This isn't really a huge deal to me as I've always been a multi console owner, but you know someone is going to ask EA why there is little support for the Wii U in, say, two years, and their answer will inevitably come back to Mass Effect 3's failure. "Well, Mass Effect 3 didn't sell nearly enough copies on Wii U. There just isn't an audience for that kind of game on a Nintendo console!"
It's the classic Nintendo third party cycle.
Third party puts out "test game" on Wii:
Successful - "Great! This audience just eats up these low budget test games! Lets keep making more!"(Resident Evil 4: Wii Edition, Umbrella Chronicles, Darkside Chronicles)
Failure - "There is no market for these games on a Nintendo platform"
*third party support dies*There is no scenario where the Nintendo console gets "real" third party support unless it does exactly what the third parties demand. That is, the box needs to be as powerful as the competition, no "gimmick" controller, no weird software format (N64 cartridges and GC miniDVDs, I'm looking at you!).
They haven't had that winning formula in the eyes of the third parties since the SNES. And even still, if this theoretical "perfect" Nintendo box
was someday released, I could see third parties ducking it nonetheless, in fear of competing with Nintendo's properties.
My conclusion: You need another console if you want strong third party support.
Especially Western third party support. It's pretty blatantly clear that Wii U won't be getting much third party support from Western devs, as demonstrated by the complete lack of big 2013 multiplatform games (Bioshock, Tomb Raider). This will only get worse when PS4/720 drop.
I ain't even mad. Wii/PS3/360/PC master race reporting out