Mantidor, it's said that TP as a gamecube game is basically finished. I don't see how a finished game can get neglected.
If anything, they're using this extra time to implement a Rev-controller overlay option, and to implement a lot of ideas they normally wouldn't have time to put in. Let's not forget, Retro did that MP2 controller demo in two weeks. Even with TPs added complexity, they have at least another 6 months! I'd be pretty surprised if by the end of an ambitious game project you didn't have whole list of awesome ideas you'd love to put in if only you could convince your release-date hungry publisher for more time.
In fact, this revolution forward compatibility may have been just the excuse they needed to give you those extra dungeons and added content that you yearn for. Ironically, you may be getting exactly what you want because Nintendo decided to use TP to leverage the Revolution.
In fact, I'm coming to view this as quite the win-win situation. The Rev gets a huge title that's compatible with its controller and is a big deal, and the GC game gets the luxury of extra time to get polished, get perfected, and get extra dungeons due to the release date being pushed back to coincide with the Rev.
~Carmine M. Red
Kairon@aol.com