Author Topic: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console  (Read 3378 times)

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Offline NWR_Neal

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It's a shoot-'em-up week as we've got not one, but two recommendations for acclaimed games in the genre that makes up more than fifty percent of all Virtual Console games.
 http://www.nintendoworldreport.com/vcArt.cfm?artid=17965

 Just when you thought they were gone, they come roaring back. The genre that's plastered all over Virtual Console, the shoot'em-up, is examined in two ways this week. Community Manager Mike Gamin looks back at an NES game he fondly remembers from his youth, while new staffer (and crack news writer) Lukasz Balicki presents the facts about a Genesis game that loves acronyms.    


Are these shooters worth your time? Are you annoyed that I mentioned Shining Force II and StarTropics II weeks, maybe even months ago, and they're still not up? Well, one might be up next week and the other one remains on the backlog. Guess which one.    



 

Life Force - NES

 Life Force - NES    


 Cost: 500 Wii Points ($5)
  Players: 1-2
  Controllers: Wii Remote, Wii Classic, GameCube
  ESRB Rating: Everyone
  Released: 1988
 

   


 It's been a while since we made an "Ugh, another shooter on VC" joke. Well, maybe it hasn't been long enough. Regardless, Life Force, the fan favorite, co-op, scrolling shoot'em-up, was released recently on Virtual Console.  Developed by Konami and known as Salamander in Japan, it's a slight variation of the classic Gradius formula. It added a two-player cooperative mode and varied stages between side and vertical scrolling, both of which were relatively new to the genre at the time.  The first stage of the game is often remembered by fans for its relatively strange setting. You are flying your ships inside some sort of alien being and the level culminates in a boss battle against a giant floating brain with two arms and one eyeball.

   

 Recommended for Everyone Mostly due to its cooperative gameplay, Life Force will always have a place in my heart. It spent many an hour in my NES while my sister and I struggled through it.  Honestly, I'm not sure we ever beat the second level.  How good does a shooter have to be if merely the first two levels can hold the interest of two kids?  Pretty damn good, and it still holds up.  The music is top notch as well.  To this day, when my sister calls me my phone blares out the music from the first level of the game.  The only reason not to pick this game up is if you've become burned out on shooters thanks to the VC's shooter glut. I'm not about to let that possibility hurt its recommendation though.   - Mike Gamin  

   



   


M.U.S.H.A. – Genesis

 M.U.S.H.A. – Genesis    


 Cost: 800 Wii Points ($8)
  Players: 1
  Controllers: Wii Remote, Wii Classic, GameCube
  ESRB Rating: Everyone
  Released: 1990
 

   

 M.U.S.H.A., which stands for Metallic Uniframe Super Hybrid Armor, is an excellent lesser-known Sega Genesis vertical scrolling shoot'em-up developed by the now-defunct Compile. It is regarded as one of the best of its genre on the Sega Genesis.

   


 Recommended for Fans M.U.S.H.A has all the power-ups and alternate weapons you would expect in a shooter game. Its graphics and audio are fantastic for a Genesis title. Fans of classic 16-bit shoot‘em-up games should definitely give M.U.S.H.A. a try, as it makes a fantastic addition to the Virtual Console collection of any lover of the genre. – Lukasz Balicki  

   


Special thanks to the Video Game Museum for the screenshots

Neal Ronaghan
Director, NWR

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Offline GoldenPhoenix

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #1 on: March 13, 2009, 05:03:49 PM »
Kid Icarus is for everyone but Life Force is not. ;) (Sorry haven't done that in awhile)
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Offline Jonnyboy117

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #2 on: March 13, 2009, 05:26:07 PM »
MUSHA looks like Star Prince from Retro Game Challenge.

I bought Life Force and enjoyed it, but it is extremely similar to Gradius -- more than I had expected.  The power-up system is just as shitty.
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Offline Pale

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #3 on: March 13, 2009, 06:37:37 PM »
Wait.. wait, I swear I said everyone for the write up? Did i get overridden or something?

Jonny, it has CO-OP! =P that's why it's better than gradius. :)
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Offline GoldenPhoenix

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #4 on: March 13, 2009, 06:39:59 PM »
What I love (loved) about Life Force is the organic/machine design of most everything, not to mention it had some really cool boss fights along with both horizontal and vertical levels. It also, like Pale said, has excellent co-op.
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Offline PopeReal

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #5 on: March 13, 2009, 08:49:12 PM »
You never beat Life Force???  Konami code FTW :P  (yep same as Contra)

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Offline NWR_Neal

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #6 on: March 13, 2009, 10:39:39 PM »
Wait.. wait, I swear I said everyone for the write up? Did i get overridden or something?

Oh crap! I'm sorry Pale. I put the wrong graphic!!!
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Offline Pale

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #7 on: March 13, 2009, 10:45:24 PM »
Ok now we are ok and everyone can go back to flaming me for liking classic NES games too much. =P
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Offline PopeReal

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #8 on: March 13, 2009, 10:58:02 PM »
Since Life Force is the best shooter on NES I won't flame you....

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Offline Jonnyboy117

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #9 on: March 13, 2009, 11:35:46 PM »
Sorry, Life Force isn't the kind of game that my friends would ever want to play.  As a single-player affair, it's pretty much the same as Gradius.
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Offline Pale

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Re: Virtual Console Recommendations: V.I.R.T.U.A.L. Salamander Console
« Reply #10 on: March 14, 2009, 11:37:08 AM »
That's definitely true. I think I did say "slight variation" in my write-up. ;)
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