario Bros.
« Reply #112 on: February 20, 2006, 04:48:30 PM »
Wowowowow! YAY! Now I just hope they find a name for it! YAY!

Offline Dasmos

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RE:New Super Mario Bros.
« Reply #113 on: February 20, 2006, 04:58:38 PM »
They will reveal the name at E3.
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Offline IceCold

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RE:New Super Mario Bros.
« Reply #114 on: February 20, 2006, 05:42:28 PM »
This is the ONLY thing that will distract me from E3; no DS game came close or will come close to how much I want this game..
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"If it weren't for electricity we'd all be watching television by the candlelig

Offline Requiem

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RE: New Super Mario Bros.
« Reply #115 on: February 21, 2006, 06:18:42 AM »
You should see the scans
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