Author Topic: Castlevania Judgement... not what anyone expected ever... EVER  (Read 73492 times)

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Offline DAaaMan64

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #200 on: October 11, 2008, 02:07:38 PM »
That looked a lot better than before I think.
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Offline Luigi Dude

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #201 on: October 11, 2008, 05:04:19 PM »
I just read that if you go to the 2:25 mark on the newest trailer, during the scene where Shanoa is doing her super attack her you can see that her opponents lifebar says Carmilla.  Well I just checked it out and it indeed does say Carmilla, which means Carmilla is a playable character.

Now this is interesting since the rumored list said Carmilla would be playable, and now she is.  Makes me wonder if that rumor list really is the real deal then.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #202 on: October 11, 2008, 06:08:56 PM »
2:38 shows a Minotaur with a life guage. They could be bosses.

Also, that headdress that Shanoa is wearing kind of makes her look like a nun... a sexy nun... not sure how I feel about that.

Offline Morari

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #203 on: October 11, 2008, 09:04:10 PM »
Also, that headdress that Shanoa is wearing kind of makes her look like a nun... a sexy nun... not sure how I feel about that.

What's wrong with sexy nuns? Just check out Bridget from Guilty Gear! Oooh yesh!

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Offline DAaaMan64

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #204 on: October 11, 2008, 09:43:11 PM »
Morari I think you probably broke a rule or two, you should remove those :P
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Offline Luigi Dude

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #205 on: October 11, 2008, 09:52:12 PM »
2:38 shows a Minotaur with a life guage. They could be bosses.


The thing is the Minotaur doesn't have one of those artwork profile pictures next to his name.  If you look at the one with Carmilla, there's an artwork profile picture next to her like the other playable characters have. 

To me, if Carmilla was just a boss I don't see why they'd give her one of those artwork profiles, while they wouldn't for another boss like Minotaur.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #206 on: October 12, 2008, 10:03:02 PM »
That crossed my mind. I have a number of different possible responses (such as the Minotaur being a generic enemy). I'm not saying Carmilla isn't/won't be playable. I guess I just can't figure out why Carmilla. There are better characters........

Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #207 on: October 13, 2008, 02:18:17 AM »
How many are there, really? Especially on the evil side (I expect them to want some evil characters for castle mode)? There have been tons of good guys throughout the series but most bad guys are pretty boring (and I don't think the ones that were just being controlled by Dracula would fit in either), Dracula and Death are already a significant fraction of the evil cast in each game, in many cases even the whole evil cast. Carmilla at least has a more interesting design than "another guy in a business suit".

Offline GoldenPhoenix

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #208 on: October 13, 2008, 02:20:23 AM »
Well they could have included some of the bosses from the CV games like Medusa and others. They'd have to redesign them a bit to get them to fit but there is still plenty to choose from.
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #209 on: October 13, 2008, 03:19:09 AM »
Seems to me like those bosses will be included (but not as playable characters) anyway.

Offline Stogi

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #210 on: October 13, 2008, 04:43:56 AM »
This game looks terrible. It really makes me want to cry every time I see a video of it.

Why does this have to be the first Castlevania to hit a Nintendo console in more than a generation?
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #211 on: October 13, 2008, 03:46:02 PM »
You make it sound like it would have been better if the PS2 Cvs came to a Nintendo console first...

Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #212 on: October 13, 2008, 06:38:51 PM »
How many are there, really? Especially on the evil side (I expect them to want some evil characters for castle mode)?
Shaft, Walter, Joachim, Isaac, Graham, Succubus, Celia, Dmitri, Dario, Olrox, Dullahan, Brauner and (if you want to count them as evil) Stella and Loretta to name a few......

Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #213 on: October 14, 2008, 09:37:48 PM »
Ok, well that settles that. Carmilla is playable and she's 70% boob and a dead ringer for Soulcalibur's Ivy (where's her giant skull?). Then, there's another new character: Golem. Again, like I said above, there are better characters... not to mention, more relevant.

Offline NinGurl69 *huggles

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #214 on: October 14, 2008, 09:41:42 PM »
I don't think relevance was in the design spec for this game.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #215 on: October 14, 2008, 10:01:13 PM »
Perhaps. Then again, why Simon Belmont and not Christopher? Simon is clearly a more relevant character. I'm not trying to start a debate; I'm just curious. I suppose the best answer is that there is no answer

Offline NinGurl69 *huggles

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #216 on: October 15, 2008, 12:18:27 AM »
Konami is BONKERS.
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Offline Luigi Dude

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #217 on: October 15, 2008, 02:00:58 PM »
Well looks like the rumor list was true after all.  Considering Carmilla and Golem were the most obscure characters on that list and they've ended up confirmed, it's pretty safe to say that Cornell, Trevor, Sypha and Grant are in as well.

Looks like IGA let his Castlevania 3 fanboyism get the better of him then.  Castlevania 3 is a great game and all, but it doesn't deserve to have it's entire cast playable. Not when characters like Richter and Soma who're a lot more important to the overall series get ignored.
« Last Edit: October 15, 2008, 02:02:42 PM by Luigi Dude »
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Offline KDR_11k

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #218 on: October 15, 2008, 03:17:43 PM »
Also Soma would just be plain awesome to play. Meh, I guess I should be happy he doesn't get to ruin those characters too...

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Offline NinGurl69 *huggles

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #220 on: October 15, 2008, 04:24:20 PM »
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Offline LuigiHann

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #221 on: October 16, 2008, 02:40:32 PM »
Shame that Camilla isn't a boss, actually. You could get away with a naked lady riding a giant skull as a boss.

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #222 on: October 16, 2008, 03:23:52 PM »
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Offline Luigi Dude

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #223 on: October 16, 2008, 08:09:48 PM »
OK, now it's all offical.  Somebody on Neo GAF posted a transcript from the newest issue of Nintendo Power.

http://www.neogaf.com/forum/showpost.php?p=13238748&postcount=22

Quote
It's a scary proposition: taking a beloved series like Castlevania and dropping its familiar adventure formula in favor of one on one fighting. But that's what Konami has done with Castlevania Judgment. Fortunately for series fans, the developers are giving players plenty of content to sink their fangs into. The depth starts with the character roster; in addition to previously revealed warriors...the game features Trevor Belmont, Sypha Belnades, Grant DaNasty (all from CV-III), Eric Lecarde (from Bloodlines), werewolf Cornell (from CV: Legacy of Darkness) and a few villains, including time-manipulating newcomer Aeon. The game has plenty of modes, too; there are personalized story modes for each warrior, plus you can engage in traditional Arcade, Versus and Survival Modes, as a well as a Castle mode in which you proceed through Dracula's abode, floor by floor, while dealing with certain restrictions. And if you're not convinced that swinging a Wii remote is the best way to beat the Count, worry not; you can also play using the GameCube or Classic Controller.

Well it's nice to see that the game will at least support Gamecube and Classic controls, since according to most reports the Wiimote motions controls made the game play like ass.

Of course how much the Gamecube and Classic controls will improve the game is yet to be seen.  If the overall gameplay ends up bad, then no amount of traditional controls will fix that.
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Offline Adrock

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Re: Castlevania Judgement... not what anyone expected ever... EVER
« Reply #224 on: October 16, 2008, 08:15:50 PM »
Well it's nice to see that the game will at least support Gamecube and Classic controls, since according to most reports the Wiimote motions controls made the game play like ass.
Hey, that's funny. I thought Judgment being a fighting game made it play like ass.

And I love how Konami showed a X360/PS3 teaser at TGS too. I guess I'll go back to thinking that a 2D Castlevania game is coming to the Wii...